Eliciting Design Requirements for a Knowledge Management System
in Cultural and Historical Heritage
Néstor A. Nova
1a
and Rafael A. Gonzalez
2b
1
Department of Information Science, Pontificia Universidad Javeriana, Bogotá, Colombia
2
Department of Systems Engineering, Pontificia Universidad Javeriana, Bogotá, Colombia
Keywords: Knowledge Management Systems, Design Requirements, Sociomaterial Design, Design Science, Case Study.
Abstract: Designing a Knowledge Management System (KMS) from a socio-technical approach, usually includes
elicitation of distinct, yet related, requirements from a user, system and domain level. However, this
perspective presents shortcomings in terms of emergent and co-evolving interactions between agencies,
particularly in highly-dynamic use contexts. To address these issues, this paper reports on a design science
study that develops three design requirements grounded on sociomaterial (SM) tenets, and based on the study
of imbrications between social and material agencies. We do so in the context of an interorganizational
knowledge sharing network in the cultural and historical heritage domain, showing how the sociomaterial
coordination practices could be better understood and directed to design practices. The findings reveal that a
KMS derived from sociomaterial lens could potentially address different coordination issues that arise when
sharing knowledge between heritage projects. Our artefact will be helpful in applying what have been mostly
theoretical discussions on sociomateriality in highly-dynamic design settings.
1 INTRODUCTION
Coordinating people to find an effective knowledge
sharing space is one of the key issues in organization
science (Malone and Crowston, 1994; Mintzberg,
1983). Designing coordination for sharing knowledge
has been the primary goal of IS scholars and
practitioners for at least three decades (Burton, Obel,
& Haakonsson, 2020; Jarzabkowski, Lê, & Feldman,
2011; Malone & Crowston, 1994). However, the
knowledge sharing is hindered by a lack of
coordination design process that account for some of
the novel technological phenomena such as
ubiquitous and pervasive infrastructure and social
phenomena like heterogeneity, which are becoming
more common and natural in knowledge-sharing
practices.
The design of coordination mechanisms, such as
KMS, has evolved from a focus on a logic of pre-
determination, prediction and pre-specification
(Alavi & Leidner, 2001; Malhotra, 2004), to dynamic,
emergent, contextualized and non-patterned
coordination (Faraj & Xiao, 2006; Jarzabkowski et
al., 2011; Okhuysen & Bechky, 2009). Recent studies
a
https://orcid.org/0000-0003-2624-8314
b
https://orcid.org/0000-0003-1237-4408
have establish the benefits of using the sociomaterial
approach to examine how the knowledge work is
coordinated in practice (Beane & Orlikowski, 2014;
Constantinides & Barrett, 2012; Hilaricus, 2011).
This paper addresses the need for a more fine-grained
knowledge for eliciting design requirements for KMS
that contribute to improve coordination for sharing
knowledge in interorganizational networks.
The motivation for this paper arose out of
difficulties we experienced trying to design a KMS
for an international and interorganizational network
of universities aiming to share specialized knowledge
about rehabilitation, conservation or protection of
material and historical heritage. Prior approaches to
design KMS have been proposed in the KM literature
following the a socio-technical perspective (Cao,
Thompson, & Triche, 2013; Grundstein & Rosenthal-
Sabroux, 2007; Sajeva, 2010). When we attempted to
use the socio-technical approach to identify design
requirements for KMS, we had challenges obtaining
results that could be ontologically aligned with our
field observations. The main barrier of this
sociotechnical approach is that its coordination
design philosophy overlooks the social dynamics of
40
Nova, N. and Gonzalez, R.
Eliciting Design Requirements for a Knowledge Management System in Cultural and Historical Heritage.
DOI: 10.5220/0010657100003064
In Proceedings of the 13th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management (IC3K 2021) - Volume 3: KMIS, pages 40-51
ISBN: 978-989-758-533-3; ISSN: 2184-3228
Copyright
c
2021 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
coordination, the material agencies of the
mechanisms and the contextual dimensions in which
any of them unfolds for sharing knowledge at
individual extent. For instance, heritage experts’
everyday environments are flooded with digital and
material artifacts for both sharing knowledge and
performing technical activities, and this ICT diversity
affords them many possibilities to become
coordinated using different technologies with
different people, in different ways, and at different
times and places, which changes dynamically the
knowledge work. These means that eliciting
requirements for KMS from a static view can be
incoherent when the coordination practices are totally
dynamic.
After experiencing these difficulties, we elected to
formulate new and more fine-grained knowledge
about eliciting design requirements for a KMS in the
heritage domain. We use the term design requirement
to refer to the set of features and functions an artifact
must embody and what constraints it must satisfy in
order to address goals, capabilities, purposes and
limits of the system (Hansen, Berente, & Lyytinen,
2009). Specifically, we consider design requirements
as the specification of particular materiality enacted
by a KMS to accomplish a goal. They capture
increasingly diverging and dynamic needs of people
during social interaction and evolution with the KMS.
