Image Recognition Method of High Intensity Sports Injury in Fish
Algorithm
Lei Huang
Hankou University, Wuhan, 430212, Hubei, China
Keyword: Fish School Algorithm, Sports Injury, Image Recognition.
Abstract: In today's society, image recognition technology is widely used and plays an extremely important role in
various fields. Good recognition technology is the key. How to improve the recognition rate and speed is of
great significance, which directly relates to the practicality and security of image recognition. Athletes will
inevitably be injured after high-intensity sports training, and their injury images need to be recognized during
treatment. However, some current recognition methods are not efficient and accurate. Therefore, this paper
will study the image recognition of sports athletes' high-intensity sports injury based on fish swarm algorithm.
First, extract the contour of the injured part, then obtain the preliminary recognition of the injury image, and
finally further recognize the image based on fish swarm algorithm.
1 INTRODUCTION
The development of modern science and technology
has greatly promoted the progress of sports science
and technology. High-tech means are widely used in
sports training, improving the scientific level of
training, and promoting the continuous improvement
of sports technology level and competition results.
With the development of sports science and the
gradual deepening of sports practice, the use of
scientific training methods and monitoring methods
in sports training to improve the effect of sports
training and improve sports performance has become
one of the important development directions of
sports. Scientific sports training is a kind of sports
training mode based on the feedback information of
functional monitoring indicators and technical
monitoring indicators to control the intensity of sports
training. Sports biomechanics is to monitor sports
training from the perspective of technical monitoring,
and the main means of monitoring is to measure the
kinematic parameters and dynamic parameters of
athletes during sports in real time, and make technical
diagnosis and evaluation in time, so as to improve
technical actions for athletes Provide theoretical basis
and technical guidance for improving sports
performance. The research of sports biomechanics in
kinematics mainly depends on the analysis system of
sports video. With the rapid development of computer
technology and the emergence of the Internet, the
motion video analysis system has made great
progress. From the film analysis system mainly used
in the 1970s and 1980s to the video analysis system
used at home and abroad in the 1990s; From the study
of single camera plane at the beginning to the study
of three-dimensional space of two or more cameras at
present; The camera's shooting frequency ranges
from dozens to hundreds or even thousands per
second, and the image is also clearer; With the
application of OPENGL, 3DMAX and other
software, the data analysis methods are more flexible
and diverse, and the display is more realistic and
detailed.
Image recognition is also called image pattern
recognition. It is a specific application of pattern
recognition technology in the image field. It is a
technology that establishes an image recognition
model for the input image information, analyzes and
extracts the characteristics of the image, and then
establishes a classifier to classify and recognize
according to the characteristics of the image. The
main purpose of image recognition is to process and
recognize images, pictures, scenes, characters and
other information to solve the direct communication
process between the computer and the external
environment (Yuan, Zhu, et al. 2017).
The development of image recognition has gone
through three stages: character recognition, digital
image processing and recognition, and object
Huang, L.
Image Recognition Method of High Intensity Sports Injury in Fish Algorithm.
DOI: 10.5220/0013544000004664
Paper published under CC license (CC BY-NC-ND 4.0)
In Proceedings of the 3rd International Conference on Futuristic Technology (INCOFT 2025) - Volume 1, pages 383-390
ISBN: 978-989-758-763-4
Proceedings Copyright © 2025 by SCITEPRESS Science and Technology Publications, Lda.
383
recognition. In short, it is a recognition process from
simple to complex. The improvement of computer
processing speed and the improvement of
corresponding algorithms provide foundation and
convenience for this. Image recognition mainly
focuses on the commonality of "classification".
According to certain standards, objects with the same
attribute are classified into one category and objects
with another common attribute are classified into
another category (Tao, 2019). For example, Arabic
numerals need to be divided into 10 categories,
English letters need to be divided into 26 categories,
and thousands of Chinese characters need to be
