Development of Information Services for Cultural Heritage Site
Gedong Songo Temple through based Virtualization 3D Bilingual
Technology and Location based Service
Agus Suryanto, Yohanes Primadiyono and Budi Sunarko
Semarang State University, Semarang, Indonesia
Keywords: Gedongsongo, Temple, Tourism, 3dmodel, Virtualtour.
Abstract: Central Java Province has several tourist attractions and beautiful historical heritage sites. One of them is
Gedong Songo Temple which is located on the slopes of Mount Ungaran, precisely in Candi village,
Bandungan Sub-district, Semarang Regency. In the development of tourist objects are published with images
mounted on billboards or billboards installed on the roadside. Besides that, tourism objects are more able to
be enjoyed by visitors if there is a map / plan or better known model that describes the actual manifestation
of tourist sites.The purpose of this study are as follows: 1) Create an application in the form of 3D visualization
of Gedong Songo Temple by using the Unity game engine which can later interact to see the condition of the
temple visually and the historical stories of each temple so as to facilitate the Central Java Province tourism
developers in particular Semarang Regency government for Gedong Songo Temple Tourism, 2) Get
immediate benefits if this application is utilized by the general public.
1 INTRODUCTION
The tourism sector as a strategic sector of
development has been able to demonstrate
performance as an increasingly prospective and
reliable sector in sustaining development, the national
economy (Soebagyo, 2012). According to tourism
experts from Egypt (Salah Wahab PhD), tourism
activities should be an activity with an economic
orientation. That view should be used as a basis for
advancing tourism in Indonesia because it is either
directly or indirectly very closely related to the
economic level of the tourist city. Both artificial
tourism objects and natural attractions have the same
great potential to sell their beauty to local tourists and
even foreign tourists (Farmukhit, et al. 2013) . One of
the factors of achieving the target of the visit is that
the tourism sector has a good influence on the
national economy (GDP). In 2019 the tourism sector
in Indonesia is predicted to be the biggest foreign
exchange earner through the oil and gas sector, coal
and palm oil (Triani, et al. 2018).
Central Java Province also has several attractions
and beautiful historical heritage sites. One of them is
Gedong Songo Temple which is located on the slopes
of Ungaran Mountain, precisely in Candi village,
Bandungan Subdistrict, Semarang Regency. This
Hindu heritage site is thought to have been built in the
9th century in the Syailendra dynasty in power in the
land of Java. The beauty of nature and the historical
value of the 9 temples should be able to attract both
local and foreign tourists who want to know the
history of Indonesian culture, especially Central Java.
In the development of tourism objects are
published with images mounted on billboards or
billboards installed on the side of the road. Besides
that, tourism objects are more able to be enjoyed by
visitors if there is a map / plan or better known model
that describes the actual manifestation of tourist sites
(Bahar, 2014).
Maket is one form to show the likeness of the
building from the outside, but the model cannot see
the entire contents of the building and is less
interactive (Shite, et al. 2013). With the development
of technology, models can be replaced with software,
therefore the researcher developed the Gedong Songo
Travel Tutorial as a media based on Unity technology
that will describe 3-dimensional forms and interact
through tourist sites. So as to help the Central Java
Provincial government program "Visit Central Java
2018" in promoting cultural heritage that has the
potential to be very promising to be visited by both
Suryanto, A., Primadiyono, Y. and Sunarko, B.
Development of Information Services for Cultural Heritage Site Gedong Songo Temple through based Virtualization 3D Bilingual Technology and Location based Service.
DOI: 10.5220/0009011803830387
In Proceedings of the 7th Engineering International Conference on Education, Concept and Application on Green Technology (EIC 2018), pages 383-387
ISBN: 978-989-758-411-4
Copyright
c
2020 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
383
local and foreign tourists because this visualization
plan contains bilingual history of this site.
Researchers took the object of the Gedong Songo
Temple because at this time there was no form of
visualization from the tourism reserve in Semarang
Regency. In addition, the researcher believes that this
temple has the potential to be visited by both local and
foreign tourists. This temple is located in Bandungan
Subdistrict, Semarang Regency, Central Java.
Since 1978, the government has continued to
strive to develop tourism. This was stated in the TAP
MPR no.IV/MPR/1978, namely that tourism needs to
be improved and expanded to increase foreign
exchange revenue, expand employment and introduce
culture.
Tourism development that has been carried
out by both the government and the private sector has
increased the number of tourist arrivals from
domestic and abroad (Soebagyo, 2012).
