big data analysis, a comprehensive understanding of
the audience's needs can be achieved, enabling the
customization of personalized content to enhance its
quality and relevance. This, in turn, helps to mitigate
the issues of content homogenization and inaccurate
targeting. A long-term topic planning strategy should
be devised to deeply integrate hot topics with the core
value of the IP, thereby ensuring the continuity of
topic popularity and compensating for the rapid
decline in the popularity of hot topics. A stringent
review mechanism for fan-generated content should
be instituted to encourage the creation of legal, high-
quality self-made content. Simultaneously, the
organization process of online and offline activities
should be optimized, and global coordination efforts
should be strengthened to guarantee the consistency
of activity quality and outcomes, effectively tackling
the problems associated with fan-generated content
infringement and activity organization.
4.2 On the Dissemination Path of Video
Streaming Platforms
Disney + and other self-owned streaming media
platforms are currently confronted with fierce
competition. The accuracy of content delivery
requires significant improvement, and the
differentiation and attractiveness of member services
are found to be lacking. Take the exclusive content
for members as an example. There may not be enough
unique and high - quality shows or movies that can
only be accessed by members. The additional benefits
such as early access to new releases or special behind
- the - scenes features are not distinct enough
compared to competitors. In addition, the user
interface and interactive features for members lack
innovation. There may be no personalized member
dashboards or unique interactive experiences like
member - only live chats with creators or actors,
failing to make members feel truly special and valued.
When disseminating content on third-party video
platforms, achieving a proper balance between
copyright protection and content promotion proves to
be a formidable task. There is a propensity for
situations where overzealous protection restricts
dissemination or excessive promotion neglects
copyright. Although the secondary creation and
dissemination on short video platforms can expand
the influence of the IP, issues such as distortion,
alteration, and infringement of the IP image are likely
to occur, and the supervision of such activities is
highly challenging.
Consequently, for its self-owned streaming media
platforms, Disney should optimize algorithms to
accurately deliver content based on user behavior
data, enrich member privileges and benefits. This will
contribute to improving the accuracy of content
delivery and the attractiveness of member services.
When collaborating with third-party video platforms,
a rational copyright protection and promotion plan
should be jointly explored to achieve a balanced
development, thereby resolving the issue of the
difficult balance between copyright and promotion.
The supervision of secondary creation on short video
platforms should be strengthened. Through a
combination of technological means and manual
review, infringements, distortions, and other adverse
content should be detected and addressed in a timely
manner, effectively overseeing the series of problems
arising from secondary creation on short video
platforms.
4.3 In the Cross-Media Fusion
Dissemination Path
When the film and television IP is linked with games,
there exist deficiencies in the adaptability of the game
experience to the film and television plot, characters,
etc., which may potentially impact the overall image
of the IP. In the extension of the film and television
IP in peripheral products, a mismatch between
product quality control and the effect of new media
publicity is observed, which may lead to a reduction
in consumers' trust in IP derivative products. In terms
of the integration and publicity of offline theme parks,
performances, and other live entertainment, a
disparity exists between online publicity and offline
actual experience, which is likely to cause a deviation
in tourists' psychological expectations and
subsequently affect tourist satisfaction.
Therefore, for the linkage between film and
television IP and games, it is essential to strengthen
the communication and cooperation between the two
teams. This ensures that the game is highly congruent
with the film and television IP in terms of plot,
characters, pictures, etc., thereby enhancing the game
experience and resolving the issue of insufficient
adaptability between the game and the IP. The quality
of peripheral products should be strictly controlled to
match the new media publicity. Based on the
characteristics of the products, the appropriate
publicity channels and methods should be accurately
selected to enhance consumers' trust in IP derivative
products, thereby addressing the problem of the
mismatch between peripheral products' quality and
publicity. The integration with offline theme parks,
performances, and other live entertainment should be
deepened. Through online publicity, the offline