Chowdary et al.built a centralized digital
entertainment platform called” Entertainment Hub”
which will combine games, movies and music to
improve user experience. The methodology involves
user-centered, cutting-edge technology, and phased
development for ease of deployment on your
platform. The results reveal that user satisfaction and
engagement is enhanced with customized
information, easy navigation and strong security
measures, encouraging better user acceptance.
Findings from this study demonstrate the value of
community-driven content and security for digital
entertainment and illustrate how a well-designed,
integrated entertainment platform can substantially
enrich user experience, and retention.
Singh et al. focus on immersive and interactive
multimedia streaming to enrich the user experience.
is focused on building an edge application to deliver
high-quality video content to multiple devices.
Focusing on user authentication, a MERN based
Application Development Methodology to ensure
efficient data transmission and integration of Multi-
access Edge Computing (MEC) to maximize Quality
of Experience (QoE) using prefetching and caching
approaches. For live and VR applications, they
address the adaptive streaming problem and provide
excellent QoE with low bandwidth consumption and
effective processing power. Findings presented in this
study indicate that (i) applying MEC and adaptive
streaming technologies tends to significantly increase
user satisfaction and video delivery performance; and
(ii) this is a promising computing paradigm for future
multimedia content delivery paradigms.
To break the system boundaries and make the user
experiences better, Savadatti et al. discusses and build
an e-commerce website with the MERN stack. The
first step in the process is to analyze the drawbacks
of existing e-commerce platforms and build a flexible
yet scalable alternative in the MERN stack. By
incorporating best practices in e-commerce design,
the research ensures delivery of a highly effective
and user-friendly system. The results clearly indicate
responsive design and efficient product management
features which dissect the data management, reduce
access time, and enhance interaction from users. The
study’s results indicate that the MERN stack is a
powerful choice for creating e-commerce that
addresses the limitations of traditional procedures
while significantly improving both customer
contentment and business performance.
Saundariya et al. use a randomized control
experiment to evaluate the impact of a new training
program on worker productivity. To give an example
of the methodology, participants were divided into
two groups: one received the training and another
acted simply as a control. The measurements were
taken over the span of three months, both before and
after to see how productivity was impacted. Results
(statistically significant) show that the training group
performed 25% better than the control group. The
findings of the study confirm the data on the staff
productivity greatly being increased by the training
programs, and highlight the potential for more
organizational integration. The key here is to show
the potential of JavaScript, Node. js and MongoDB
for the full stack development, Yadav et al. built-a-
blog-post-project using these technologies. Database
operations are done using MongoDB, package
management using npm, and Node. js — server-side
development. The application is set up to allow users
to write and manage blog posts with MongoDB data
validation. Results show that database successfully
integrated multiple blogs and data easily showed up
on the index page. According to the study, Node. js
does a great job of simplifying application
development and MongoDB is incredibly easy to set
up and use to manage databases. It has reached this
conclusion over the past year and that these
statements are relative to: “Node. Natural
compatibility between js and MongoDB increases
productivity for JavaScript developers. It offers you a
stable and powerful environment to build all kinds of
applications on top of full stack, and a vibrant
developing community and a large ecosystem of
libraries supporting it.
Singh et al. explore in overlapping ways the
efficacy of themefication and Gamification of your
lessons help in increasing the student’s involvement
and contribute toward development of technical
skills in the classrooms. We use statistical analysis
using Google analytics and Excel to evaluate the data
accumulated from a gamified learning application
before and after it was integrated, as well as surveys
to collect demographic information from participants
of different age groups about their views on themed
learning platforms. The study revealed that 76% of
participants believed gamification to be one of the
best techniques to practice technical skills and that
63% participants contributed in theme learning
events. Furthermore, the average grades for the
students also showed a very significant increase from
5.96 to 7.19 meaning that the gamified application
was helpful not only in getting practicing with
problem solving skills but also in overall academic
performance. The results indicate a significant
positive impact of themefication and gamification
techniques on learning and engagement of students,
thus validating their inclusion and assimilation in