This research was carried out in the class XI 
MARKETING OF VOCATIONAL SCHOOL OF 
Medan 7TH SCHOOL, 2018/2019. Which involves 
two classes by giving different treatments to both 
classes. Class XI PM-1 is used as an experimental 
class which is treated with SAVI learning models 
using powtoon animation media and class XI PM-2 
is used as a control class given conventional learning 
model treatment. 
Before the lesson begins, a pre-test is held for the 
two classes which aims to see the students 'initial 
abilities in each class and post-test given to find out 
the students' learning outcomes after being given 
different treatment in both samples. Tests tested in 
class XI PM-3 as many as 25 items in the form of 
multiple choice with four answer choices, the results 
of testing the validity of the test obtained as many as 
20 questions that are declared valid and there are 5 
items that are declared invalid this is due to the 5 
items the problem is not too difficult this is because 
when the 5th power test is no. 5, 10, 16, 21, 23 these 
items have bad criteria or it is said that this problem 
is not good to give to students to measure students' 
ability to obtain learning outcomes of merchandise 
structuring at SMKN 7 Medan Academic Year 
2018-2019 
The results of the pre-test obtained from both 
classes have an average value for the experimental 
class 45.58 with the description of 6 of 34 students 
who passed the KKM score of 70 with a standard 
deviation of 18.65, and the average value for the 
control class. 46.76 with the description of 8 of 34 
students stated to pass the KKM score with a 
standard deviation value of 16.46. So it can be 
concluded that the pre-test results that have been 
tested on both to the class do not have a significant 
difference, this means that before being given 
different treatment to the two classes the students' 
abilities are the same. 
Furthermore, the two classes were given 
different treatments, the experimental class used the 
SAVI learning model using powtoon animation 
media and the control class using conventional 
methods. At the time the researcher conducted 
research in the experimental class, at first 
researchers experienced a little time consuming this 
lesson because the researcher had to give 
understanding to the students how the process of 
learning activities proceeded using the SAVI 
learning model using powtoon animation media. 
During the ongoing learning process students can 
actively participate in learning, although there are 
still some students who still look confused because 
they are not familiar with the learning model applied 
by researchers. For the second day experiment the 
researchers saw students who in the first experiment 
tended to be less active seemed to start enjoying 
both learning well and students were more active 
than previous experiments. 
After being given a different treatment for both 
classes, the experimental class was given the 
treatment of the SAVI learning model using 
powtoon animation media and the control class with 
the conventional model was given, then a post-test 
was conducted to see how students' learning 
outcomes changed. From the research obtained the 
average value of the experimental class 78.97 with 
29 of 34 students stated to pass the KKM score, and 
the average value of the control class was 65.88 with 
14 of 34 students stated to pass the KKM score. 
From the results obtained it is clear that the learnin 
outcomes obtained by students after the treatment is 
given have increased compared to learning outcomes 
before being treated. 
Learning outcomes are a reflection of the level of 
success or achievement of the objectives of the 
learning process that has been carried out which at 
its peak ends with an evaluation, learning is said to 
be successful if the level of knowledge of students 
increases from before, in order to achieve the 
objectives of the learning process, the teacher must 
be able to choose the teaching and learning 
strategies appropriate for use in the teaching and 
learning process. Rusman (2012: 133) argues that 
learning models can be used as a choice pattern, 
meaning that teachers can choose an appropriate and 
efficient learning model to achieve learning goals 
Learning SAVI embraces the flow of modern 
cognitive science which states that the best learning 
involves emotions, the whole body, all senses and all 
the depth and personal breadth, respecting the 
learning styles of other individuals by realizing that 
people learn in different ways. Huda (2014: 284) 
states that "Somatic is meant by Learning By Doing, 
Auditory is meant by Learning By Hearing, Visual is 
meant by Learning By Seeing, Intellectual is meant 
by Learning By Thinking". SAVI is a learning 
model that focuses on the active use of sense devices 
both body activity, listening activities, viewing 
activities, and active activities in the brain whose 
application in the classroom students do not just sit 
still and accept what is conveyed by the teacher, but 
also students participate actively in learning so as to 
provide learning experiences to students. SAVI 
learning model which consists of several elements in 
its application described above so that to be able to 
fulfill the learning elements visually, it would be 
nice if combined with powtoon animation media.