Modern Light Sport Training Systems:
“Co-Reaction” Neuromuscular Warm-Up
Anton Ezhov
1,2 a
and Anna Zakharova
1b
1
Ural Federal University, 19 Mira street, Yekaterinburg, Russia
2
Hockey Academy Spartakovets, 31 Engelsa street, Yekaterinburg, Russia
Keywords: Light Sport Training System, Reaction Time, Team Sports, Warm-Up, Hand-Eye Coordination.
Abstract: Warm up is an irreplaceable part of sport training. Traditional pre-competition warm-up is fulfilled
automatically and therefore do not activate the brain in the way that is needed for excellent performance
especially in sprint or first minutes of team sports game. There is no objective assessment of the warming up
effectiveness and current state of the athlete. The aim of the study was twofold: to substantiate pre-competition
brain warm-up using modern light sport training systems and suggest the method of objective assessment of
warm-up efficiency in sport. The innovative Co-Reaction sports system, including the Blazepod
TM
Trainer
with 6 sensors, the Blazepod
TM
software installed on a smartphone or tablet with Co-Reaction add-ons, and
the Co-Reaction Desk, can provide rapid neuromuscular activation to athletes before competition. The results
of Co-Reaction (visual-motor two-colour reaction time) allow to assess a current state of an athlete during the
pre-competition warm-up. Comparison of the current result with the average earlies ones will give feedback
on the athlete readiness/unreadiness and sufficiency/insufficiency of the warm-up. The article presents
average data of Co-Reaction time and athletes' norms for different sport and Co-reaction results ages features
of ice-hockey players.
1 INTRODUCTION
The importance of warm-up in sport as a method of
physiological preparation for strenuous physical
activity is undeniable. General warm-up tasks are
temperature evaluation and movement range
improvement to enhance performance and reduce the
risk of injury.
Furthermore, warm-up can evoke neural and
psychology-related effects (Lutz et al., 2024). Brain
warm-up in sport is a new area of knowledge, although
in fitness industry there are smart fitness and neurobics
with exercises that are designed specifically for
training the human brain: developing and improving
memory, brain nutrition for improving performance
(Danilov, 2010, Breaker, 2011, Smith, 2021).
Team sports are very demanding for speed and
coordination of each teammate without exception.
Success in team sport competition largely depends on
the level of these abilities in players. Athlete’s speed
a
https://orcid.org/0000-0003-0541-0650
b
https://orcid.org/0000-0002-9550-1793
is born in their brain (Schonbrun, 2018, Smith, 2021,
Lienhard, 2019, Lienhard, 2021).
One can imagine the work of the nervous system
and the brain in the form of three consecutive stages:
a. receiving incoming signals from sensory
systems;
b. analysis of incoming info and
interpretation;
c. the generation of a response by movement
or other means.
Using light sport training systems in exercises
happens exactly according to this algorithm (incoming
info ̶ analysis ̶ response) only with higher intensity
due to quick flashes of colors in different places.
Pre-competition warm-up is vital for the optimal
performance (McGowan et al., 2015, Lutz et al.,
2024). But there are no objective methods to evaluate
pre-competition warm-up effectiveness. On one
hand, athletes and coach know what to do before the
competition, on the other hand, routine warm-up can
be ineffective or insufficient.
186
Ezhov, A. and Zakharova, A.
Modern Light Spor t Training Systems: “Co-Reaction” Neuromuscular Warm-Up.
DOI: 10.5220/0013712100003988
Paper published under CC license (CC BY-NC-ND 4.0)
In Proceedings of the 13th International Conference on Sport Sciences Research and Technology Support (icSPORTS 2025), pages 186-190
ISBN: 978-989-758-771-9; ISSN: 2184-3201
Proceedings Copyright © 2025 by SCITEPRESS Science and Technology Publications, Lda.
The scientific problem is how to activate the
athletes’ brain during pre-competition warm-up?
The aim of the research was twofold: to
substantiate pre-competition brain warm-up using
modern light sport training systems and suggest the
method of objective assessment of warm-up
efficiency in sport.
The method we propose accomplishes the
following tasks: not excluding, but complementing
the classical warm-up, it allows for neuromuscular
activation; obtain objective data on the current state
of the athlete's response speed and track the dynamics
of changes to adjust the process of pre-competition
warming-up.
2 METHODS
To provide the presentation of light sport system
method for neuromuscular acceleration three main
aspects were selected: description of device,
receiving data process and the way of data analysis.
2.1 Blazepod Sensors Description
The Blazepod™ (based on RGB LED-technology,
Bluetooth
TM
technology) trainer (Israel, Thailand)
designed for diversification of sport training was
selected for our research. Cylinder-shaped Blazepod
sensors have 100 mm in diameter and 42 in height
(Ezhov et al., 2021). Thanks to their form sensors can
be located in the housing case or for charging one
after the other, slightly recessed into one another
(Figure 1).
