Mental Balance: A Goal-oriented Well-being
Mobile Application for Self-monitoring
Mohammed Al-Kandari, Rakan Al-Halak, Rony Hamza, Rawan Mostafa and Iyad Abu Doush
Computing Department, College of Engineering and Applied Sciences, American University of Kuwait, Salmiyah, Kuwait
Keywords: eHealth, Emotions, Mental Health, Mobile Phone, Usability.
Abstract: In today’s digital age a lot of people get caught in an overwhelming data flow being delivered through their
smartphones and one can quickly forget to see the big picture and how each aspect of his life plays a critical
whole in his overall wellbeing. Well-being is the experience of health, happiness, and prosperity. It includes
having good mental health, high life satisfaction, and a sense of meaning or purpose. Smartphones can
improve the well-being of the individual and people already are using many applications to do so. The problem
is that these applications tend to focus on a single aspect of someone’s life or try to do everything at once and
end up being a bloated app with a steep learning curve. In this paper, we propose Mental Balance, a goal-
oriented wellbeing tool for people with mental illness. It takes a holistic approach in improving the wellbeing
of the user by letting him set goals for different aspects of his life and then perform daily self-assessments to
record their level of commitment to the goal, their mental state, and a journal summarizing their day. The
assessment of the user's well-being is based on a recommended measure called MARS. The application will
present personalized recommendations of hand-picked educational materials over time that will target specific
aspects of the user's life based on his progress over time. Giving users the ability to look at their well-being
from multiple perspectives. The application was evaluated on 3 target users. The results show the effectiveness
and efficiency of the developed solution, especially in behavior-changing and information quality.
1 INTRODUCTION
According to World Health Organization (WHO,
2021), mental health is defined as a state of well-
being in which every individual realizes his or her
potential, can cope with the normal stresses of life,
can work productively and fruitfully, and can
contribute to her or his community. Well-being is the
experience of health, happiness, and prosperity. It
includes having good mental health, high life
satisfaction, and a sense of meaning or purpose. More
generally, well-being is just feeling well (Rickard et
al., 2016).
According to the Mental Health First Aid
England, more than 90 % of people who commit
suicide have a diagnosable mental disorder
1
. The
National Institute of Mental Health statistics shows
that in the United States 26.2 % of the population
suffers from at least one type of mental disorder
2
.
Unfortunately, less than 40 % of people with serious
mental illnesses get access to proper stable treatment.
1
https://mhfaengland.org/mhfa-centre/research-and-
evaluation/mental-health-statistics/
There are several reasons for this number of people
such as financial barriers, many people believe that
they are the best at solving their problems and trust
problems and confidentiality with a psychiatrist.
Monitoring people daily activities can help in
tracking if there is any possibility of developing
depression, anxiety, or reduced physical health.
According to Latham & Locke (2013) goals are
specific aims of the action to achieve a specific
standard or professionalism during a predefined
amount of time. They are the level of competence that
we wish to achieve and create a useful lens through
which we assess our current performance. Goal
setting is the process by which we achieve these
goals. The importance of the goal-setting process
should not go unappreciated as every person's life
relies on selecting an appropriate goal to achieve
(Latham & Locke, 2013; Isakadze et al. 2018).
Clinical and professional health services would
prefer daily monitor of the users' daily progress. Such
a real-time daily process is a challenge. Self-
2
https://www.hopkinsmedicine.org/health/wellness-and-
prevention/mental-health-disorder-statistics
Al-Kandari, M., Al-Halak, R., Hamza, R., Mostafa, R. and Doush, I.
Mental Balance: A Goal-oriented Well-being Mobile Application for Self-monitor ing.
DOI: 10.5220/0010630500003060
In Proceedings of the 5th International Conference on Computer-Human Interaction Research and Applications (CHIRA 2021), pages 109-114
ISBN: 978-989-758-538-8; ISSN: 2184-3244
Copyright
c
2021 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
109
monitoring can be used as an alternative for mental
health care as many patients do not look for
professional support (Burns and Rapee, 2006).
Mobile phones are considered powerful tools to
track users' behaviour and emotional condition (Abu
Doush and Jarrah, 2019; Al-ghurair et al., 2021). This
paper introduces a tool to help users with mental
illness to be aware of their life to achieve mental
balance and general wellbeing. The tool allows users
to set goals on different aspects of their life and rate
their progress every day and write a short journal
about it. The proposed solution is evaluated in terms
of usability using the Mobile Application Rating
Scale (MARS) (Macias et al., 2015; Kim et al. 2018).
In addition, users are asked if the application helped
them in improving their lives. The proposed solution
automatically collects information related to the
user’s physical activity and sleep pattern to see if
these habits are improving which is demonstrates
users' general wellbeing.
The rest of the paper is structured as follows: The
background is presented in Section 2. The
methodology is described in Section 3. Section 4
provides the results and discussions. Finally, the
conclusion and some future directions are drawn in
Section 5.