In this paper, the design requirements are
concerned with the improvement of the coordination
process for sharing knowledge. Furthermore, we used
a design science research approach to explore an
interorganizational knowledge sharing network in the
heritage domain and the theoretical bases of
sociomateriality in order to elucidate the design
requirements for KMS. Design science research
(DSR) addresses important unsolved problems by
combining theory, field research, and design and
evaluation practices in unique or innovative ways to
develop innovative artifacts and derive new
knowledge. Design science research is a proper
approach when investigating in the information
systems arena (Hevner & Chatterjee, 2010) however,
this paper demonstrates how DSR it is also well-
suited for identifying sociomaterial design
requirements for KMS in the heritage domain.
The benefits of fine-grained knowledge about the
sociomaterial elicitation of design requirements for
KMS are (1) researchers can explore an empirical
example about eliciting design requirements for IS
artifacts from sociomateriality, and (2) practitioners
can receive specific guidance to improve the
coordination process for sharing knowledge when
designing a KMS in knowledge sharing networks.
In the following sections, we begin by examining
prior approaches in the research literature for
sociomateriality followed by a description of the
methodological approaches to study design. We then
describe the DSR methodology and the design
process. Next, we outline the sociomaterial design
requirements and the corresponding evaluation. The
following section describes the findings of the case
study that was used to elicitate the design of
requirements and evaluate the reliability, validity, and
utility. We conclude with a discussion of implications
for future research and practice.
2 BACKGROUND
Among scholars and organizational practitioners
alike, Knowledge Management Systems (KMS),
have attracted considerable attention during the last
decade and it is projected to be one of the top research
priorities in future IS research about Knowledge
Sharing (KS) (Alavi & Leidner, 2001; Chaudhuri,
Chavan, Vadalkar, Vrontis, & Pereira, 2020). KS is
one of the major Knowledge Management (KM)
processes along with discovery, capture and
application (Alavi & Leidner, 2001; Becerra-
Fernandez & Sabherwal, 2010; Davenport & Prusak,
1998). Scientific literature highlights that KMS,
defined by Alavi and Leidner (2001) as Information-
Technology (IT)-based systems supporting the
different phases of the KM processes, have an
important role in promoting knowledge sharing (KS)
(Choi, Lee, & Yoo, 2010). Understanding the KS
process in practice can affect the KMS design and
implementation (Cerchione, Centobelli, Zerbino, &
Anand, 2020) mainly because there are philosophical
considerations about alignment between both social
structures and technologies involved in the KS
process that are often overlooked (Néstor A. Nova,
2019).
The development of information systems should
be informed by a well-designed approach. Different
KMS design approaches can be traced from IS
literature. For example, Alavi and Leidner (2001)
consider KMS as an IT-based information system
applied to managing organizational knowledge to
support and enhance the organizational processes of
knowledge creation, storage/retrieval, transfer, and
application. Technical aspects of the KMS leads to
usage, and usefulness perception (Alavi & Leidner,
2001). In addition, Maier (2007) also consider KMS
from an IT-based perspective (instruments, services,
platforms) aiming to support user and business needs
(initiatives, process, participants) within a domain
context (Maier, 2007). Complementary, a KMS can
be considered as a variety of IT-based mechanisms or
a dynamic combination of them, to support the KM
processes (Becerra-Fernandez & Sabherwal, 2014).
Eliciting Design Requirements for a Knowledge Management System in Cultural and Historical Heritage
41
One of the main functions of a KMS is to facilitate
the communication processes and information flows
across individuals, groups, departments, and/or
organizations (Alavi & Leidner, 2001; Becerra-
Fernandez & Sabherwal, 2014). In general, the
approaches to elicitate KMS requirements are
grounded in the information-processing view of
coordination which implies identifying separately
and the matching knowledge needs and coordination
mechanisms (Malone & Crowston, 1994). The focus
of the elicitation process in KMS design has been
traditionally placed upon the system-level,
stakeholder-level or domain-level (Deve &
Hapanyengwi, 2014; Williams, 2015). Consequently,
the whole organizational system has to be treated and
analysed in pieces. Some attempts for considering an
integrated view of technological mechanisms and
human/social structures when designing a KMS have
been proposed following the socio-technical (ST)
perspective (Gallupe, 2001; Grundstein & Rosenthal-
Sabroux, 2007; Sajeva, 2010). The ST approach is
considered the most prominent philosophical
perspective to design KMS (Sajeva, 2010) and it
looks for a balance, synergy and interplay between
technological and social agencies aiming to manage
knowledge more effectively (Sajeva, 2010). From a
ST view, designing a knowledge sharing system is not
just a matter of knowledge access and retrieval. A
successful KMS must have the quality attributes
related with scale, extension, collaboration,
complexity, flexibility, heuristic properties, access,
centralization, retrieval, visualization, understanding,
awareness (knowledge and knowers). Table 1 lists the
crucial requirements for the success of a KMS.