Figure 1: Blazepod 6 sensors version.
2.2 Co-Reaction Method
For brain warm-up we developed a system that we
called Co-Reaction (Coordination + Reaction).
6 sensors were placed on the table according to a
scheme (Figure 2). The smartphone or tablet PC
according Blutooth
TM
must have the Blazepod
TM
program installed with our Co-reaction add-ons.
Figure 2: Co-Reaction sensors scheme.
Participants were instructed to deactivate the
target yellow light sensors as fast as possible with a
hand by soft touching. After starting the Co-reaction
program with the "GO" command two sensors of six
simultaniously were activated - the target color
(yellow) and the interference color (violet).
The smartphone records the deactivation time of
the target sensor and immediately (in 0.001 s)
activates the next pair of yellow and violet colours.
Next light sensors pair were activated randomly
during 30 seconds in a trial. The analysis concerned
the mean deactivation time (reaction time) of the
target sensor in Co-reaction test.
2.3 Statistical Analysis
Statistical analysis was performed with the use of
statistic software MS Excel. We used descriptive
analysis of the obtained data in order to estimate basic
functional status of athletes. Mean value (M),
standard deviation (SD), minimum and maximal
values of the measured parameters were calculated.
Co-Reaction as a test is a new technology with no
average data for athletes. To establish the levels of,
level criteria was calculated using the value of the
normal M and the deviation equal to ± 2/3 SD:
Average level the indicators in the range M ±
2/3 SD;
Level above the average (Athlete’s norm) the
indicators are greater than M ˗ 2/3 SD.
3 RESULTS & DISCUSSION
3.1 How Co-Reaction Works
The impact of Co-Reaction on an athlete reacting to a
Modern Light Sport Training Systems: “Co-Reaction” Neuromuscular Warm-Up
187
bright flash of light with a quick and precise hand
movement has the following effects:
a. activates vision due to the high speed of eye
movement looking for target sensor;
b. activates the occipital lobe of the brain, which
is responsible for analyzing details such as clarity and
color;
c. activates the temporal lobe of the brain to
recognize active stimulus;
d. activates the parietal lobe of the brain to
determine the target stimulus;
e. activates the frontal lobe and cerebellum, which
are responsible for the accuracy of the impact on the
stimulus;
f. due to the high intensity of the exercise,
activation of the neuromuscular connections of the
“eye-brain-hand” is achieved.
3.2 Co-Reaction Desk Development
Carrying out the proto- Co-Reaction test revealed the
following problems:
a. the sensors shifted, changing the distance
between them and even flew off the table, thus caused
errors in the results;
b. the sensors turned over, which made it
impossible to deactivate the sensor;
c. sensors occasionally failed to work (were not
deactivated by hand blow) on a hard surface, thereby
increasing the response time.
Among the Blazepod
TM
accessories there is no
option that would help to improve the above-
mentioned situation.
To solve these unpleasant problems, it was
proposed to use a desk with a fixed location of
sensors. Desk 600 х 600 mm was made of eva-
materials, with 6 conical holes Ø 95 mm.
Further development of the eva-desk made it
possible to make it foldable (Figure 3).
To improve actuation of Blazepod’s sensors
(problem c) one may use a 2-3 mm thick substrate or
soft plyoboxes. Vibration-absorbing materials of soft
plyobox sides significantly reduce the problem.
Co-Reaction desk making allowed us to provide
standard conditions for “hand-eye” coordination
(Zakharova et al., 2019).
3.3 Co-Reaction
The innovative Co-Reaction sports system includes
the Blazepod
TM
Trainer with 6 sensors, the
Blazepod
TM
software installed on a smartphone or
tablet with Co-Reaction add-ons, and the Co-
Reaction Desk.
Figure 3: Co-Reaction Desk.
The first stages of Co-Reaction use (Figure 4)
showed that this system fully complies with the
requirements of tests. Co-Reaction test is
standardized, reliable and valid.
Figure 4: Co-Reaction warm-up before official game.
3.4 Co-Reaction Results in Athletes
The creation of Co-Reaction test made possible to
form databases of visual-motor coordination in
groups of professional athletes and calculate mean
value and athlete’s norm in different kinds of sports
(Table 1). Professional athletes aged 19 to 35 took
Table 1: Co-Reaction results of professional athletes, ms
Sport M±SD min-max
Athlete’s
norm
Ice hockey
(
n=98
)
332±22 310 ̶ 355 <325
Football
(n=26)
440±24 414 ̶ 480 <420
Futsal
(n=14)
380±34 335 ̶ 405 <370
Сross-country
skiin
g
(
n=14
)
462±36 385 ̶ 502 <440
icSPORTS 2025 - 13th International Conference on Sport Sciences Research and Technology Support
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part in the research. All athletes whose results are
listed in Table 1 have a high level of athletic skills and
are members of professional sports leagues.