2 BACKGROUND
According to World Health Organization mental
health is defined as a state of well-being in which
every individual realizes his or her potential, can cope
with the normal stresses of life, can work
productively and fruitfully, and can contribute to the
community (WHO, 2021).
According to Latham & Locke (2013) Goals are
the object or aim of an action, for example, to attain
a specific standard of proficiency, usually within a
specified time limit.” They are the level of
competence that we wish to achieve and create a
useful lens through which we assess our current
performance. Goal setting is the process by which
we achieve these goals. The importance of the goal-
setting process should not go unappreciated as it can
provide meaning for someone’s life and improve
mental health.
According to Gravenhorst et al. (2015) there are
six main uses for mobile phone applications as
medical devices for mental disorder treatment. The
first type is self-reporting in which the patient is
self-reporting. It allows users to input their daily
progress independently. Users can answer questions
that can help in collecting data on behavioural and
cognitive factors like stress, mood, sleep, and daily
activities. The second type is automatic data
sampling as user’s behaviour is a core factor in
mental disorders to track users' progress. This
technique utilizes sensors that calculate the users
surrounding environment. Activity and mobility
data can be tested through the accelerometer and the
location sensors such as GPS. It has been proven that
there is a solid correlation between a mentally ill
patient’s state of her or his illness and social activity.
Being able to connect the daily activities with the
state or illness is a core factor for the treatment. The
third type is behavioural patterns recognition
which combines self-reporting and activity analysis.
It is useful for the psychiatrist to find the correlation
in the data given. Activity recognition is crucial for
the psychiatrist to track users' progress. Behaviour
recognition could identify walking, running,
sleeping, shopping, and attending work. This level
of recognition would be more useful and important
to the psychiatrist to track rather than the low level-
accumulator. The fourth type is data visualization
to track users' progress by using charts. The patient
or psychiatrist would investigate the visualization of
the tracked activity such as sleep, mood, stress, or
physical activity. The fifth type of application is
therapeutic feedback in which psychiatrists can
adjust prescriptions and advise through the designed
platform by the ability to track the user’s daily
progress. The platform allows daily real-time
analysis of the patient, and the psychiatrist would be
able to modify the prescriptions accordingly. For
example, in a case of observing the patient going
from a high-level of depression to a low-level of
depression, modifying the dosage of medicine is
vital. Lastly, the sixth type is communication which
allows direct communication between patient and
psychiatrist. A mobile phone can be used for
supporting remote, real-time communication using
text, video, and images. Several studies have shown
that a simple message from the psychiatrist to a
schizophrenic patient can benefit him/her through
the treatment.
The well-being we all strive to achieve comes
through considering the many aspects of one's life and
how they are connected and how one can improve
each one of these aspects. Goal setting and habit
formation are one of the most important skills one can
learn to achieve their goals in reaching wellbeing and
mental stability. Lent (2019) experiment to see how
does goal setting help in the performance of students.
Students were asked to set goals for their study but
also can include goals for other aspects of life. The
results show that goal setting allowed students to
avoid working too hard and in return lowering their
stress levels and focus on goals that are not related to
their studies. Goal setting can be used to increase life
satisfaction and improve overall well-being.
CHIRA 2021 - 5th International Conference on Computer-Human Interaction Research and Applications
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Goal setting can be better if it is paired with
helpful habits that can help the person in achieving
goals. Habit formation can be improved using
smartphone applications (Stawarz et al., 2015).
According to Stawarz et al. (2015) applications that
contain elements of encouragement through
reminders and game elements through points and
rewards are the best as they made users use them
regularly.
Macias et al. (2015) investigate the engagement
rate of adults using a mobile application to promote
physical and psychiatric wellbeing. A solution is
developed for adults with schizophrenia, major
depression, or bipolar disorder. The results show that
the application encouraged users to engage in healthy
behaviours such as taking a walk for example.
3 PROPOSED SYSTEM
In this paper, a system to help people with mental
illness called Mental Balance is developed. It was
developed and designed after several visits to a
professional mental health clinic in Kuwait. The
recommendation was to add a general well-being
scale (GGWBS) (Gravenhorst et al., 2015). During
the system design, we utilize the recommendations
from the literature (Stawarz et al., 2015; Macias et al.,
2015) to design an efficient solution.
3.1 System Outline
The proposed solution is developed for iOS. The
solution utilizes HealthKit in the iOS SDK
3
to grab
information related to the user’s physical activity and
sleep pattern. It records user data by acquiring user
reviews (self-reporting) about different aspects of
life which are sleep, work, family, health, food, and
money (see Figure 1).
In addition, users would rate their mental state by
answering a questionnaire with a scale from 1 to 10
and by writing a small journal about their feelings.
Users can set goals and set reminders to achieve these
goals. They can also record assessments using journal
writing. The obtained information is then retrieved
and presented as charts (data visualization) to show
users their performance in different aspects and
display educational contents based on users' needs
(e.g., the aspect in life that has low performance). The
solution uses the phone sensor to track users' sleep
patterns and physical activity (automatic data
sampling and behavioral patterns recognition).
