The Development of Kumite Match Statistical Analysis Table in
Karate
Danardono
1
, Silvia Diar Malista
1
1
Sport Coaching Department, Universitas Negeri Yogyakarta, Jl. Colombo No. 1, Yogyakarta, Indonesia
Keywords: Development, Statistical Analysis of Kumite Matches
Abstract: This research aimed to produce a web-based statistical analysis system of kumite match in karate and its
manual book. This media was developed using PHP programming language (Hypertext Preprocessor
Program). The developed media contained material on attack techniques in kumite category. This research
used Research and Development (R & D) method specifically the research procedures from Sugiyono.
Validation by material experts and media experts used questionnaire as the instrument. The product trial
was comprised of two stages: small group trial and large group trial. The subjects for small group trial
consisted of five people while large group trial consisted of 10 people. The small group trial involved
trainers located in the Kartasura area of Sukoharjo District. Large group trial involved the Lemkari school
coach of Sukoharjo district. The result of the research showed the quality of product validated by material
expert which was categorized as "Very Good" with the average score of 97.14%. The validation result by
the media expert was categorized as "Very Good" with the average score of 86.425%. The product quality
of small group trial result was considered "Very Good" with average score of 92.88%. Lastly, the product
quality of the large group trial was categorized as "Very good" with an average score of 94.44%. Based on
the result of this research, it can be concluded that the web-based statistical analysis system of karate sport
kumite match media was feasible to be used in karate class/kumite category activities and simulation of the
match during practice.
1 INTRODUCTION
Karate is one of world-renowned sport branches. It
is evident since Karate takes part in every national to
international events such as: PON, Asean Games,
and Sea Games. The existence of karate in every
event entices community interest from children up to
adults thus demands proper facilities for it to be
held.
Karate is a Japanese martial art that has
flourished in Indonesia since a long time ago. Karate
is also a performance sport held in every regional,
national and international competition. Karate in
Indonesia turns out to have a quite large audience.
This is apparent from the establishment of various
karate organizations of different styles their founders
uphold. It also can be seen from the great amount of
championship held between institutions ranging
from elementary school, middle school to higher
education. The championship levels are also
available starting between institutions to the world
class championships.
Karate features two categories for the
championships, kata and kumite. “kata” is a
compilation of all basic techniques such as parrying,
punching, jerking or thumping and kicking as one
definite form while “kumite” is a match between
two individuals showing various techniques
(Nakayama, 1981). In kumite, karateka learn how to
practice the kicking, parrying and attacking
techniques diligently with full concentration. Kumite
has a point system: punch for 1 point, lower kick
(cudhan) for 2 point, and upper kick (Jodhan) for 3
point.
Based on the observations and interviews, karate
had not yet possessed a model of analysis system for
kumite attacks. The coaches mostly analyze their
athletes for kumite through video or the match
without knowing the total amount of attack their
athletes did during the match. Athletes frequently
used unnecessary attacks putting their time and
energy into waste during the match. Therefore, the
coach needed kumite attacks data analysis for future
development of the athlete. This may become the
Danardono, . and Malista, S.
The Development of Kumite Match Statistical Analysis Table in Karate.
DOI: 10.5220/0009304401870190
In Proceedings of the 3rd Yogyakarta International Seminar on Health, Physical Education, and Sport Science in conjunction with the 2nd Conference on Interdisciplinary Approach in Sports
(YISHPESS and CoIS 2019), pages 187-190
ISBN: 978-989-758-457-2
Copyright
c
2020 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
187
coach’s evaluation for their athletes telling which
techniques to improve and assessing their
performance.
From that point of view, the researcher tried to
help coping this problem and assisted the coaches to
analyse their athletes by developing a web-based
application called Kumite Match Statistic Analysis
Table in Karate.
2 RESEARCH METHODS
2.1 Type of Research
The type of research used is Research and
Development. The main orientation focused on the
product being developed. In this research and
development, the product being developed is kumite
match statistic analysis table in karate.
2.2 Research Steps
This research used a method initiated by Sugiyono.
There are ten steps to follow in the method.
However, the researcher took only seven of them.
The steps involve Problem Identification and
Potency, Data Collection, Product Design, Design
Validation, Design Revision, Product Testing, and
Final Product.
2.3 Trial Subject
In this research and development, the test subject
was categorized into three, Subject-Matter Expert
Trial, Small Group Trial, and Large Group Trial.
Subject Expert acts as the one who decides whether
the manual statistical analysis table in the computer
has been tailored to the actual level of theory used or
not.
