
sors, demonstrating its ability to handle sensitive data
in practical scenarios.
2 RELATED WORK
2.1 IoT in Activity Monitoring
IoT technologies have transformed activity moni-
toring across diverse domains, including healthcare,
sports, fitness, and industrial safety. IoT systems
enable continuous real-time tracking of physiologi-
cal and movement-related data by utilising wearable
sensors, smart devices, and interconnected networks.
These capabilities support a wide range of applica-
tions, such as motion analysis, fatigue detection, in-
jury prevention, and performance optimization. IoT
enhances education by collecting real-time data from
small wearable devices, enabling personalized and
adaptive learning. In addition, it supports educators in
monitoring student engagement, stress, and cognitive
states, leading to more effective and responsive teach-
ing strategies (Hern
´
andez-Mustieles et al., 2024).
Nevertheless, significant challenges remain in in-
tegrating these technologies into existing infrastruc-
tures, mainly concerning economic accessibility, pri-
vacy, and data security (Rahmani et al., 2022). IoT
improves physical activity by providing real-time
feedback, enabling self-monitoring, promoting goal
setting, and supporting data-driven improvements in
performance. Yang et al. (Yang et al., 2024) grouped
the application of IoT in sports into the following sec-
tions: activity recognition and motion tracking, injury
prevention via fatigue/stress monitoring, performance
analytics and physiological variable prediction. How-
ever, the study executed by Raj
ˇ
sp and Fister (Raj
ˇ
sp
and Fister, 2020) point out that the use cases missing
real-world validations and the scarcity of open, pub-
licly available datasets limit reproducibility and cross-
validation. Fresta et al. (Fresta et al., 2024) developed
a low-cost, end-to-end system architecture for human
activity data collection using an edge-cloud model.
The system captures data from sensors via Bluetooth
and utilizes a cloud-based, open-source framework to
collect, process, and distribute the information to end
users through stand-alone applications. Also, sup-
ports dynamic adjustment of key parameters like sen-
sor sensitivity and sampling rate, enabling adaptabil-
ity for various activity-tracking use cases.
2.2 IoT in Physical Education
In educational contexts, IoT technologies have been
shown to enhance student engagement, improve
learning outcomes, and enable instructors to design
more effective and personalized training programs
based on objective performance metrics (Verma and
and, 2018). Also, the study performed by Kassab
et al. (Kassab et al., 2019) highlights that the use
of IoT technologies enhances collaboration among
students, instructors, and staff. IoT supports vari-
ous learning principles and can provide diverse de-
livery modes, including face-to-face, online, and hy-
brid education. The common devices include smart-
phones, sensors, RFID tags, wearables, and remote
lab equipment. These are applied to attendance track-
ing, remote experimentation, personalized feedback,
and support for students with special needs. Despite
these benefits, significant challenges include security
risks, data scalability, and concerns over the dehu-
manisation of education.
In the context of sports-related education, Xu et
al. (Xu et al., 2024) report that the implementation
of IoT technologies contributes positively to the en-
hancement of physical education (PE) performance
among college students. However, their effectiveness
depends on students’ acceptance of the technology.
The study highlights that students are more inclined
to adopt and engage with IoT-enabled systems when
they perceive the devices as practical, user-friendly,
and conducive to an interactive learning experience.
Software solutions such as the IoT-IPSF frame-
work (Yang et al., 2021) integrate sensor-based mon-
itoring, web interfaces, and mathematical analysis -
it offers a scalable and accurate solution for modern-
izing PE through IoT. Li et al. (Li et al., 2022) used
artificial intelligence allied with IoT to enhance PE by
analysing real-time data from wearable devices. The
system monitors, classifies, and predicts students’
physical activities, enabling personalized training and
performance optimization. Wu et al. (Wu et al., 2024)
integrated gesture recognition using wearable sensors
and multi-source data fusion supported by machine
learning algorithms. Basketball was the chosen activ-
ity for the trials, and the students strongly preferred
video-based learning content. The study from Tier-
ney et al. (Tierney et al., 2024) applies wearable de-
vices to football training to collect sensor data about
speed, walking distance, and heart rate. Also, the
authors notice the lack of intuitive, educationally fo-
cused software limits how wearable tech is applied
in learning, reclaiming better software tools to sup-
port students’ performance monitoring and evaluate
the learning outcomes. Wang (Wang, 2023) combines
IoT with mobile edge computing to help to improve
physical education by processing data locally at the
network edge, the system reduces latency, improves
responsiveness, and allows for real-time monitoring
A Distributed IoT System for Real-Time Sports Performance Analysis in Physical Education
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