3
https://developer.apple.com/documentation/healthkit
This can help us track if the application is improving
these habits and the user's general wellbeing.
Figure 1: Personal goals list.
When we design the solution, we consider the
following choices: first, personalization by collecting
information to profile user's data to tailor the output
on users' needs. Second, a holistic approach by
covering a wide spectrum of health and well-being in
the areas of users' physical, mental, and social well-
being.
As shown in Figure 2, the proposed solution
allows users to record the goal on each life aspect and
then record the commitment level on a scale from 1
to 10 (e.g., record 4 on how the use is committed to
the sleeping goal).
The proposed solution shows the user trends on
his goal progress. Also, it analyses users' data and if
the user had a low level at a certain goal criterion
within a specific timeframe, then it suggests an
educational material with a topic specific to that goal
and an app suggestion that might help the user
improve their progress on that goal as shown in
Figure 4. A demo video of the proposed solution is
presented here
4
.
4
https://www.youtube.com/watch?v=pn1mC47zllU
Mental Balance: A Goal-oriented Well-being Mobile Application for Self-monitoring
111
Figure 2: Daily goals rating.
4 SYSTEM EVALUATION
4.1 Participants and Settings
We asked 3 mental health patients to use the app and
we discussed on the phone which included doing the
Mobile Assessment Rating System and then listening
to their suggestions on how we can improve the
usability of the app and what changes should we add.
The participant's information is presented in Table1.
Table 1: Participant's information.
ID Gender Age Type of mental illness
user-1 M 26 Depression
user-2 M 31
Obsessive-compulsive
disorder (OCD) and
attention deficit
hyperactivity disorder
(ADHD)
user-3 F 25
Generalized anxiety
disorder (GAD)
Figure 3: Resources suggestions based on the user
performance.
4.2 Procedure
The method in which the users are being instructed to
test the app is as follows:
1. The user will install the app manually by
plugging their devices in our development
computer.
2. Users are asked to set goals through a goal-
setting view. Evaluate your progress
through the day in the daily assessment
input view. View the details of the day and
the progress statistics from the stat view.
3. Use the assessment view to evaluate the
depression and anxiety levels.
4. Read the educational content in the
educational content and download
recommended apps from the list.
Due to the unfortunate events of COVID-19, the
rest of the evaluation was done through phone calls.
After the users used the application for 4 weeks, we
called each one of them and sent them a copy of the
MARS questionnaire to evaluate the application
usability. We went through every question and
explained it to the user and recorded the user’s results.
After that, we asked each user if they have any
specific points regarding specific areas in the app
where they would like to be changed and improved.
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4.3 Results and Discussion
The application is tested by the researchers and app
developers to fix any bugs or issues. The users used
the app for 4 weeks and write feedback about their
experience. The information about the study and
electronic consent is required before they use the app.
The evaluation results for the 3 users using
MARS are presented in Figure 4. Note that section A
measures the app engagement, section B measures
functionality, section C measures aesthetics, section
D measures information quality, section E measures
app subjective quality, and section G measures
behavioral changes.
It is worth mentioning that the highest users'
satisfaction was in the part of behavior changing and
information quality which is expected as the app is
meant to improve the lifestyle of the users to enhance
their mental health.
The users presented recommendations to enhance
the app. User-1 recommended adding visual feedback
for actions if possible (e.g., when deleting an item
display an alert, when adding an item display added
successfully). Also, he suggested allowing viewing
more time frames in the charts instead of just the
previous 7 days. Also, user-2 suggested adding a
tutorial on how to use the app when first launching
the app and recommended allowing that the
educational section is to be shared with others. In
addition, he suggested adding a color code for the
score for easier identification of that life aspect state.
Finally, user-3 suggested adding the option to display
the chart on the home screen so progress can be
viewed easily.
These issues mentioned by users have been
addressed in the next version of the app. For instance,
we added colors to determine how good or bad the
user is doing in progress on a certain goal. We used
three color codes green (good), blue (average), and
red (bad) as shown in Figure 5.
Figure 4: MARS score results for the 3 users.
Figure 5: Color indicator.
5 CONCLUSIONS AND FUTURE
WORK
The mobile apps can help in monitoring users and
help to improve their mental health. People check
their mobile phones regularly and this can help them
to get regular feedback which can improve their
mental state.
The developed mobile solution utilizes self-
reporting, data visualization, and behavioral patterns
recognition to provide a holistic approach for tracking
mental health users' progress and to provide
educational recommendations to improve their
mental health. The evaluation results using MARS
show the effectiveness and efficiency of the proposed
solution. Such a solution can help users to overcome
daily challenges and promote their emotional well-
being.
As a future direction, we can automate the
recognition of users' self-reported journals by using a
machine learning method (e.g., IBM API Tone
Mental Balance: A Goal-oriented Well-being Mobile Application for Self-monitoring
113
Analyzer
5
) to detect the tone of the used language
such as joy, fear, sadness, and anger. In addition, we
plan to evaluate the proposed solution on the users
after having the updated version of the solution.
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https://cloud.ibm.com/apidocs/tone-analyzer
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