The media expert means the lecturer that excel in
media training. The media expert acts as an advisor
towards media statistic and aesthetic design.
The test subject in this research and development
was determined using simple random sampling
method. Simple random sampling is a sampling
method that allows any member to have the same
opportunity to be picked as the sample or subject
member (Sugiyono, 2009).
The trial subjects were coaches from Dojo
Lemkari Kartasura and Lemkari school of
Sukoharjo. Small Group Trial Subject comprised of
five coaches were from Dojo Lemkari Kartasura
while coaches from Lemkari school of Sukoharjo
became the subject of Large Group Trial.
2.4 Method of Data Collection and
Research Instrument
The data collection in this research development
used a questionnaire method and the questionnaire
was used as an instrument.
2.5 Types of Data
The data used in this research are both qualitative
and quantitative. Quantitative data are in the form of
number or written score while qualitative data are in
the form of sentence or picture (Mulyatiningsih,
2012). Quantitative data in the form of score were
collected using product testing questionnaire. During
the product testing, the score was analyzed using
descriptive quantitative analysis. The percentage
was used to describe the status and then interpreted
using qualitative sentences. The scores was analyzed
by counting the score obtained from the research
divided by the total ideal score for all items times
100% (Sugiyono, 2009).
Mathematically, it can be described by this
equation:
Scoring percentage:
(1)
After obtaining the percentage using the formula
above, media viability of kumite match statistical
analysis in karate were categorized into five
categories as follows:
Table 1: Coach review and media quality scoring
category.
No
Percentage Range
Category
1.
0% - 20%
Very Poor
2.
20.1% - 40%
Poor
3.
40.1% - 60%
Fair
4.
60.1% - 80%
Good
5.
80.1% - 100%
Very Good
2.6 Product Specification
2.6.1 Application Specification
The specification of kumite match statistical analysis
in karate application is mentioned below:
(a) The table of kumite match statistical analysis
consists of frequently used techniques in kumite.
The table also consists of various categories for
YISHPESS and CoIS 2019 - The 3rd Yogyakarta International Seminar on Health, Physical Education, and Sport Science (YISHPESS
2019) in conjunction with The 2nd Conference on Interdisciplinary Approach in Sports (CoIS 2019)
188
analysis such as scored point, missed point, total
attack and attack percentage.
(b) This analysis system comes with the statistic
result which was compared to the other opponents.
(c) Besides, it comes with data recommendation
for the coach to give a note during the match and
also from the attack scored by the athletes.
(d) This analysis system also comes with
printable document/result.
(e) This system uses programming language as
follows: (1) HTML (HyperText Markup Language)
stands as markup laguage used to create the website.
(2) CSS (Cascading Style Sheet) decorates and
manages the template or layout of the website to
look more elegant and attractive. (3) Javascript as a
programming language acting as a client side
programming used to make the website more
interactive. (4) PHP (Hypertext Preprocessor
Program) as a programming language acting as a
server side programming used to create dynamic
web with data management. (5) Database
development using MySQL software.
2.6.2 Manual Book Specification
The specification of kumite match statistical analysis
in karate manual is mentioned as follows:
(a) The size of kumite match statistical analysis
in karate manual is 148 x 210 mm.
(b) The background color is white with colorful
line to separate between parts and chapters.
(c) It is comprised of 52 pages with 3 pages for
opening, 2 pages for introduction, 1 pages for table
of content, 3 pages for terms, 38 pages for chapter
introduction to closing, 2 pages for bibliography, 1
for book and application designer profile.
(d) The cover uses ivory paper 210 gr.
(e) At the front cover, title, author name, picture
and UNY logo are printed. As for the back, book
description, author’s profile, supervisor’s profile,
material validation expert and media validation
expert profiles are written.
(f) The material used for content of the book is
HVS 80 gr.
3 RESULT AND DEVELOPMENT
The result of small group trial comprised of five
coaches of Dojo Lemkari Kartasura regarding
kumite match statistical analysis media in karate
showed that the score for interface with 94% was
considered as “very good/feasible”, for content
aspect with 92.8% was considered as “very
good/feasible”, and for programming aspect with
91.2% was considered as “very good/feasible”. The
total score of kumite match statistic analysis media
quality testing according to Dojo Lemkari Kartasura
coaches was 92.88%, categorized as “Very Good”
and it can be concluded that the media worked very
well and was feasible for testing in the large group.
Table 2: Small group kumite statistic analysis system
product quality.
No
Aspect
Max
Score
%
Category
1.
Interface
200
94 %
Very Good
2.
Content
125
92.8 %
Very Good
3.