divided into thousands of categories. In addition,
different classification standards will result in
different classification results, such as classification
by color, classification by shape, classification by
other attributes, etc (Hamlin, Lizamore et al. 2017).
After high-intensity training, athletes will
inevitably suffer from a certain degree of physical
damage, and athletes will repeat a certain action,
which will also cause wear and tear of body joints or
skin. When there is damage, it needs to be treated.
Identifying the damaged position of the damaged
image is conducive to improving the treatment effect.
And many scholars have proposed different
recognition methods. Chen Hua et al. proposed a
recognition method based on linear discrimination
and ultrasonic image features. This method has good
recognition efficiency, but its recognition accuracy is
relatively low. Cai Shuyu et al. Proposed a
recognition method based on improved spectral
clustering, which has a certain recognition effect, but
its accuracy is not high. Yan Pei et al. Proposed a
recognition method based on wavelet coefficient Hu,
which can obtain more accurate recognition results,
but it takes a long time. So this paper will study a
recognition method based on fish swarm algorithm,
aiming to improve the accuracy and efficiency of
recognition (Chen and Yuan, 2021).
2 RELATED WORKS
2.1 Research Status of Fish Swarm
Algorithm
Fish Swarm Algorithm (FSA) is a new and efficient
swarm intelligence algorithm proposed by Li Xiaolei,
which has good robustness and strong searching
ability. Once the algorithm was proposed, it has
attracted the attention of many researchers. On the
one hand, researchers have conducted in-depth
research on the algorithm itself. For example, Ma
Xuan proposed a dual domain model fish swarm
algorithm. The algorithm first uses the coding method
directed by the precursor node to form a multicast tree
to represent individuals, and divides the search space
into feasible and infeasible regions. Then, the feasible
and infeasible regions are given different swimming
targets respectively to make full use of the swimming
behavior of feasible and infeasible fish individuals,
Improve the performance of the algorithm; Shi L has
made an empirical study on the performance of the
fish swarm algorithm, and has adaptively modified
the field of vision and the moving step size of the
individual fish during the implementation of the
algorithm, effectively balancing the local search
ability and the global search ability of the algorithm;
Xian S introduced the chemotactic behavior of
bacterial foraging optimization into the foraging
behavior of fish school, and improved the
optimization method of fish school algorithm
(Petushek, Sugimoto et al. 2019). On the other hand,
researchers have further expanded the application
scope of the algorithm. For example, Zhu Qiang used
the fish school algorithm in the network virtualization
mapping research, established a binary combination
optimization model based on the constraint
relationship between virtual network requests and the
underlying network nodes and links, and used the fish
school algorithm to achieve the approximate optimal
mapping of virtual network resources to the
underlying network resources; Liu Ding proposed a
multi-objective optimization fish swarm algorithm
and applied it to the threshold segmentation of silicon
single crystal diameter detection image to improve
the segmentation accuracy of bright halo in the
detection image; Zhu X proposed a selective
integration algorithm based on extreme learning
machine and discrete fish swarm algorithm, and
applied the fused algorithm to haze weather
prediction; The minimum mean square error (MMSE)
and fish swarm algorithm are combined and applied
to the research of multiple access interference
suppression in multi-user detection (Young, Gap-
Taik, et al. 2017). As mentioned above, researchers
at home and abroad have conducted more in-depth
research on fish swarm algorithm, but how to further
improve the performance of the algorithm and expand
the scope of application is still a research hotspot in
this field.
The structure of artificial fish includes such
factors as perception, behavior, behavior evaluation,
execution, parameters and data. When external
stimuli are added to the artificial fish, it makes
corresponding response by its fins. In order to reach
the global extreme, the artificial fish is always
INCOFT 2025 - International Conference on Futuristic Technology
384
swimming, but it does not swim aimlessly. The
artificial fish makes judgments according to its own
vision and the surrounding environment, and swims
in a better direction. As shown in Figure 1, it
represents the visual concept of artificial fish.
Figure 1: Visual concept of artificial fish
The current status of artificial fish i is 𝑋
which is
represented by 𝑋
=(𝑥

