Automated Evaluation and Narratives in Computer Science Education

Zsigmond Imre, Andrei Zamfirescu, Horia Pop

2020

Abstract

For university level computer science teachers assignment verification and validation uses disproportionate amount of time. This leaves them with little time to help struggling students or for newer teaching techniques. We set out o automate the tedious work, and incorporate instant feedback and narrative gamification mechanics. During our semester long study our solution freed up a lot of time. The result suggest that more research, and more gamification mechanics are warranted.

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Paper Citation


in Harvard Style

Imre Z., Zamfirescu A. and Pop H. (2020). Automated Evaluation and Narratives in Computer Science Education.In Proceedings of the 15th International Conference on Evaluation of Novel Approaches to Software Engineering - Volume 1: ENASE, ISBN 978-989-758-421-3, pages 430-437. DOI: 10.5220/0009415704300437


in Bibtex Style

@conference{enase20,
author={Zsigmond Imre and Andrei Zamfirescu and Horia Pop},
title={Automated Evaluation and Narratives in Computer Science Education},
booktitle={Proceedings of the 15th International Conference on Evaluation of Novel Approaches to Software Engineering - Volume 1: ENASE,},
year={2020},
pages={430-437},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0009415704300437},
isbn={978-989-758-421-3},
}


in EndNote Style

TY - CONF

JO - Proceedings of the 15th International Conference on Evaluation of Novel Approaches to Software Engineering - Volume 1: ENASE,
TI - Automated Evaluation and Narratives in Computer Science Education
SN - 978-989-758-421-3
AU - Imre Z.
AU - Zamfirescu A.
AU - Pop H.
PY - 2020
SP - 430
EP - 437
DO - 10.5220/0009415704300437