Even though the ST approach has many
attractions when elicitating KMS requirements, the
high failure rates of IS projects questions existing
assumptions and approaches as they have not served
us too well (Cecez-Kecmanovic, Kautz, & Abrahall,
2014; Kautz & Cecez-Kecmanovic, 2013). The ST
approach to elicitate KMS requirements is also
flawed in a number of significant ways. For example,
it (1) often focus design on technologies without
consideration of the social processes that surround
them (Hasan & Crawford, 2003); (2) assumes a
determinist perspective (Halawi, McCarthy, &
Aronson, 2017; Sajeva, 2010) focusing just on human
agency (people), thus ignoring material structures, or
focusing on the material agency (technology)
underplaying the action of humans; (3) refers to
knowledge work at institutional level as opposed to
individual inquiries (Leonardi, 2012) ignoring some
novel technological phenomena such as ubiquitous
and pervasive infrastructure (Jarrahi, Nelson, &
Thomson, 2017) and social phenomena like
heterogeneity (Cummings, Kiesler, Bosagh Zadeh, &
Balakrishnan, 2013); and (4) ignores the dynamic,
emergent and situated behavior of coordination for
sharing knowledge (Okhuysen & Bechky, 2009).
These issues call for a sociomaterial perspective that
dissolves the analytical boundaries between users,
systems and domains, in order to capture dynamic
social interaction and co-evolution with the KMS
(Néstor A. Nova, 2019).
In this research, we use sociomateriality as a
justificatory knowledge (kernel theory) that inform
the elicitation of KMS requirements. Sociomateriality
literature incorporates various preceding theories, e.g.
socio-technical systems, actor network, and practice
theory (Leonardi, 2013). Sociomateriality aims to
understand and explain the relation between the social
and the material in organizational and technological
contexts (Cecez-Kecmanovic et al., 2014). The two
major streams of sociomateriality can be traced in
literature, which differ by their ontological
foundations (Kautz & Cecez-Kecmanovic, 2013).
The agential realism view treats the social and
material as inseparable, self-contained and entangled
in organizational practices (Scott & Orlikowski,
2008), whereas, the critical realism view consider that
the social and material can be identified separately
and explained as overlapping patterns of routines and
technologies that get imbricated overtime (Leonardi,
2013). In this research, we ground on the imbrication
view as it leaves space for improvement (Bratteteig &
Verne, 2012) and offers more opportunities for design
intervention, as it assumes that sociomaterial
assemblages can be disentangled, separately
improved and re-arranged. Acknowledging the
empirical separateness and potential imbrication of
these agencies is a necessary move for designing
technologies and organizations that work better
(Leonardi & Rodriguez-Lluesma, 2012). From this
perspective, technology and social agencies
constitute a sociomaterial ecosystem in which a group
of technologies and people are ensembled and
orchestrated temporary and dynamically according to
emergent and contextual needs (Néstor A. Nova,
2019). The sociomaterial ecosystem exists initially at
individual level, but when collaborating with others,
new and larger ecosystems can be formed to develop
group tasks.
In this research we use the imbrication metaphor
to understand how affordances (possibilities for
action) (Leonardi, 2011) can lead the design and
redesign of coordination mechanisms for sharing
knowledge in the heritage domain. Employing the
metaphor of imbrication, however, has several
implications. First, recognizing that that someone
(heritage expert or IT designer) is responsible for
putting the social and the material together, but that
they were ever separate in the first place. Second,
KMIS 2021 - 13th International Conference on Knowledge Management and Information Systems
42
Table 1: KMS design requirements from the socio-technical perspective.
Requirement Source
Scalable: should manage to support a large number of users (Deve & Hapanyengwi, 2014; Nevo & Chan, 2007)
Extensible: expands per organizational needs (Deve & Hapanyengwi, 2014)
Secure: should allow different access level to project information
enabling to share relevant knowledge according to project needs
(Deve & Hapanyengwi, 2014; Nevo & Chan, 2007; Nestor A.
Nova & Gonzalez, 2016a)
Collaborative: should support the interactions of the various
organizational units across the organization
(Deve & Hapanyengwi, 2014; Nevo & Chan, 2007; Nestor A.
Nova & Gonzalez, 2016a; Perez‐Araos, Barber, Eduardo, &
Eldridge, 2007; Secundo, Del Vecchio, Simeone, & Schiuma,
2020)
Complex querying capabilities (Deve & Hapanyengwi, 2014; Frank, 2001)
Flexible: should be able to handle all possible forms of knowledge
used and required by the organization
(Becerra-Fernandez & Sabherwal, 2014; Deve & Hapanyengwi,
2014; Nevo & Chan, 2007; Nestor A. Nova & Gonzalez, 2016a)
Heuristic: the KMS should learn about its users and the knowledge
it possesses
(Deve & Hapanyengwi, 2014)
Accessible: enable access to project insights during and after the
project life-cycle affording reuse of knowledge
(Frank, 2001; Lisanti, Luhukay, Veronica, & Mariani, 2014; Nevo
& Chan, 2007; Nestor A. Nova & Gonzalez, 2016a; Perez‐Araos
et al., 2007; Secundo et al., 2020)
Centralized: should allow to connect different knowledge
repositories in a central storage medium
(Becerra-Fernandez & Sabherwal, 2014; Nevo & Chan, 2007;
Nestor A. Nova & Gonzalez, 2016a)
Retrievable: should support experts to complete the information
needed to perform project tasks and make decisions effectively
(Becerra-Fernandez & Sabherwal, 2014; Nevo & Chan, 2007;
Nestor A. Nova & Gonzalez, 2016a; Perez‐Araos et al., 2007)
Visualizable: should offer different knowledge visualization
options enabling customized connection with the already available
knowledge
(Becerra-Fernandez & Sabherwal, 2014; Frank, 2001; Nevo &
Chan, 2007; Nestor A. Nova & Gonzalez, 2016a; Secundo et al.,
2020)
Understandable: should offer definitions of concepts that are
needed for the description and analysis of a corporation
(Frank, 2001)
Awareness: should support the dissemination of knowledge (Frank, 2001; Nestor A. Nova & Gonzalez, 2016a)
time and space are an important part of the
conversation (symbolic communication within and
between social and material agencies) because
affordance perception depends on contextual
situations that determine the type and length of the
imbrication. And, third, imbrications can be
dismounted (Leonardi & Rodriguez-Lluesma, 2012)
and there is no ideal or finite number of imbrications.
