Research on the Design of Intelligent Educational Products for Left-Behind Children Based on Perceptual Engineering

Lujun Ren, Lujun Ren, Khairun Nisa Mustaffa Halabi, Hui Ma

2022

Abstract

In the context of China's urbanisation, the issue of left-behind children has always been of great concern, and the physical and mental health development of left-behind children has also received continuous attention from society. With the help of technology, remote interaction has become more convenient, but parent-child interaction products and services for left-behind families have yet to be improved, and left-behind children are facing problems such as little parent-child interaction, lack of family education and companionship, and worrying psychological conditions. Therefore, it is important to provide suitable parent-child interaction products for left-behind children, so that they can feel the love and companionship of their parents from afar. At the same time, gamification is widely used in education and is also conducive to family interaction, which can increase the motivation and participation of family members. Therefore, this paper attempts to integrate gamification elements into parent-child interactive products for left-behind children from the perspective of gamification to promote parent-child interaction and parent-child education, so that parents and left-behind children can be together even though they are separated from each other, in order to provide new research perspectives and practical experiences for parent-child interactive products for left-behind children. This paper is divided into three parts: theoretical analysis, user research and design research. This paper is divided into three parts: theoretical analysis, user study and design study. Children's smart products use a combination of perceptual and engineering techniques to quantitatively analyse the user's emotional layer, which not only quantifies the user's perceptual needs, but also enables the product to be personalised. At present, the main functions of children's smart products include children's educational counselling, children's robot toys and cloud-based parental monitoring and communication functions. The design is evaluated through an interactive prototype, and an evaluation scale is designed based on system usability, user interface satisfaction and gamification purposes.

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Paper Citation


in Harvard Style

Ren L., Mustaffa Halabi K. and Ma H. (2022). Research on the Design of Intelligent Educational Products for Left-Behind Children Based on Perceptual Engineering. In Proceedings of the 3rd International Symposium on Automation, Information and Computing - Volume 1: ISAIC; ISBN 978-989-758-622-4, SciTePress, pages 360-366. DOI: 10.5220/0011928400003612


in Bibtex Style

@conference{isaic22,
author={Lujun Ren and Khairun Nisa Mustaffa Halabi and Hui Ma},
title={Research on the Design of Intelligent Educational Products for Left-Behind Children Based on Perceptual Engineering},
booktitle={Proceedings of the 3rd International Symposium on Automation, Information and Computing - Volume 1: ISAIC},
year={2022},
pages={360-366},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0011928400003612},
isbn={978-989-758-622-4},
}


in EndNote Style

TY - CONF

JO - Proceedings of the 3rd International Symposium on Automation, Information and Computing - Volume 1: ISAIC
TI - Research on the Design of Intelligent Educational Products for Left-Behind Children Based on Perceptual Engineering
SN - 978-989-758-622-4
AU - Ren L.
AU - Mustaffa Halabi K.
AU - Ma H.
PY - 2022
SP - 360
EP - 366
DO - 10.5220/0011928400003612
PB - SciTePress