Open Data Sources for 3D Data Visualisation - Generating 3D Worlds based on OpenStreetMaps Data

Almar Joling

2017

Abstract

Georeferenced data is becoming increasingly more available through open source licenses. In this paper, an approach is explained to build a real-time interactive 3D virtual world using the Unity 3D engine by using the freely available OpenStreetMaps data. This virtual environment can serve as a base for the visualisations of spatial and georeferenced data. By making use of OpenStreetMaps this virtual environment can be kept up to date with changes in the world. This paper provides an introduction to OpenStreetMaps, discusses some of the challenges and provides examples how to process this data in order to generate a virtual environment.

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Paper Citation


in Harvard Style

Joling A. (2017). Open Data Sources for 3D Data Visualisation - Generating 3D Worlds based on OpenStreetMaps Data . In Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 3: IVAPP, (VISIGRAPP 2017) ISBN 978-989-758-228-8, pages 251-258. DOI: 10.5220/0006164902510258


in Bibtex Style

@conference{ivapp17,
author={Almar Joling},
title={Open Data Sources for 3D Data Visualisation - Generating 3D Worlds based on OpenStreetMaps Data},
booktitle={Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 3: IVAPP, (VISIGRAPP 2017)},
year={2017},
pages={251-258},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006164902510258},
isbn={978-989-758-228-8},
}


in EndNote Style

TY - CONF
JO - Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 3: IVAPP, (VISIGRAPP 2017)
TI - Open Data Sources for 3D Data Visualisation - Generating 3D Worlds based on OpenStreetMaps Data
SN - 978-989-758-228-8
AU - Joling A.
PY - 2017
SP - 251
EP - 258
DO - 10.5220/0006164902510258