In particular, Leonardi argues that the perception of
constraints leads people to change their technologies,
while the perception of affordance leads people to
change their organizational routines. Both
perceptions are constructed in the space of
imbrication called trading zone (Leonardi, 2011).
3 METHODOLOGY
We ground this research in the Design Science
Research (DSR) approach (Gregor and Jones 2007;
Hevner et al. 2004) because our primary goal is to
develop a new artifact. The choice of DSR as research
strategy is based on the nature of the research
problem, on the status of theory development in the
research field, the audience to whom it is to be
communicated (Gregor & Hevner, 2013) but also in
the coherence with the critical realism perspective
(Leonardi, 2013) that we adopted to study
sociomateriality in the design arena (Carlsson, 2010).
This improvement research (Gregor & Hevner, 2014)
aims to create a better solution for eliciting KMS
design requirements in sharing knowledge networks.
Since DSR in information systems is issue-driven
(Hevner, March, Park, & Ram, 2004), the Relevance
Cycle guided the start of this research. A preliminary
exploration of the case study was conducted in order
identify real problems coordination issues for sharing
knowledge. The Rigor Cycle then began by studying
literature about coordination in practice and
identifying the limits of the knowledge-base. This led
back to the Relevance Cycle in the case study in
which observation of coordination for sharing
knowledge provided empirical content to the
theoretical concepts and contributed to identifying the
role of social and material agencies in coordination
practices. Afterwards, we performed a Rigor Cycle by
Eliciting Design Requirements for a Knowledge Management System in Cultural and Historical Heritage
43
Figure 1: DSR setting (adapted in parts from Hevner 2007) and the elicitation steps.
drawing on the existing body of knowledge regarding
information systems design and sociomateriality.
In the Design Cycle, we derived a set of design
requirements (Walls, Widmeyer, & El Sawy, 1992)
that lead the KMS design. Evaluation was conducted
through an expert review session by following the
principles suggested by (Maranzano et al., 2005).
Furthermore, the final set of design requirements was
formulated and corroborated through empirical
evidence and literature insights. This paper describes
the final iteration of the research process which is
presented in Figure 1.
To ensure the artefact is grounded in theory and
empirical evidence, it is developed using exploratory
research methods for developing theories or
managerial guidelines from case study evidence
(Eisenhardt, 1989). In this paper, the knowledge
developed from the case study consists of actionable
propositions related to the elicitation of design
requirements rather than a design theory (Gregor &
Jones, 2007). The case study focuses on the
contemporary phenomenon of coordination for
sharing knowledge, and the researcher had no control
over the behavioural events of the study. According
to Yin (2009), these conditions argue for the use of
case study research.
This research is grounded on an exploratory
single-case study (Yin, 2009). The case study was a
knowledge sharing network about historic and
cultural heritage called RedPHI. RedPHI is an
international and interorganizational network of 46
universities of seven countries which are highly
specialized in heritage projects, involving diagnosis,
management, conservations, restoration, and
maintenance of material heritage objects, and aiming
for protection and conservation through research,
education and consultancy projects in the
architectural, urban and landscape scope. RedPHI has
some characteristics which make it a special setting
for studying sociomaterial knowledge sharing
coordination. First, heritage projects involve
heterogeneous actors that develop specialized
heritage activities. Heterogeneity means different:
disciplines, groups, institutions, networks, location,
research philosophies and methods, data and
information types, tasks and activities, and others.
Second, heritage projects involve a set of
coordination issues for knowledge sharing (Nestor A.
Nova & Gonzalez, 2016a). Third, RedPHI has
evolved from using an ontological view of heritage
objects as monument, which is based on
environmentalist and geometric statements, towards a
territorial approach focused on considering physical
space, human and social behaviours, and contextual
dimensions as an entanglement where the concept of
territory embodies a sociomaterial notion (Montañez
& Viviescas, 2002; Santos, 1997).