,𝑥

,,𝑥

). The field of
vision of artificial fish is visual, 𝑋
,𝑋
,𝑋
. which is
the status of other artificial fish in the visual field of
vision of the current artificial fish i, X, which is the
status of the current artificial fish in the visual field of
vision, which is represented by 𝑋
=(𝑥

,𝑥

,,𝑥
).
Compare the food concentration of state 𝑋
and state
𝑋
if the latter is greater than the former, then the
current artificial fish is in state 𝑋
The corresponding
artificial fish moves forward one step, and the state
after moving forward is Xnext. 𝑋
and Xnext can be
expressed by the following formula:
𝑋
=
𝑋
+visual ⋅rand()
(1)
𝑋
𝑛𝑒𝑥𝑡 =
𝑋
+
𝑋
𝑋
𝑋
𝑋
̒
ℎ𝑎𝑛𝑑()
(2)
Where, step represents the step length of the
artificial fish, rand() is a random number, ranging
from 0 to 1. The food concentration is expressed as
an objective function value, let Y=f (X), where X is
the state of the artificial fish mentioned above, that is,
the function value of X, that is, the food concentration
corresponding to X. According to the above process,
the three behaviors of artificial fish swarm algorithm,
namely, foraging, crowding and rear-ending, always
tend to the places with high food concentration.
2.2 Research Status of Image
Recognition Technology
The development of image recognition
technology has gone through many stages, from
traditional recognition technologies such as
classification and extraction to the introduction of
Artificial Intelligence AI, now image processing has
become an important topic in the AI field. The most
basic part of image processing includes image
segmentation and recognition technology, which is
also a difficulty in image processing. The analysis and
processing of image data is very difficult, and it is a
key point of current research to imitate human image
operation. Researchers have developed different
computer programs to simulate the recognition
process of human image information (Liu, and Ji,
2021). Pattern recognition is one of the important
means of image recognition. The method based on
this recognition technology needs to analyze a large
number of data and information. At the same time,
combining expert experience and existing
knowledge, it makes corresponding judgments on
numbers, characters, curves, shapes, etc. through
mathematical reasoning and a large number of
computer calculations to complete the recognition,
evaluation and operation of pictures similar to human
beings (Shi, Guo, et al. 2017). The information
processing flow of the image recognition system is
shown in Figure 2, specifically including graph
segmentation, image feature extraction, classifier
recognition and other processes.
Figure 2: Flow of image recognition system
(1) First, convert the image into a grayscale
image.
(2) Normalized gamma space
In order to reduce the impact of illumination on
the image and normalize the image, the gamma
compression formula is as follows:
𝐼(𝑥,𝑦) =𝐼(𝑥,𝑦)

(3)
Generally, gamma is 1/2.
Image Recognition Method of High Intensity Sports Injury in Fish Algorithm
385
(3) Calculate the gradient size and direction of
each pixel in the image
Use the horizontal gradient operator [- 1,0,1] and
the vertical gradient operator [1,0,−1]
to
convolution the image to obtain the horizontal
gradient and the vertical gradient. The formula is as
follows:
𝐺
(𝑥,𝑦)=𝐻(𝑥+1,𝑦)𝐻(𝑥1,𝑦)
(4)
𝐺
(𝑥,𝑦) = 𝐻(𝑥,𝑦+ 1) − 𝐻(𝑥,𝑦 − 1)
(5)
Where 𝐺
(𝑥,𝑦), 𝐺
(𝑥,𝑦) represent the gradient in
the horizontal and vertical directions at the point
(𝑥,𝑦) respectively, and H(𝑥,𝑦) represents the pixel
value at the point (𝑥,𝑦). The gradient size and
gradient direction from point (𝑥,𝑦) are expressed by
the following formula:
𝐺(𝑥,𝑦)=
𝐺
(𝑥,𝑦)
+𝐺
(𝑥,𝑦)
(6)
𝛼(𝑥,𝑦) = 𝑡𝑎𝑛

(
𝐺
(
𝑥,𝑦
)
𝐺
(
𝑥,
)
)
(7)
The gradient direction is divided into two types:
signed and unsigned. The unsigned gradient direction
range is (0, 180 °) and the signed gradient direction
range is (0, 360 °). The unsigned gradient direction is
adopted in this paper.
Gabor features have the following advantages:
1) It is not sensitive to changes in local
illumination.
2) The filter with small frequency can reflect the
global information and reduce the influence of noise;
The filter with high frequency reflects local
information for image filtering, but is sensitive to
noise.
3) The image rotation, stretching and other
transformations have little impact on it.
4) Because of these advantages, Gabor features
have been widely used in face recognition. But at the
same time, Gabor features also have certain
limitations, mainly including:
1) Computing Gabor features requires
convolution of the image, which will take time.
2) Because Gabor filters with different
frequencies and directions convolve the image, each
convolution operation will eventually get a column
vector, and the final feature dimension is large,
resulting in a large amount of computation.
3 FISH SCHOOL ALGORITHM
In a piece of water, the place where fish gather most
is generally the place where food is most abundant.
When no food is found, fish will search for food by
randomly swimming. When they find food, they will
swim in the direction of food, and other fish will also
swim with the fish that find food. According to the
characteristics of fish looking for food, fish are
constructed, and the activity behaviors of fish in the
process of searching for food are defined: foraging
behavior, crowding behavior, tail chasing behavior,
and random behavior. Each fish corresponds to an
optimization solution, the virtual water area where the
fish lives corresponds to the solution space of the
optimization solution, and the food concentration
corresponds to the objective function value. The
optimization is achieved by executing the defined
behavior of the fish in the virtual water area. This is
also the basic idea of fish school algorithm
(Kahlenberg, Nair et al. 2016).
A fish is an entity that encapsulates its own data
and has the ability to perform behavior. The flow
chart of the fish swarm algorithm is shown in Figure
3. It can receive the stimulus information of the
environment through its senses, evaluate and select
the appropriate behavior, execute and make
corresponding stress behavior by controlling its tail
fin. The environment in which the fish lives is the
solution space of the problem. The behavior it
chooses to perform at the next moment mainly
depends on the current individual's own state and the
state of the surrounding environment. Any behavior
activities it performs will also serve as a feedback to
the surrounding environment. This feedback will be
used to affect the surrounding environment, thereby
affecting the behavior choices of other nearby peers,
so as to ultimately achieve the goal of optimization.
Aggregation mechanism: in the process of
searching for food, fish will spontaneously gather
together to avoid injury and ensure their survival. For
any artificial fish, when the fitness of the central
position of its field of vision is high and not too
crowded, the artificial fish moves forward to the
central position, otherwise, the foraging mechanism
is implemented. Wherein, the expression of the
individual advancing to the central position is as
follows:
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386
Figure 3: Flow chart of fish school algorithm
𝑢

