ACE during an online training in a DLE. To answer
the research question, the online training of grade 12
students from the 2021/2022 school year edition of
the DMT project was examined. The analysis was
developed following three phases: the analysis of an
exemplary case study; the analysis of all student
evaluations; the analysis of the students' answers to
the final questionnaire submitted at the end of the
training. The results show that the problem-solving
activities with an ACE carried out during the online
training allowed the development of all problem-
solving competences (in particular argumentation)
and digital competences. In fact, the use of an ACE in
problem solving has made it possible to support all
phases of problem solving, allowing to focus on the
resolution process, on exploration and on the results
obtained, and to exploit different types of
representation in the same environment. Furthermore,
the ACE, with the creation of interactive components,
has favored the process of generalization of the
problem, an important phase of problem solving
which, from what emerged from the questionnaire, is
considered difficult to tackle by students. In the
generalization phase students have to design and
program the interactive components in such a way
that they take data as input, process a result and return
an output of the results of the problem. In this way, it
is possible to generalize the initial situation and see
how the solution of the problem changes as the initial
data vary. This is not easy but it allows them to
develop abstraction and programming competences
using a specific language. The growing difficulty of
the problems has also helped to foster the
development of problem-solving and digital
competences, stimulating the commitment,
participation and training of the students, who in this
way have developed and consolidated their
competences.
The analysis of the case study submissions
showed that the evaluation system had a positive
impact on the development of students' competences.
The personalized feedback from the tutors and the
comparison of the evaluations obtained with the
shared assessment rubric have allowed the students to
establish their own level of competence and to
understand what and how to improve, which are the
three important processes of formative assessment
(Black & Wiliam, 2009).
Since the development of problem-solving and
digital competences, key competences for lifelong
learning and problem-solving activities with an ACE
are also part of the institutional objectives, it is
desirable to promote these activities within the school
context, entrusting the competences of problem-
solving and digital skills a central role in teaching.
A limitation of this study is the variation in the
number of students who turned in problem resolutions
over the course of training. Future research could
propose problem-solving activities with an ACE
during lessons at school, in order to carry out the
analysis on a sample of students that does not vary
over time. It would be interesting to compare the
development of problem-solving and digital
competences using a control sample of the same
education level, made up of students who do not
participate in the activities. In this way it would be
possible to further evaluate the effectiveness of
problem-solving activities with an ACE for the
development of these competences. However, this is
not easy because some problem requests would be
difficult to implement without the use of
technologies. This type of project shows how
technology can be used naturally in ordinary
teaching. It allows the teacher to rethink the teaching
methods, and at the same allows the student to
develop mathematical, digital and problem-solving
competences.
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