Co-Reaction values of professional athletes
correspond to the specifics of team sports: team sport
players are quicker in reaction than cross-country
skiers. Next, hockey is the most demanding game
sport in terms of speed of response, and ice hockey
players are the fastest athletes in Co-Reaction.
To identify age-related characteristics of Co-
Reaction results, a research was carried out in ice
hockey sports schools as well as in regional ice-
hockey teams of all ages and professional league
teams in 2021-2025. Amateur ice-hockey athletes
40+ were represented by winners of the all-Russian
amateur competition NHL (Night Hockey League) in
2023 (Zakharova et al., 2023) and regional NHL
winners in 2024.
Co-Reaction age features in ice hockey players
from 14 years old till 35 revealed the gradual
improvement (Table 2) with ages.
Table 2: Co-Reaction age features in successful ice hockey
players, ms.
Age M±SD max-min
Athlete’s
norm
14 (n=169) 457±36
421-494
<430
15 -16 (n=217) 432±40
389-476
<410
17-19
(
107
)
416±24
392-440
<400
20 -35 (198) 332±22
310-355
<315
40+
(
43
)
433±41
392-475
<405
In takes 30 seconds to carry out Co-Reaction test
thus providing quick and objective assessment of the
speed of visual-motor coordination that can be
compared with the norm values in sport: age athlete’s
norm, teammates average or the athlete individual
average result.
As quick assessment of game situation and
adequate game decision are of great importance in
team sports athlete’s norm may be used for team sport
selection too.
Co-Reaction warm-up was carried out in
professional ice-hockey team of Continental Hockey
League throughout the season 2023/2024. This
longitude research in the professional ice-hockey
team revealed a positive pattern of Co-reaction:
increasing pace at the beginning of the season,
stabilization in the middle of the season and personal
best Co-reaction values in playoff games (Figure 5).
During 10 months the ice-hockey player with
stable athletic performance demonstrated stable
increasing Co-Reaction results, as depicted at figure
5, where on the top axis the game number were
represented.
Figure 5: Professional ice-hockey player's individual Co-
Reaction graph in competition season 2023/2024.
We consider that the improvement of Co-reaction
results is more related to improved athlete’s fitnes
than to addictiveness in terms of motion automation,
especially due to the random activation of pair of
sensors.
The warm-up with the use of Co-Reaсtion before
the official matches of both professional and youth
teams allowed to:
a. find out the insufficiency of warm-up: if the
demonstrated pre-competition Co-Reaction is worse
than the individual Co-Reaction data frames, then the
warm-up has not fulfilled its tasks, that is, the athlete
is not ready for the match and should activate himself
with additional exercises;
b. confirm the performance readiness by
personal excellent Co-Reaction result;
c. reduce pre-start anxiety according to the
athletes’ opinion thanks to the game form of Co-
Reaction warm-up.
In 80% the use of Co-Reaction warm-up led to a
quick score or effective action in the first 3 minutes
of the match.
Feedback from the athletes of the professional ice
hockey teams revealed that 75% of the players are
ready to use Co-Reaction daily during the warm-up
process, as they feel the real positive effect. The
similar position was supported by 90% of the coaches
interviewed.
All the above-mentioned positive outcomes of
using Co-Reaction in pre-competition warm-up prove
the possibilities as well as the effectiveness of Co-
Reaction in sport.
4 CONCLUSIONS
Theoretical and practical analysis of the warming-up
process in sport has shown the need for a cerebral
(neural, neuromuscular) warm-up in pre-competition
Modern Light Sport Training Systems: “Co-Reaction” Neuromuscular Warm-Up
189
training. The proposed Co-Reaction testing system
based on the modern light sport training system
Blazepod
TM
has shown high efficiency in activating
the brain, which in addition to the standard warm-up
gives additional positive effect. Without interfering
with the traditional pre-competition warm-up Co-
Reaction neuromuscular warm-up provides several
benefits:
1. It activates the brain, thereby increasing the
excitation of the nervous system, which helps the
athlete to get involved in the game faster, namely, to
react quicker and more accurately to the sport game
situation.
2. It brings variety into the ordinary, sometimes
monotonous preparation for competition.
3. It helps relieve pre-competition jitters by
shifting focus to a game form task of Co-Reaction.
In addition to warming up the neuromuscular
system, Co-Reaction system provides visual,
objective information that can be used for operational
control by coaches and athletes.
AKNOWLEDGEMENTS
Funding from the Ministry of Science and Higher
Education of the Russian Federation (Ural Federal
University, the State Assignment № 075-03-2023-
006/13 (FEUZ–2023–0054).
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