An Overview of Different Artificial Intelligence Applications in Games
Xuantao Chen
2024
Abstract
With huge improvements being made in Artificial Intelligence (AI) in recent years, the power of AI is gradually revealed to a greater extent. Game development is complicated and challenging due to the requirement of knowledge in different fields and the gigantic amount of effort to complete it. Therefore, its complexity undoubtedly creates an application scenario for the powerful AI. In this paper, an academic perspective of game AI was presented by reviewing several fundamental AI methods used in the majority of games such as ad hoc authoring, tree search, and machine learning. Besides this, the paper also mentioned several specific AI algorithms or methods such as procedural generation techniques and constraint satisfaction problems, methods that were applied to some common game genres. The research value of the paper arises with the collision of the two hot complex topics, and its trend will become more popular in the future without doubt. A conclusion on the topic is reached with some open problems mentioned, which demand new methods and improvements.
DownloadPaper Citation
in Harvard Style
Chen X. (2024). An Overview of Different Artificial Intelligence Applications in Games. In Proceedings of the 1st International Conference on Modern Logistics and Supply Chain Management - Volume 1: MLSCM; ISBN 978-989-758-738-2, SciTePress, pages 447-451. DOI: 10.5220/0013337700004558
in Bibtex Style
@conference{mlscm24,
author={Xuantao Chen},
title={An Overview of Different Artificial Intelligence Applications in Games},
booktitle={Proceedings of the 1st International Conference on Modern Logistics and Supply Chain Management - Volume 1: MLSCM},
year={2024},
pages={447-451},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0013337700004558},
isbn={978-989-758-738-2},
}
in EndNote Style
TY - CONF
JO - Proceedings of the 1st International Conference on Modern Logistics and Supply Chain Management - Volume 1: MLSCM
TI - An Overview of Different Artificial Intelligence Applications in Games
SN - 978-989-758-738-2
AU - Chen X.
PY - 2024
SP - 447
EP - 451
DO - 10.5220/0013337700004558
PB - SciTePress