companions for the elderly to reduce their loneliness
and social isolation (Alessa & Al-Khalifa, 2023). This
study attempts to fill the research gap on the impact
of human-computer emotional relationships on real-
world social interaction by exploring the specific
impact of emotional compensatory mechanisms on
users' social initiative behavior.
The companion AI products referenced in this
study are Replika, Character.AI, Talkie, Glow,
Dream Island, after reviewing relevant information
and literature on the functions and features of the
above companion AI products to have a further
understanding of the basis of the use of Python in the
REDnote platform to carry out the keyword crawling,
the keywords captured are AI companion, Replika,
Character.AI, Talkie, Glow, Dream Island, for each
keyword to select the top 50 hot posts to crawl,
according to the results of the captured text to
generate a word cloud map, trying to discover the user
characteristics of these companion AI products. In
addition, the questionnaire survey method is used and
the sample data obtained is analyzed, and the
advantage of this method is that it is highly flexible
and operable, capable of designing structured
questions for the research topic, and facilitating the
systematic collection and analysis of a large amount
of sample data. At the same time, the questionnaire
can be filled out anonymously, reducing the social
expectation effect, ensuring the objectivity and
accuracy of the data, and providing a reliable basis for
the subsequent statistical analysis. The object of the
questionnaire survey is the active users of the
companion AI, and to locate this target group, the
questionnaire is selected to be distributed in the
companion AI product-related topics and online
communities on the REDnote platform; the ultimate
research goal of this study is to explore the impact of
the companion AI The ultimate goal of this study is
to explore the impact of the emotional compensation
provided by companion AI on the real social initiative
of active users and to provide reference for theoretical
research and practical application in related fields.
2 METHOD
2.1 Questionnaire
This study adopts the questionnaire survey method as
the main research method, aiming to explore the
impact of the emotional surrogate provided by
companion AI on the real social initiative of active
users. The questionnaire survey method can reflect
users' behavioral patterns and psychological states
through the collection and analysis of quantitative
data, and it is especially suitable for the collection and
analysis of large-scale samples, to improve the
representativeness and universality of the results. In
this study, the questionnaire can not only effectively
assess the degree of satisfaction of AI companion
products on users' emotional needs, but also explore
in depth the specific impact of these products in terms
of social behavior, emotional surrogacy, and real-life
social initiative.
The research object of this study is users who
actively use companion AI products, and the samples
come from groups of different ages, genders, and
regions to ensure the diversity and representativeness
of the samples. The questionnaire design is based on
the frequency and duration of users' use of AI
companion products, the satisfaction of their
emotional needs, and their impact on social behavior.
The questions are set around the following aspects:
the basic information of the users (gender, age,
occupation, etc.); the frequency and duration of using
AI companion products and the type of products most
often used by the users; the changes in the social
behavior of the users before and after the use of the
AI companion products, especially the changes in the
frequency of offline social interaction and online
social interaction AI companion products ‘support for
the users’ emotional needs and their impact on the
real-life social initiative. The impact of AI companion
products on users' emotional needs and real-life social
initiatives.
In this study, data were collected through an
online questionnaire, about 213 questionnaires were
distributed, and 199 questionnaires were finally
recovered, with a recovery rate of 93.4%. To ensure
the validity of the questionnaire, a logical jump was
set for the first question of the questionnaire, ‘Have
you ever used AI accompaniment products (e.g.
Replika, Character.AI, etc.)’; so that only respondents
who chose the ‘Yes’ option could continue with the
questionnaire. Respondents who chose the ‘Yes’
option could only continue to answer the
questionnaire. The valid questionnaires have been
strictly screened to ensure data quality. The results of
this survey will be used to analyze the impact of
companion AI products on the real-world social
initiatives of active users, especially the role of
emotional compensation.
Among the valid samples, male participants
accounted for 49.75 percent and female participants
accounted for 50.25 percent, with a relatively
balanced overall gender ratio. The 18-25 age group
has the highest proportion, at 65.33 percent, and the
proportion of respondents with bachelor's degrees or