At the time of this research, the RedPHI had
designed a web-based KMS service to visualize
structured text of heritage objects aiming to facilitate
knowledge sharing between experts, however, the
performance was not satisfactory due to
misalignment between materiality of the system and
human agency. The selection of the cases study was
based on these issues jointly with full access to data
resources by the heritage experts and the particular
sociomaterial characteristics of the heritage work.
The possibility to “observe transparently” the process
of interest and flexibility during data collection
(Eisenhardt, 1989) were also indicated as criteria to
select RedPHI.
The data collection in this case study included
document analysis, interviews and direct observation
in the fieldwork. We collected several documents
including publications, technical reports, technical
memos, videos, pictures, audio and video records,
presentations, among other information. Constant
access to the project content and updates were
guaranteed in order to monitor continuously the
heritage projects through conversations and data for
Build / Design
Design
Requirements
Evaluate
Expert review
Design
Design
Cycle
Application Domain
People
Heritage experts
Stakeholders
Organizational systems
RedPHI network
Heritage projects
Coordination activities
Knowledge sharing
practices
Technical Systems
Coordination mechanisms
Problems and opportunities
Coordination issues
Environment
Scientific theories
Knowledge sharing
Coordination theory
Sociomateriality
KMS Design theories
Instruments
Literature review
KMS design methods
Case study
Meta-artifacts
Designrequirements
Elicitation process
Knowledge Base
-Specific
requirements
Relevance Cycle
-SM exploration
-Grounding
Rigor Cycle
-Additions to the
KB
Step 1
Steps 2,3
Step 4
Step 5
KMIS 2021 - 13th International Conference on Knowledge Management and Information Systems
44
subsequent analysis. In addition, several interviews
with heritage experts at RedPHI and native
informants (people living within or around the
heritage object) were held during the whole research.
Information about knowledge sharing and
information exchange between RedPHI researchers
and other people was also informed during interviews
and conversations. All formal interviews were
recorded and transcribed and copious observational
field notes were taken. Researchers visited the
fieldwork taking advantage of willingness of heritage
experts to share continuously their experiences,
knowledge and documentation with researchers. In
addition, researchers attended staff and group
meetings, coffee conversations and phone calls with
heritage experts. All data collected was related to
creation and operation of RedPHI projects developed
inside the case study and individual experiences of
heritage experts. In addition, data was listed and
saved in a database in order to ensure traceability of
findings. Data analysis was carried out through
structural codification process (Miles & Huberman,
1994). This process was tested in quality and
functionality until reaching 90% of recode
consistencies. Coding process were stopped when
categories reached saturation. Case study analysis
included pattern-matching logic (Yin, 2009).
Objectivity and quality of findings were assured
via triangulation of multiple data sources (Eisenhardt,
1989). Use of such multiple sources helped us to
generate data rich in detail and rigor, providing better
scope for triangulation (Miles & Huberman, 1994)
but also to mitigate bias. This increased the validity
of the findings while contributing different
perspectives on the constructs. Objectivity and
content validity were also ensured through constant
comparisons and pattern matching between the
theories and data, through searching for rival
explanations, via theoretical sensitivity of the
researchers and by comparison between respondents
(Eisenhardt, 1989; Strauss & Juliet Corbin, 1998;
Yin, 2009). A formal case study protocol directed the
case study exploration but also reinforced reliability,
maintaining a database of evidence and findings, and
comparing results from multiple respondents (Yin,
2009).
4 THE SM DESIGN
REQUIREMENTS FOR KMS
By following the publication schema for a DSR study
(Gregor & Hevner, 2013), in this section, we provide
an overview of the design process and the set of
design requirements for KMS (artifact design).
4.1 The Elicitation Process
The literature on design science in information
systems has already pointed out the need for
methodical support for the requirements elicitation
process (Braun, Benedict, Wendler, & Esswein,
2015). In order to increase credibility on this study
when eliciting design requirements, in this section we
provide the detailed process carried out to elicitate
them from a sociomaterial view. The five-step
process to identify the design requirements is
presented in Figure 1 and explained below.
First, a deeper analysis following the
sociomaterial tenets was carried out in two major
steps. First, several sociomaterial ecosystems
participating in heritage projects were identified and
characterized by analysing the data collected. This
activity was important in order to know boundaries of
the heritage work and determine the scope of the
exploration in terms of coordination activities. Given
the size of the network, we decided to filter heritage
actors, focusing only on experts. Second, discussions
about the ontological background of heritage work
determined how we should perform further activities
to explore conversations in RedPHI from
sociomateriality. The focus of explorations was on
sociomaterial practices for sharing knowledge
between projects, but also on how the particularities
of the design permeates the coordination of
knowledge.
Second, several dependencies between
knowledge coordination activities were identified and
analysed as well as the coordination mechanisms used
by experts to manage them (Nestor A. Nova &
Gonzalez, 2016a). At this point, we used a people-
dependencies-mechanisms framework (Okhuysen &
Bechky, 2009) because it enacts a critical realist view
that is coherent with our sociomaterial perspective of
imbrication. The empirical separateness and potential
imbrication of experts, coordination mechanisms and
dependencies are necessary to understand the
sociomaterial coordination in practice. Additionally,
it is useful to identify how the knowledge sharing
work can be improved by changing one (or more) of
the constituents of the sociomaterial imbrication
characterizing the situation. By analysing the
collected evidence at this time, we identified several
affordances and constraints perceived during the
heritage work and the arguments for using a specific
mechanism in a particular contextual dimension.
