
Figure 3: Screenshot of the gamified quiz feature, where
users answer questions related to the study to earn points.
The quiz features multiple-choice questions, with
correct answers highlighted in green and incorrect
ones marked in red, along with feedback on the cor-
rect response. A gauge-style score visualization pro-
vides a overview of the user’s performance.
5 CONCLUSION
This paper presents a proof-of-concept prototype
designed to make complex scientific content more
accessible, demonstrated through its application in
deepfake research. The system implements the con-
cept of multimodal graphical abstracts, combining el-
ements of text simplification, multimodal learning,
and visual elements to enhance comprehension of
complex scientific topics. We outlined the system’s
design process, and demonstrated its capabilities by
applying it to simplify a paper on deepfake detection.
The system illustrates the capacity of combining text
simplification with multimodal tools to support non-
expert communities in understanding scientific infor-
mation. This allows users to directly interact with
original research, helping them develop a more accu-
rate and trustworthy understanding of scientific con-
tent.
Future work will focus on ensuring that the sim-
plified information remains technically accurate and
does not oversimplify key concepts. This will in-
volve validating text simplification using computa-
tional metrics, along with incorporating feedback
from both experts and end-users to enhance the sys-
tem’s reliability and effectiveness.
REFERENCES
Al-Jarf, R. (2024). Multimodal teaching and learning in the
efl college classroom. Journal of English Language
Teaching and Applied Linguistics.
Al-Thanyyan, S. and Azmi, A. (2021). Automated text sim-
plification. ACM Computing Surveys (CSUR), 54:1–
36.
Allen, L. and Kendeou, P. (2023). Ed-ai lit: An interdis-
ciplinary framework for ai literacy in education. Pol-
icy Insights from the Behavioral and Brain Sciences,
11:3–10.
Beks van Raaij, N., Kolkman, D., and Podoynitsyna, K.
(2024). Clearer governmental communication: Text
simplification with chatgpt evaluated by quantitative
and qualitative research. In Di Nunzio, G. M., Vez-
zani, F., Ermakova, L., Azarbonyad, H., and Kamps,
J., editors, Proceedings of the Workshop on DeTermIt!
Evaluating Text Difficulty in a Multilingual Context
@ LREC-COLING 2024, pages 152–178. ELRA and
ICCL.
Borowiec, B. (2023). Ten simple rules for scientists engag-
ing in science communication. PLOS Computational
Biology, 19.
Chevallard, Y. and Bosch, M. (2020). Didactic transposi-
tion in mathematics education. In Proceedings of the
2020 CHI Conference on Human Factors in Comput-
ing Systems, pages 214–218.
Doshi, R., Amin, K., Khosla, B., Bajaj, S., Chheang, S., and
Forman, M. (2023). Utilizing large language models
to simplify radiology reports: A comparative analy-
sis of chatgpt-3.5, chatgpt-4.0, google bard, and mi-
crosoft bing.
Engelmann, B., Haak, F., Kreutz, C., Nikzad, N., and
Schaer, P. (2023). Text simplification of scientific
texts for non-expert readers. ArXiv.
Farooq, M. U., Khan, A., Uddin, K., and Malik, K. M.
(2025). Transferable adversarial attacks on audio
deepfake detection. arXiv.
Garuz, A. and Garc
´
ıa-Serrano, A. (2022). Controllable sen-
tence simplification using transfer learning. Journal
of Computational Linguistics, pages 2818–2825.
Ivleva, N. (2022). Scientific text language code complex-
ity as a factor of communication difficulties. Bulletin
of Udmurt University. Series History and Philology,
32(3):537–545.
Kang, W. and Kilpatrick, J. (1992). Didactic transposition
in mathematics textbooks. For the Learning of Math-
ematics, 12:2–7.
Kian, L. S., Mamat, N., Abas, H., Hamiza, W., and Ali, W.
(2024). Ai integrity solutions for deepfake identifi-
cation and prevention. Open International Journal of
Informatics.
Kietzmann, J., Lee, L., McCarthy, I., and Kietzmann, T.
(2020). Deepfakes: Trick or treat? Business Horizons.
Lee, J. and Yoo, J. (2023). The current state of graphical
abstracts and how to create good graphical abstracts.
Science Editing.
Long, D. and Magerko, B. (2020). What is ai literacy?
competencies and design considerations. In Proceed-
ings of the 2020 CHI Conference on Human Factors
in Computing Systems.
Mayer, R. (2001). Multimedia Learning: The Promise of
Multimedia Learning. Cambridge University Press.
Mayer, R. (2003). The promise of multimedia learning: us-
ing the same instructional design methods across dif-
ferent media. Learning and Instruction, 13:125–139.
Designing a Multimodal Interface for Text Simplification: A Case Study on Deepfakes and Misinformation Mitigation
741