
 
The  student  response  questionnaire  consisted  of  4 
positive statements and 3 negative statements.  86% 
of the students chose positive statements in almost all 
categories and 72% chose negative statements from 
more  than  half  the  categories.  Then  the  overall 
average of the positive response rate of students was 
79% and reached in almost all categories. 
3.2  Discussion 
Student  assessments  in  cognitive,  affective  and 
psychomotor  areas  when  learning  biology  using 
visual  interactive  multimedia  (MIVI)  showed 
improvement. In the cognitive assessment, students 
mean score which was 42.70 before the MIVI lessons 
and  below  the  minimum  completeness  criteria 
became  82.46.  This  supports  the  hypothesis  that 
MIVI  supported  learning  can  improve  student 
learning  outcomes  in  the  topic  of  human  motion 
systems. 
Learning media is everything that functions as an 
intermediary  or  means  or  a  tool  in  conveying  a 
message so that the message to be conveyed can be 
easily  understood  (Rahayu,  2013).  Students  as 
recipients of the  message  will certainly  experience 
difficulties if the material presented has very complex 
abstractions, with interactive  visual  learning media 
students understand the concepts which are conveyed 
visually more easily. This supports a previous study 
that found that learning using audiovisual technology 
will improve learning abilities by 50% without using 
learning media (Munir, 2014). 
Improving  students'  biology  learning  at  the 
secondary level requires simplification of abstraction, 
Siman  and  Pedaste  (2014)  explains  that  a  biology 
curriculum should focus more on the learning process 
that  the  structure  of  learning.  The  3D  concept  of 
visual  interactive  multimedia  (MIVI)  provided  by 
researchers was chosen to be age appropriate so that 
it would be more useful because understanding the 
level of complexity of the corresponding 3D content 
is dependent on the age or level of prior knowledge 
of  the  students  (Siman  and  Pedaste,  2014).  By 
improving student learning outcomes with the use of 
(MIVI)  and providing  a  visual learning  experience  
students'  learning  motivation  will  be  increased  as 
well. The function of learning media is known to be  
a tool that provides visual experience to students in 
order to encourage motivation in learning, clarifying 
and  simplifying  complex  concepts,  and  results  in 
students'  attention  to  learning  will  be  higher  with 
more interesting content (Aina, 2013). 
The affective aspect assessment score of 85 places 
it in the good category. Before learning took place the 
teacher explained several things to be considered by 
students during learning on a powerpoint slide. In the 
field of science education, students may have more 
learning  experience  in  different  learning 
environments  so  influencing  the  attitudes  students 
develop during interactive multimedia learning (Shah 
and  Khan,  2015).  The  learning  environment  was 
arranged in such a way to increase student motivation. 
Initial  learning settings  and  games arrangement on 
interactive multimedia are several factors which will 
improve  students'  attitudes  and  motivation  during 
learning.  Students'  attitudes can  be predicted to  be 
positive  if  the  person  has  mastered  the  material 
(Sudjana, 2014). This can be used as a reference for 
researchers if they see the results of the pre-test that 
has been given at the beginning of learning. 
The  psychomotor  aspects  assessment  had  an 
average score  of 86  (very good  category) with  the 
highest  score  being  94  This  was  made  possible 
because  of  several  factors  including  the  teacher's 
explanation  about  what  would  be  assessed  during 
learning activities so that students understood what to 
do.  The  lowest  score  of  75  might be  due  students 
being  less  serious  in  learning  and  less  precise  in 
answering questions. 
The use of technology in learning makes students 
use  their  hands  when  in  analyzing  available 
multimedia  displays.  Technology  can  change  the 
traditional  learning  process  of  hearing,  seeing  and 
imitating things that come from a teacher or textbook 
(Widayat,  2014).  Using  technology  students  can 
construct  knowledge  with  social  understanding  so 
that the process of collaboration in the group will take 
place well. 
The  student  response  questionnaire  assessment 
showed 86% agreement with the positive statements 
in  almost  all  categories  and  72%  with  negative 
statements  in  more  than  half  the  categories,  the 
overall  average  number  was  79%  in  almost  all 
categories.  Assessment  of  the  results  of  student 
response questionnaires  used values ranging from 0-
100 with interpretation as follows: all: 100, almost 
entirely:  76-99,  more  than  half:  51-75,  half:  50  , 
almost half: 26-49, a small percentage: 1-25, none: 0 
(Meidawati, 2013). Thus the results of the assessment 
of  student  responses  to  learning  with  an  overall 
average of 79% could be said to be more than half. 
Therefore,  the  results  of  student  response 
questionnaires can strengthen the results of the study 
that  show  an  increase  in  learning  outcomes  after 
applying MIVI learning media to the topic of human 
motion systems. 
Based on the results of cognitive, affective, and 
psychomotor data analysis, the use of MIVI learning 
Improve Student Learning Outcomes Through The Use of Interactive Visual Learning Media (MIVI)
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