Social Stories and Token Economy as a Method of Overcoming
Off-task Behavior in Teenager with Autism Spectrum Disorder (ASD)
Adinda Istiqomah and Iwan Wahyu Widayat
Faculty of Psychology, Universitas Airlangga, Surabaya, Indonesia
Keywords: Social Stories, Token Economy, Autism Spectrum Disorder
Abstract: Behavior that is not incompatible with the purpose of learning activities is called inappropriate behavior and
if it appears in the learning activities can be referred to off-task behavior. Off-task behavior has a negative
impact of performance and learning outcomes in school settings. This study aims to determine the
effectiveness of social stories and token economy as a method of overcoming off-task behavior in teenager
with autism spectrum disorder (ASD). Subjects in this study were 18-year-old high school students who
broke up from addict gadgets that it shows off-task behavior in schools. The research design that been used
is single case experiment design. The data collection instrument was conducted with a series of assessments:
observation, interview, CARS checklist, and level of serenity DSM V. The results of assessment show that
subjects have experience off-task behavior, i.e. the subject does not pay attention to the teacher, off task in
the class, non-completion task given at home, and sleep in the classroom during the lessons. The results of
the treatment after giving social stories and token economy on the evaluation of observation and interviews
show that: (1) the subject understanding to expected behavior in the class (2) Improving the subject
attention to learning in class. Based on this research, it is suggested that the method of social stories and
token economy can be one of the medias to reduce the off-task behavior in teenager with autism spectrum
disorder (ASD).
1 INTRODUCTION
Adolescent with autism spectrum disorder (ASD) is
an autistic child who grew into a teenager,
experiencing puberty, and interested in sexuality.
Individuals with special needs including autism also
experienced the development that is not much
different from individuals who are not experiencing
it. They experience similar emotional, physical and
social changes. Limitations possessed by individuals
with autism cause adolescents with autism spectrum
disorder (ASD) often perform negative actions, such
as more irritability and more sensitive (Schwier and
Hingsburger, 2000).
Adolescents with Autism Spectrum Disorders
(ASD) frequently demonstrate off-task behavior in
school settings, which limits their opportunities to
participate in general education settings. Sparzo and
Poteet (1997) identified the off-task behavior in
class such as impulsiveness, in-attention, non-
completion of task, out of seat without permission,
unmotivated to learn, unprepared for class and
disruptive. Alternative treatment the off-task
behavior includes using tactile self-monitoring,
individual work system, token economy and social
stories.
The tactile self-monitoring intervention was
successful in decreasing the number of intervals
spent off-task during three independent work tasks
and resulted in positive gains in the area of self-
management and independence for adolescents with
ASD (Root and Saunders, 2014). Research done by
Root and Saunders (2014) could not be applied in
this research because in the implementation of such
research requires a training period (for the
participant, the classroom staff) and a vibrating
timer was used as the tactile cue to self-monitor. The
other researchers examine the effects of a work
system on the independent work and play skills of
students with autism. Research done by Hume &
Odom (2007) indicated that all students showed
increases in on-task behavior, increases in the
number of tasks completed or play materials
utilized, and reduction of teacher prompts. Research
by Hume and Odom (2007) cannot be applied in this
study because the individual work system requires
34
Istiqomah, A. and Widayat, I.
Social Stories and Token Economy as a Method of Overcoming Off-task Behavior in Teenager with Autism Spectrum Disorder (ASD).
DOI: 10.5220/0008584900340040
In Proceedings of the 3rd International Conference on Psychology in Health, Educational, Social, and Organizational Settings (ICP-HESOS 2018) - Improving Mental Health and Harmony in
Global Community, pages 34-40
ISBN: 978-989-758-435-0
Copyright
c
2020 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
task organization (visually clear information on what
the learning task is about). The setting of this
research is regular education classes typically have a
higher teacher-student ratio which means students
do not receive individual monitoring and encourage
them as often as possible. Smith (2001) added that
social stories provide many benefits as an
intervention in schools that focus on real life
situations. Benefits include the ability to work
individually with a child, ease in the creation and
production of the stories, the focus on immediate
social difficulties, personalization of the teaching of
social skills, their ability to be shared jointly. While
the intervention appeared effective in improving
body and eye contact, staying on the topic, and
disruptive behavior, overall it appeared that the
social stories did not cause the change in the
behavior. That is, the changes in behavior did not
coincide with the presentation and removal of the
story. Cihak et al., (2012) video Social Stories to
specific functions of behaviors increased task-
engagement behaviors in the general education
classroom for all students. In addition, special and
general education teachers, as well as participating
students, reported favorable social acceptability of
the intervention.