The Purpose
of making this virtual tour concept is used in several
fields including architecture. 3D modeling with the
concept of Virtual Tour in the field of tourism is
realized by making the exterior and interior models of
the tourist attraction. This virtual tour has been widely
used as an effective promotional tool especially in the
field of tourism through interactive media (Fitri,
2016).
The efforts to promote tourism objects object
must be more creative and keep abreast of current
technological developments. One technology that can
be developed is virtual tour.
Virtual Tour consists of
a collection of photos, images, video or virtual 3D
models from the actual place, which is run using a
desktop computer, information or other electronic
media (Daud, et al. 2016). Virtual Tour can be used
as a media that can bring and bring imagination to life
the users. So as if the user experienced and felt the
real situation
(Suhendra and Fernando, 2016). Virtual
Tour is a technology combining photography with
information that aims to provide overall space
information with a three-dimensional (3D) and
interactive display. Space information in question can
include indoor or outdoor which refers to the concept
where objects can be explored like the real world, can
browse in all directions, see all directions, rotate and
explore the surroundings (Daud, et al. 2016).
Virtual tour that was applied to the gedong songo
temple attraction wanted to be made using unity.unity
3D software is a game engine, which is image
processing, graphics, sound, input software, etc.
which is intended to make games. Unity 3D is a
multiplatform game engine, which is capable of being
published on a standalone (.exe), web-based, android,
IoS, XBOX, or PS3 basis, with a note of getting a
license (Jubaedi, 2017).
2 METHOD
This research use research and development (R&D)
method. Research and Development method is
commonly used in the engineering field where almost
all technology such us products such as electronic
devices, hardware, vehicles, aircraft, weapons and
modern household tools. This method is also used in
natural science, administration, and social science
(Soebagyo, 2012). The purpose of this method is to
produce a particular product and test the effectiveness
of the product. The R&D method uses research that is
needs analysis and requires effectiveness testing to
test whether the product works well. Research begins
with a requirement analysis phase consisting of the
formulation of potential and problems, data
collection, software analysis, and hardware.The next
step is product design. 3D design on this application
using 3DsMax and Sketchup software while Virtual
Tour design is done in Unity 3D game engine.
Products that have been made will be tested by
several testing stages. The research steps undertaken
are explained as Figure 1.
Figure 1: Development Procedures.
This application is expected to fill processes as
follows: (1) This application can visualize Gedong
Songo Temple into 3D objects, (2) This application
capable of displaying information about building and
history of Gedong Songo Temple with narration in
Indonesia and English, (3) This application can
displaying virtual tour technology that allows the user
EIC 2018 - The 7th Engineering International Conference (EIC), Engineering International Conference on Education, Concept and
Application on Green Technology
384
to exploring the building like in the real life visiting
Gedong Songo Temple. The application should be
run on mobile device equipped with a gyroscope
sensor and using VR cardboards device. The
operating system that can play this application was
android at least 5.0 version or android lollipop. It is
controlled with gyroscope sensor. The development
of this application used of diagrams namely use-case
diagrams. Figure 2 shows the use case diagrams
illustrates about system functionality.
Figure 2: Use Case Diagram.
The interface was design to be user friendsly and
easy to understans. The UI design were presented in
Figure 3 is the main menu, Figure 4 is the information
menu, Figure 5 is the setting menu, Figure 6 is help
menu and Figure 7 is gameplay.
Figure 3: Main Menu.
Figure 4: Information Menu.
Figure 5: Settings Menu.
Figure 6: Help Menu.
Figure 7: Gameplay.
3 RESULT AND DISCUSSION
Application Virtual Tour Gedong Songo has
minimum spesifications consisted of processor intel
core 2 duo with RAM 2GB, and graphic card VGA.
Interface implementation was done according user
interface design that created earlier. Final UI design
presented in Figure 8 is the main menu, Figure 9 is
the information menu, Figure 10 is the setting menu,
Figure 11 is help menu and Figure 12 is gameplay.
Development of Information Services for Cultural Heritage Site Gedong Songo Temple through based Virtualization 3D Bilingual
Technology and Location based Service
385
Figure 8: Main Menu UI.
Figure 9: Information Menu.
Figure 10: Settings Menu.
Figure 11: Settings Help.
Figure 12: Virtual Tour Gedong Songo.
Evaluation divided by three steps: (1) software
testing; (2) design validation testing; (3) user
response testing.
The first step is software testing
using black box method. This step was run by
developer to discover system functional errors.