Theses insights enact conversations in which
relationships between expert´s goals and mechanisms
are negotiated. The exploration of this continuum of
conversations led us to identify different imbrications
Eliciting Design Requirements for a Knowledge Management System in Cultural and Historical Heritage
45
moments in practice across different contextualized
actions (Nestor A. Nova & Gonzalez, 2016b).
Third, we examined the temporal embeddedness
of coordination processes, and how orientations to the
past and future by heritage experts influence the way
how coordination mechanisms become imbricated in
emerging coordination practices. Time is a
characteristic of the Leonardi´s view who argue that
without a temporal consideration, no analyst could
explain why practices arise, endure, or change
(Leonardi, 2013). Through interviews and surveys
with heritage experts, we examined how people come
to understand, interpret and deal with the materiality
of technology-based mechanisms and how this
existing materiality becomes imbricated with the
knowledge sharing contexts into which it is
introduced. We asked experts to answer questions
regarding how people negotiate with materiality of
technology during the heritage work; in which way
materiality has supported or limited the knowledge
sharing process over time; how experts change
technology as they perceive constraints and how the
change routines due to affordances perception; what
role experts play in the creation of the sociomaterial
over time; what are the particularities of the trading
zones in which imbrications happen, among other
questions.
Fourth, linking the problem space from the case
study with the solution space from the literature in a
structured and iterative manner (Hevner et al., 2004),
allowed to abstract and formulate the design
requirements. We aggregated theoretical positions
and domain characteristic into design requirements
and explained the goal of the KMS and why the
sociomaterial design perspective can contribute to
improving coordination in knowledge sharing
activities.
Fifth, an expert review was conducted as
evaluation process for the design requirements.
4.2 The Design Requirements (DQ)
The exploratory case study revealed that the
coordination ecosystems for knowledge sharing
activities are independent and temporary
disconnected. All the coordination materials compose
personal ecologies (Jarrahi et al., 2017) that each
heritage expert configure and reconfigure differently.
The coordination ecosystems include all the
technology-based materials that people use to
communicate, exchange information and share
knowledge with others. The literature review revealed
that coordination mandates which does not account
for mutual influences between partner’s ecosystems
lead to failures (Cummings & Kiesler, 2008).
Coordination practices for sharing knowledge at
RedPHI draw upon a huge and dissimilar set of
interdependencies of different experts with various
coordination technologies.
By combining this diversity, it is possible to reach
a high level of coordination for sharing knowledge,
however, the lack of interconnection among various
technologies (Kallinikos, Aaltonen, & Marton, 2013)
leverage independency and disconnection. In this
sense, the KMS must address individual coordination
preferences but also it should allow connection of
different ecosystems - no in the sense of
interoperability- but as self-sufficient and
independent modules within a wider coupled network
of coordination relationships between artifacts
(Néstor A. Nova, 2019). Switching, combining,
adding and removing technologies within and among
ecosystems is a context-awareness process grounded
on variables such as location, role, time, situation,
interest and utilization. Consequently, different
ecosystems should be able to be orchestrated in the
KMS in order to meet new contextual and situational
opportunities and challenges of the knowledge
coordination work. Correspondingly:
DQ 1: The KMS should embody mechanisms to
naturally interconnect individual ecosystems
enabling knowledge sharing between heterogeneous
experts.
A heritage project involves different activities
essentially being carried at the individual level, but
aiming to synchronize at certain points to ensure task
performance. Sharing findings directly with
colleagues at some point in the project, is one of the
most important activities in the heritage work. A
heritage work often is developed individually by each
expert but then, they need to work in a team in order
to get feedback and be ontological and operational
alliterated. This behaviour demands a seamless
transition between individual to collaborative work
and vice versa. The heritage projects are based on
loosely coupled workflow processes (Van der Aalst,
2000) which operate essentially independently, but
have to synchronize at certain points to ensure task
performance. Therefore, several combinations and
flows of individual work and group interaction must
be supported in the KMS. In the heritage domain,
these combinations are relevant for both important
project findings and the processes, methods,
resources, knowledge and capabilities that led to
them. In addition, due to the multidisciplinary
character of the heritage domain, the transition
between individual and collective work also happens
within disciplinary teams but also it is important for
the whole project team. Thus, combination of
workflows preferably should be on different
abstraction levels allowing both individual work and
KMIS 2021 - 13th International Conference on Knowledge Management and Information Systems
46
communication with other experts (Néstor A. Nova,
2019). Accordingly:
DQ 2: The KMS should support the transition and
combination between individual and collaborative
workflows, enabling coordination in knowledge
sharing processes.
The insights of the RedPHI case study aligns well
with the metaphor of imbrication (Leonardi, 2011) as
heritage experts change routines and technologies as
they perceive affordances or constraints of materials.