The other research used behavior approach to
decrease off-task behavior. It is like what Klimas
and McLaughlin (2007) done, that shows giving
token economy can reduce inappropriate behavior in
the classroom and raise the level of academic
performance. From the results of his research, found
that token economy can improve the completion of
tasks, which means the time required to complete
task is fewer and can reduce inappropriate behavior
in the classroom on children with special need
(Klimas and McLaughlin, 2007). This study uses
social stories and token economy to overcome off-
task behavior in adolescents with autism spectrum
disorder (ASD). Social stories can provide social
information that is easily understood by individuals
with autism spectrum disorder (ASD) in the school
setting. While a token economy to increase desired
behavior in accordance with character of the
participant who liked the reward.
Behavior modification is part of the huge
influence of intervention in social work practice.
One of the techniques commonly used in changing
human behavior based on behaviorism approach is
token economy. The token Economy is a system of
reinforcement for behavior that is managed and
modified, someone must be awarded/granted
reinforcement to increase or decrease the desired
behavior (Garry,1999). Token economy is a form of
behavior modification designed to improve desired
behavior and reduce unwanted behavior with token
usage. Individuals receive the tokens quickly after
demonstrating the desired behavior (Miltenberger,
2001). From some previous opinions, it can be
concluded that token economy is a way of shaping
behavior that utilizes gift exchange for someone who
is willing to perform behavior targeted by the
teacher, so they can improve the desired behavior
and reduce unwanted behavior.
Token economy is one example of extrinsic
reinforcement that makes someone do something to
achieve, that can increase his attention, both from
the level of tenacities and from the level of vigilitate,
the goal is to change the extrinsic motivation into
intrinsic motivation, in this way it is expected that
the desired behavior acquisition can be rewarded for
maintaining new behaviors (Tarbox, Ghezzi,
Wilson, 2006).
Developmental delay, especially intellectual
disability and autism have a history of application
behavior. In fact, children and adults with an
intellectual disability and/or autism was the first
population study gets extensive use of token
economy (Ayllon & Azrin, 1965; O’Leary &
Drabman, 1971 dalam Matson & Boisjoli, 2009).
According to APA (2000), Autistic diagnosis can be
enforced if the child has obstacles in three areas:
social interaction, communication and behavior.
Delays or functional abnormalities in one of these
areas must occur before the age of 3 years (Sattler,
2002). But in 2013, APA reviewed on the area of
barriers experienced by ASD, from three areas
(triadic) into two areas (dyadic), i.e. barriers to
social communication, repetitive behavior and
limited interest.
The social story was designed by Carol Gray for
students with ASD. Social story describes a
situation, abilities, and concepts related to social
cues, perspectives, and general responses (Gray,
1994 cited in Karkhaneh, et al., 2010). The success
of the social story itself is to provide accurate social
information to the child and ensure an easy way that
understood by the child. When children understand a
social situation better, they can learn socially
acceptable ways to interact with others (Herriot &
Wong, 2015). Social story is one of the methods of
intervention that are more focused on improving the
quality of life rather than a decrease in negative
behavior. Social story is one of the methods of
intervention that put more emphasis on the
perspective of students, where in the story provided
instruction to conduct positive and appropriate social
behavior (Crozier and Sileo, 2005). As Iskander and
Social Stories and Token Economy as a Method of Overcoming Off-task Behavior in Teenager with Autism Spectrum Disorder (ASD)
35
Rosales (2013) examines the effectiveness of social
stories and pair it with procedural differential
reinforcement of disruptive behaviors (e.g. arguing
with teachers and friends, non-tasking behaviors,
unwilling to sit in the chair, unwilling to take turns
to speak) of two children at the second grade. The
two children were diagnosed with pervasive
developmental disorder-not otherwise specified and
attention deficit hyperactivity disorder (ADHD). The
results of these studies are effective for reducing
behavioral problems compared to baseline.
In addition to the methods of social stories there
are also methods of behavior modification in the
form of a token economy to improve the appearance
of expected positive behavior and the token
economy that can be given to adolescents who are
undergoing treatment for change expected behavior
(Miltenberger, 2004). Based on this phenomenon
researcher wishes to do research on social stories
and token economy as a method of overcoming off-
task behavior in teenager with autism spectrum
disorder (ASD), that aims to determine the
effectiveness of social stories and token economy as
a method of overcoming off-task behavior in adults
with autism spectrum disorder (ASD).