Software testing results show the system is running
well and there is no functional error. The result of
black box testing is shown in Table 1
.
Table 1: Black Box Test Results.
Step Test Case
Expected
Results
Actual Result
Status
(Pass/
Fail)
1
Press
“Indonesia”
button
Should
Displays
Indonesian
Main Menu
Displays
Indonesian
Main Menu
Succesfully
Pass
2
Press
“English”
button
Should
Displays
English Main
Menu
Displays
English Main
Menu
Pass
3
Press
Information
button
Should
Displays
Information
Menu
Displays
Information
Menu
Pass
4
Press Help
button
Should
Displays Help
Menu
Displays Help
Menu
Pass
5
Press
Settings
button
Should
Displays
Settings
Menu
Displays
Settings Menu
Pass
6
Press Ente
r
button
Should
Displays
Gameplay
Displays
Gameplay
Pass
7
Press Exi
t
button
Should Close
the
Application
No Display Pass
The second step was design validation testing.
Design validation testing is done by material experts
who know the overall design of the tourist objects.
The data analysis technique used in the design
validation test and user usage test is using Likert
scale. Sugiyono (Sugiyono, 2013) suggests Likert
scale is used to measure attitudes, opinions, and
EIC 2018 - The 7th Engineering International Conference (EIC), Engineering International Conference on Education, Concept and
Application on Green Technology
386
perceptions of a person to something. The results of
the design validation testing shows the percentage of
assessment of 90.56% which is categorized as good.
The last step was user usage testing. This step
conducted by giving an assessment paper to 20 people
of sample users to use all the features in this
application. Result of user response testing shows
percentage of assessment of 80.56% which is
categorized as good.
4 CONCLUSIONS
Based on research of “Development of Information
Services for Cultural Heritage Site Gedong Songo
Temple Through Based Virtualization 3D Bilingual
Technology and Location Based Service”, it can be
concluded the final application named Virtual Tour
Gedong Songo is run on desktop with operating
system Windows.
This application has been through several stages
of testing that shows the percentage of design
validation validation of 90.56% and the percentage of
user test valuation of 80% which is included in
category is very good to introduce and promote
Gedong Songo Temple.
Users can get to know and learn about one of
historic buildings in Indonesia presented in this
application.
REFERENCES
Bahar, Y. N., 2014. Aplikasi Teknologi Virtual Reality
Bagi Pelestarian Bangunan Arsitektur. Jurnal Desain
Konstruksi Vol.13 No.2, Desember 2014.
Bhatti, Z., Waqas, A., Malik, H. A. M. 2013. Multimedia
Based Learning and Virtual Tour for Performing Hajj.
Journal of Information & Communication Technology-
JICT Vol.12 Issue.1
Daud, F. R., Tulenan, V., dan Najoan, X. B. N. 2016.
Virtual Tour Panorama 360 Derajat Kampus
Universitas Sam Ratulangi Manado. E-journall Teknik
Informatika, Vol 8 No.1
Famukhit, L. M., Maryono, Yulianto, L., dan Purnama, E.
B. 2013. Interactive Application Development Policy
Object 3D Virtual Tour History Pacitan District based
Multimedia. International Journal of Advance
Computer Science and Applications Vol.4, No.3.
Sugiyono. 2013. Metode Penelitian Pendidikan
(Pendekatan Kuantitas, Kualitatif, dan R&D).
Bandung: Alfabeta.
Suhendar, A., Fernando, A. 2016. Aplikasi Virtual tour
Berbasis Multimedia Interaktif Menggunakan
Autodesk 3Ds Max. Jurnal ProTekInfo Vol.3 No.1
September 2016.
Suryanto, A., Paramita, O., and Pribadi S. Setio. 2016. The
Development of Android-Based Children’s Nutritional
Status Monitoring System. Engineering International
Conference (EIC).
Triani, A. R., Adriyantoo, A. R., Faedhurrahman, D. 2018.
Media Promosi Potensi Wisata Daerah Bandung
dengan Aplikasi Virtual Reality. Jurnal Bahasa Rupa
Vol.1 No.2 April 2018
Trimannula, A. 2017. Virtual Tour Berbasis 3D untuk
Pengenalan Kampus STIKI Malang. Journal of
Information and Technology Volume 05 Nomor 01 Juni
2017
Development of Information Services for Cultural Heritage Site Gedong Songo Temple through based Virtualization 3D Bilingual
Technology and Location based Service
387