Flexibility and improvisation are technology
characteristics that determine the episodic
interactions with people. In addition, this materiality
is embedded in the context where people can have it
modified to fit their needs in relatively short order. As
the affordance perception is non-planed, the KMS
should decline attempts at prediction but it must
support those changes. Therefore, the KMS should
support emergent coordination, affording different,
new and improvised ways of working and organizing
but also recognizing that certain uses are enabled or
hindered by the qualities afforded by the current
technological artifacts. Technology affordances of
communication tools has transformed the knowledge
sharing practices and the effectiveness in making
decisions in fieldwork. However, technological rules
in some projects limit experts to take advantage from
this potential so that routines have to be switched
back in order to accomplish a contract regulation
(Nestor A. Nova & Gonzalez, 2016b). Therefore, the
KMS should support stable or ongoing processes of
sharing knowledge allowing reconfiguration of
coordination practices. Consequently:
DQ 3: The KMS should support changes in
routines and technologies allowing to configure and
reconfigure functions and content according to
particular project requirements.
5 EVALUATING DESIGN
REQUIREMENTS
As design science is an iterative and incremental
procedure, requirements act as an intermediate result
of the design process, and so revision is also
necessary. The evaluation activities demonstrate goal
achievement, as the designed artifact is “complete
and effective when it satisfies the requirements and
constraints of the problem it was meant to solve”
(Hevner et al., 2004). In this study, an evaluation
process for the design requirements was performed in
order to validate initial statements and refined them
through literature research, discussions with heritage
experts and practitioners and further evaluation.
Evaluation was conducted through an expert
review session by following the principles and
process suggested in (Maranzano et al., 2005):
screening, preparation, review meeting and follow-
up. Screening describes the primary version of the
design requirements including the elicitation process.
Preparation involves the reviewer’s selection. In this
case, nine experts from RedPHI participated in the
review. Reviewers were different from those who
participated in the elicitation process. The evaluation
team was selected according to their expertise in
developing heritage projects as well as experience in
teaching, research and consulting in the heritage
domain. Afterwards, the review meeting was
conducted. The reviewers asked questions and
recorded issues that could have made the design
requirements an incomplete or inadequate solution to
the problem. During the follow-up, reviewers
delivered comments regarding the design
requirements which were embedded in the final
version of them. Next, we present a summary of
consideration regarding the artifact evaluation.
Reviewers agreed in considering that the design
requirements fit the reality of knowledge
coordination in heritage projects. An expert
highlighted flexibility in configuring projects as the
breakthrough for improving coordination: …I think
that flexibility should be the main feature of a KMS,
because we often perform [sequentially or
simultaneously] different research projects at a
personal and interorganizational level but also
consulting, which sometimes involves different and
novel methods and formats that do not fit research
project standards.
The importance of providing flexibility was
further highlighted at collaboration level. For
instance, it was pointed out that supporting transition
between individual and group workflows would
enhance coordination and productivity more than just
exchanging individual resources in a dyadic way. For
instance, an expert stated: …In our network the work
is mostly multidisciplinary, each team member and
even experts of the same discipline such as […]
manage their own knowledge in a different way but
when we have to integrate individual results in just
one report, the whole knowledge needs to be
available to everyone in the group in order to reach
the project goals.
Experts also remarked the importance of material
agency being adapted to humans needs rather than
learning a new tool for every project they develop.
Most of the reviewers agreed in considering
consistency between the project requirements and the
specific materiality afforded by the KMS, due to each
project is unique and they do not often use predefined
Eliciting Design Requirements for a Knowledge Management System in Cultural and Historical Heritage
47
templates. In this sense, an expert posited an example
on this: …We often are limited by 3D scanners
availability […] to evaluate the heritage objects so
that we have to switch immediately our technical
approach from analysing data points in a software
with virtual models to use a total station or even in
the worst case, to take pictures and model the object
later with less precision sometimes.
Another reviewer mentioned that the project
requirements are different among project types and so
flexibility in function and content configuration is a
useful characteristic of the system: …for me as a
consultant and professor […] the flexible
configuration of the KMS functions is high-value
because when involving students in a research
project, I have to deal with academic information at
different quality levels and this requires a dedicated
knowledge organization strategy. In this regard,
another expert also mentioned: …if there are, for
example, four task forces producing information for
the same project, we then struggle with filtering the
content needed to produce a specific outcome. For
me, as project manager, it can be even more
problematic when team members have not
participated in prior project versions, because we
must explore and understand a huge amount of
physical and material documents which takes a lot of
time.
6 DISCUSSION
In (Bjørn & Østerlund, 2014) and (Leonardi &
Rodriguez-Lluesma, 2012, p.) the potential of
sociomateriality has been identified to advance in IS
design as both product and process. One of the
challenges for sociomaterial design starts by
determining a framework that guides the exploration
of real settings (Constantinides & Barrett, 2012) but
also the design of innovative artifacts. In this sense,
we consider a sociomaterial lens particularly helpful
in eliciting requirements for KMS in coordinative and
collaborative settings for sharing knowledge.