(
𝑡
)
=𝑢
(
𝑡
)
+ 𝐿(𝑡)(𝑒

(
𝑡
)
+𝑒

(𝑡))
(8)
Tail chasing mechanism: when one or several fish
in the school find food, the fish in the vicinity will
follow them to the location of the food quickly. For
any artificial fish, when the fitness of an artificial fish
within its field of vision is high and not too crowded,
the artificial fish will move forward to the position of
the better individual, otherwise, the foraging
mechanism will be implemented. Wherein the
expression for the individual to advance toward the
better fish individual is as follows:
𝑠𝑢𝑝

𝐼−𝐿
(
𝑡
)
𝐶
(
𝑡
)
𝑃

(𝑡)𝐵
(
𝑡
)‖
(9)
3.1 Pixel Calculation of Damaged
Image Damage Location Based on
fish Swarm Algorithm
Based on the above analysis, the damaged position
can be preliminarily identified, but the accurate
position cannot be obtained. Therefore, the paper will
further identify the damaged part by using the fish
school algorithm, so as to obtain more accurate
damaged part and calculate the damaged area.
Fish swarm algorithm is used in image damage
recognition, that is, each solution is regarded as a fish,
and then all solutions form a solution set of 7%. There
are two ways to find the final solution in the solution
set, namely taking the cluster center as the solution
and the clustering result as the solution. In order to
improve the recognition accuracy, this paper uses the
method of cluster center as the solution (Tan, Song,
et al. 2020). Then, the vectors of all the cluster center
points are regarded as each fish, and any pixel point
in the image can be represented by the position state
of the fish. Then the objective function of fish can be
expressed by the following formula:
2
1
(, )
R
gik
i
jVxdxy
=
=−
(10)
Where, g represents the number of cluster centers,
x represents the cluster object, and V represents the
pixel cluster center. When j is the minimum value in
the formula, it is set as the best clustering point, which
is helpful to achieve the goal of damage graph
segmentation.
The gray pixel value of the clustered image will
correspond to the original pixel. After clustering
results, color description of pixels is realized, so
different colors in the image will represent different
representations. The pixel RGB representation value
can then be calculated by summing the GRB flux of
each type of pixel value and dividing it by the total
number of pixels.
In the process of sports, athletes may suffer
injuries at various positions of the human body, such
as shoulder joint injury, back injury, eye injury, etc.
The above fish school based algorithm can accurately
identify the injured parts of athletes, and can improve
the efficiency of identification.
3.2 Segmentation Method of Digital
Motion Injury Image
The motion injury image segmentation divides the
motion injury image according to the similarity
criteria of some features or feature sets of the digital
motion injury image, and divides the image into
several specific non-overlapping regions with unique
properties (Wang, 2019), (Han, Tang et al. 2020). The
motion injury image segmentation algorithms are
mainly divided into the following categories:
threshold type motion injury image segmentation,
regional type motion injury image segmentation and
Image Recognition Method of High Intensity Sports Injury in Fish Algorithm
387
edge detection type motion injury image
segmentation.
The threshold-type segmentation method of sports
injury image determines an appropriate threshold, and
classifies the pixel value of sports injury image by
comparing the pixel gray value with the threshold
value. The contrast threshold can accurately
distinguish the target area from the background area,
but if the threshold is too low, the information will be
redundant, and if the threshold is too high, the
information in the target area will be lost. Therefore,
selecting the appropriate threshold is the key point to
achieve (Gharaat, 2016). Threshold-based
segmentation is the most common segmentation
method because of its advantages of high efficiency
and speed. However, it is difficult to use a single
threshold for simple segmentation of motion damage
images with similar contrast between the target area
and the background area. Therefore, this method is
not applicable when the background of the motion
damage image is complex or there are many noises in
the motion damage image.
The basic idea of the region-based segmentation
method is to first find a pixel as the pixel point in the
original target area, which is called the seed pixel. If
the pixel around the seed pixel is similar to its pixel
value, then merge this pixel point into the target area,
and then judge the pixels around the pixel point. In
this way, gradually expand the target area until no
eligible pixels can be merged, and the target area is
selected. This method of growing from small to large
has ideal segmentation effect for relatively uniform
connected objects (Xu, 2021). Another method of