Programming
125
91.2 %
Very Good
Total Score
450
92.88 %
Very Good
Table 3: Large group kumite statistic analysis system
product quality.
No
Aspect
Max
Score
%
Category
1.
Interface
400
93,75%
Very Good
2.
Content
250
95.6%
Very Good
3.
Programming
250
94.4%
Very Good
Total Score
900
94.44%
Very Good
The result of large group trial comprised of ten
coaches of Lemkari Sukoharjo regarding kumite
match statistical analysis media in karate showed
that the score for interface with 93.75% was
considered as very good/feasible”, for content
aspect with 95.6% was considered as very
good/feasible”, and for programming aspect with
94.4% was considered as very good/feasible. The
total score of kumite match statistical analysis media
quality testing according to Dojo Lemkari Kartasura
coaches was 94.44%, categorized as “Very Good”
and it can be concluded that the media worked very
well and was feasible to use in Sukoharjo regency.
4 DISCUSSION
Kumite match statistic analysis table in karate was
developed into an application/ statistical analysis
system for kumite matches in karate. It comes with
the support of php (Hypertext Preprocessor
Program) for karate trainers. According to the
researcher’s experience and observation, the typical
techniques are featured in the material of kumite
attack analysis application.
This research adopted a method developed by
Sugiyono since his steps are suitable for product
The Development of Kumite Match Statistical Analysis Table in Karate
189
development. This research aimed to create a
product of kumite match statistical analysis system
media in karate for the coaches in the form of web
application. The product was supposed to be used
for the coaches to analyze kumite class athletes’
attack progress in the future.
After the initial product was produced, the
product was then evaluated by the experts through
validation by testing it on the trainer. The evaluation
stage was carried out by material experts and media
experts while the research stage was carried out in
small group trials, and large group trials. The
material expert validation process produced data
used for initial product revisions. In the process of
expert validation of this material, the researcher
went through two stages, namely stage I and stage II.
After the repairs were made in phase I, the product
was validated again in stage II until finally the
product was declared ready for test in material
terms. After the validation by the material expert,
the initial product was then validated to the media
expert. From the media experts, data, suggestions
and input are obtained to improve the quality of the
product being developed. In the process of media
validation, the researcher went through another two
stages of validation, namely stage I and stage II.
Validation data for stage I was used as a basis for
revision to stage II, until finally in stage II the
product was declared ready to be tested. The trial
was carried out in two stages, the small group trial
stage, and the large group trial stage. After going
through product trials (small groups and large
groups), the advantages and disadvantages of the
media application are described below:
(1) Advantages of Media Analysis for Kumite
Match Statistics in Karate are: (a) Attractive design
and interface. (b) Operable via cellphone. Since it is
dubbed as a web-based product, the application can
be opened via its webpage without the need to
install. (c) Helping coaches and athletes analyze the
attack they used. (d) Captivating for coaches and
athletes. (e) The data are automatically saved and
printable.
(2) Downsides of the Product are: (a) Video
system to detect the exact attack was still
unavailable. Athletes need to manually operate the
application by pressing the button of the available
attack techniques. (b) Did not possess an official
account. One data might be opened by all coaches so
that anyone can access the information unless saved
or removed. (c) It is currently used for Sukoharjo
regency only.
5 CONCLUSIONS
This research developed karate championship
statistical analysis system in the form of web-based
application. Kumite match statistical analysis system
in karate was developed using research and
development approach (R & D). Kumite match
statistical analysis system application as a whole was
claimed feasible for championship or karate
practices in kumite class after going through two
testing stages. Experts’ validation viability level of
the average 97.14% was categorized as “very good”
while media expert validation with 86.425% was
also categorized as “very good.” Small group trial of
five coaches with average percentage of 92.88% was
categorized as “very good” and large group trial of
ten coaches with average percentage of 94.44% was
categorized as “very good” as well.
In conclusion, Kumite match statistical analysis
system in karate is feasible to use after clearing the
two testing stages. This research development may
be applied by the coaches during matches or karate
practices.
REFERENCES
M. Nakayama. (1980). Karate Terbaik. (Alih Bahasa: Drs.
Sabeth Muchsin). P. T. Indira. Jakarta.
Sugiyono. (2009). Metode Penelitian Kuantitatif,
Kualitatif, dan R&D. PT Alfabeta. Bandung.
YISHPESS and CoIS 2019 - The 3rd Yogyakarta International Seminar on Health, Physical Education, and Sport Science (YISHPESS
2019) in conjunction with The 2nd Conference on Interdisciplinary Approach in Sports (CoIS 2019)
190