Consequently, the design requirements proposed in
this study advance the design of coordination (Faraj
& Xiao, 2006; Jarzabkowski et al., 2011; Okhuysen
& Bechky, 2009) involving a range of useful design
insights that naturally could overcome coordination
issues that are not fully gathered and explained
through the socio-technical and engineering focus of
eliciting software requirements.
In the socio-technical scenario, the role of
information systems is grounded on the intersection
of the material and the social (Hovorka &
Germonprez, 2011), but the current elicitation
process privilege the material agency as causing or
occasioning some organizational effects (Scott &
Orlikowski, 2008). By exploring people and
technologies as shifting and imbricated ecosystems of
social and material agencies, designers can finally
dispense with independent explorations of them
(Leonardi & Rodriguez-Lluesma, 2012), examining
how the coordination mechanisms are intrinsic to
every knowledge sharing activity. Imbrications
happens mainly at individual level and so it should be
focal point of the sociomaterial design, because the
heritage experts always decide how they will let the
technology influence their knowledge work.
By making a KMS scalable, extensible and
heuristic (Deve & Hapanyengwi, 2014; Nevo &
Chan, 2007), designers focus attention specifically on
the materiality of technology during implementation
times but omitting the ongoing set of imbrications
between the social and material agencies in which, the
perception of affordances or constrains should be
addressed by malleable material properties of the
KMS. By designing a KMS from a socio-technical
perspective, designers take the side of identifying
imbrication patterns as organizational practices,
dismissing the uniqueness of each individual
imbrication (Leonardi, 2011). Improvements in
coordination for sharing knowledge can be reach by
understanding how materiality of mechanisms is
activated according to the context of use and how
people could configure and reconfigure those
functions according to their knowledge needs (Néstor
A. Nova, 2019). In this sense, some calls for making
the KMS flexible, collaborative and visualizable are
partially in the side of the sociomaterial inquiry
(Becerra-Fernandez & Sabherwal, 2014; Nestor A.
Nova & Gonzalez, 2016a). Consequently, the design
process is dual, because not only implies the initial
configuration of the KMS based on requirements such
as those presented in the Table 1, but also the ongoing
reconfiguration of the system made by users,
according to their affordance perceptions and leading
to changes in routines or technologies. Therefore, the
elicitation process requires to be attentive to emergent
interactions among people and technologies and
changes derived from them, as well as their complex
interactions (Jarke & Lyytinen, 2015) which lead to
consider the requirements engineering tasks from a
critical realist perspective on sociomateriality
(Leonardi, 2013).
In a short summary, the KMS should address
individual and group knowledge needs about heritage
objects and the research processes about them; must
be capable of facilitating the knowledge work by
affording malleable material properties that support
KMIS 2021 - 13th International Conference on Knowledge Management and Information Systems
48
both design prior to use and design in use activities;
should serve to heterogeneous heritage experts by
allowing to orchestrate different and individual
sociomaterial ecosystems in a dynamic and non-
patterned way; and must it conform to affordances
and constraints perceived by people in real practices.
7 CONCLUSIONS
In this paper, we presented a set of design
requirements for KMS grounded on sociomaterial
tenets and applicable to knowledge sharing networks
in the heritage domain. The purpose of the paper was
to demonstrate that by changing the ontological
approach of separating users, systems and domains
when eliciting requirements, into a sociomaterial
lens, it is possible to observe both the ways in which
the knowledge sharing process is bound up with the
materiality of coordination mechanisms, and how
people act and interact as they perceive contextual
affordances and constraints from them during the
coordination practices.
By exploring the RedPHI network and the limited
literature about the sociomaterial design of
information systems, we formulated three design
requirements, focusing on observing, exploring and
tracking imbrications between social and material
agencies, conversations between and among them,
and people´s perceptions of affordances and
constraints from technology. These considerations
could lead to a sociomaterial configuration of the
KMS in practice. We also highlighted differences
between eliciting requirements from a sociomaterial
perspective and a socio-technical one.
Overall, our results are in line with recent calls for
consistency between the philosophical principles of
sociomateriality and the empirical exploration of
environments aiming to design new artifacts. At this
point, however, it is also essential to consider the
limitations of our artifact. This concern, in particular,
the generalizability of the results. Our results are
tailored to elicitate design requirements for KMS
aiming to improve coordination for sharing
knowledge, but this only covers the heritage project
domain. Moreover, we only consider
interorganizational networks, whereas the results
with a focus on intraorganizational settings could
vary. A more extensive range of case studies would
provide fruitful insights over time. Furthermore, it
would also be essential to determine a set of design
guidelines that fit the design requirements and guide
KMS designers in real settings when designing
technology-based artifacts from the sociomaterial
perspective. This is necessary in order to reach
ontological consistency between elicitation and
design processes. Additionally, it would also be
interesting to design a KMS prototype fulfilling the
design requirements.
ACKNOWLEDGEMENTS
We would like to thank RedPHI members at
Javeriana University in Bogotá - Colombia for
collaborating in this project.
FUNDING
This work was supported by the Administrative
Department of Science, Technology and Innovation
COLCIENCIAS under grant number 617/2014,
Bogotá, Colombia.
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