growing from large to small is called region splitting
and merging method. In contrast to the order of the
former method, the range is gradually reduced from
the whole motion damage image, and the sub-region
is segmented and then merged with the previously
segmented region. When it is judged that the pixel is
no longer similar to the previous pixel, it will stop
splitting, The previously divided area can be used as
the target area. The split-merge method is more
complex and has the risk of destroying the region
boundary, but the segmentation effect is good.
4 DAMAGE SAMPLE
COLLECTION SIMULATION
ANALYSIS
Although motion tracking based on human model
matching has advantages in identifying the stability
of joint points when the image quality is poor, it also
has the complexity of application and the inaccuracy
of joint point recognition due to individual
differences (Naoko, Terasawa, et al. 2019). The
accuracy of the human body model, the model
parameters and the amount of computation are in
direct proportion, that is, the higher the accuracy of
the model describing the human body, the more the
model parameters, and the greater the amount of
computation in the tracking process, reflecting the
complexity of the application. Although the
improvement of automatic scaling is adopted, the
scale of each link has been determined after the model
is established. Due to individual differences, the
model cannot be completely consistent with the
moving human body, which will cause certain errors.
However, the traditional method of determining joint
points directly from feature points on the contour line
is easy to use, but the contour features caused by poor
image quality are not obvious, especially for the
method of determining feature points based on the
curvature of the contour line, and even cannot be
recognized (Kojima, Kasai, et al. 2017), (Kahlenberg,
Nair, et al. 2016), (Singh, Gupta, et al. 2022). This
sample collection method provides a clearer and
intuitive real-time image of the damage in the
underground movement. Through the collection, a
total of 180 sample images, including three types of
damage images, are obtained in this paper. As shown
in Figure 4.
Figure 4: Example of damage type image
Because the experiment in this paper needs to
build a deep learning network model for recognizing
sports injury images, the size of the data sample set
will affect the level of the model learning rate. In
order to prevent the over-fitting situation caused by
the small amount of sample data in the training
process, the obtained training sample library needs to
be enhanced by data to expand the image sample
library (Wang, Bin, et al. 2019). First, the original
image is grayed out, and then the expansion of the
sample database is considered to be divided into two
steps: first, the training sample image is translated
into four directions of pixels, and then moved 30
pixels in the direction of 45 ° clockwise shift to the
horizontal and vertical axes, and the original position
after the movement is filled with the pixel value 255,
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which can expand the sample data by four times. On
this basis, the sample image is horizontally mirrored,
Vertical image and horizontal vertical image can also
expand the number of sample databases by three
times (Zhu, Sun et al. 2020). The number of motion
injury image samples collected in this paper is
expanded to 3600, from which 3000 (1000
perforation, 1000 crack, 1000 deformation) are
selected as the experimental training samples, 600
(200 perforation, 200 crack, 200 deformation) are
used as the experimental test samples, and the size is
normalized to 224 × two hundred and twenty-four ×
3 pixel size. The simulation results are shown in
Figure 5 below.
Figure 5: Simulation result
In order to meet the requirements of fast feedback
and simple operation for the technical analysis of
sports injury, and provide convenient digital images
for the automatic recognition of the joints of the
subsequent moving human body of the analysis
system, this study adopts the method of first
segmenting the ghosted moving human body, then
removing the image ghosting and frames by filling,
merging the processed moving human body with the
background, and finally obtaining the image sequence
without ghosting and shaking.
5 CONCLUSIONS
Athletes will inevitably be injured when they are
playing sports. Identifying their injury pictures will
help improve the therapeutic effect of athletes. In
this paper, the damaged part of the image is
recognized based on the fish swarm algorithm.
Compared with the other two recognition methods,
the method in this paper helps to improve the
recognition efficiency and accuracy. Athletes are
very vulnerable to injury during sports. In order to
reduce the degree of injury, they should strictly
follow the action standards during training to avoid
serious injury.
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