2 METHOD
2.1 Research Subject
Subjects in this study were 18-year-old adolescents
with autism spectrum disorder (ASD) who behaved
off-task with behavioral characteristics: 1) did not
pay attention to the teacher, 2) exit from the bench,
3) did not do the task, 4) sleep during class hours, 5)
not doing homework. Subjects have academic ability
equivalent to other regular students.
Subject in school settings cannot be used using
gadgets that have an impact on the off-task behavior
in schools. Before that happens, subject still
completion of the task and able to achieve learning
targets.
2.2 Research Design
The study uses single case experiment design. This
research is an experimental research with sample
one single case. This design is used to evaluate the
effect of a treatment or intervention with a single
case. The method of determining subject is use
through a series of observation and interviewing
process. As well as the CARS (childhood autism
rating scale) score checklist 30-35 and level of
serenity DSM V at the level need support.
2.3 Research Procedure
The procedures in this study consist of a) conducting
interviews and observations related to off-duty
behavior in the class, b) conducting the CARS
assessment to determine the severity of ASD
symptoms, c) performing ASD level of serenity
assessments on DSM V to determine the required
support level, d) make a diagnosis of subject matter,
e) provide psycho-education to counselor teachers, f)
provide treatment in the form of social stories and
token economy method, g) monitoring behavior
change through observation technique filled with
teacher, h) conduct final evaluation by comparing
the condition drawn on the behavior who want to
remove and who wants to appear.
2.4 Analysis Techniques
Data analysis technique in this study uses
comparative descriptive analysis method that is
comparing the behavior of subject in the class,
before and after treatment. Data analysis in this
study will compare the off-task behavior become on-
task behavior that would explain in descriptive.
3 RESULT
Treatment that is given on the subject aims to
address the issue of off-task behavior in class.
Before giving the treatment, author determines the
baseline of behavior that belongs to the off task.
Some of these behaviors are not paying attention to
the teacher, out of the seat and borrow a friend's
mobile phone, not doing the task, sleeping during
school hours, and not doing homework.
Based on the assessments results, the subjects
off-task behavior not only appeared in school, but
also appeared at home, subject never did the
homework assignment provided by the teacher. This
is evident from the results of observation and
interviews. In addition, on the results of the
interview and observation, level of Serenity ASD on
DSM V note that off-task behavior occurs due to
lack of support people around in supporting the
subject to complete the task. As it is known that the
subject only lives with his mother, both parents have
divorced a year ago. Subjects are often left in self-
employed rooms while mothers are at work and only
ICP-HESOS 2018 - International Conference on Psychology in Health, Educational, Social, and Organizational Settings
36
do activities with gadgets (such as tabs and laptop)
as well as television.
Therefore, when subject is required to face a new
situation in which he can no longer use the gadget
experiences problems in facing the situation and
raises off-task behavior at school. Off-task behavior
arises because social skill is not well developed,
which is causes problem. The author makes the draft
method of social stories to provide information
about the new social situation, which is provided
instruction to do positive and appropriate social
behavior
Next, the author combines the method of social
stories using behavior modification techniques in the
form of token economy. As for treatment that given
to the subject aims to change the behavior of off-task
into the on-task.
On applying of behavioral modification with this
token economy technique, subjects are expected to
collect tokens (such as stickers, smiley face images)
in accordance with the behavioral targets to be
achieved. The token that subject has collected can be
exchanged for a reward of backing up reinforce
which is something the subject wants.
Table 1: Story Given
Script Title Schedule of
Implementation
Classroom rules 5 Januar
y
2018
Classroom rules 8 Januar
y
2018
Table 2: Off-Task and On-Task Behavior
Off-Task Behavior On-Task Behavior
Establishe
d
Not paying attention
to the teacher, getting out
of the bench, not doing
the task, sleeping during
school hours, and not
doin
g
homewor
k
Pay attention to the
teacher (pay attention to
the words and information
provided by the teacher)
Out of the bench to
see and borrow a friend's
mobile
p
hone
Following the
teachers instructions
Not doing the task Doing the task
(
inde
p
endentl
y)
Sleep during school
hours
Want to follow
teacher direction
Not doing the work
done at home
Record home duty
notes
As for the process implementation after giving
the social stories for two days in a row, then
execution of token economy was carried out for two
weeks with monitoring by each teacher subjects
toward the changes behavior of the subject in the
class.
Based on evaluation results through observation
and interviews after giving treatment in the form of
social stories method and token economy. The
behavior change of subject can be seen in the target
behavior that appears.
Table 3: Details evaluation of subject behavior changes
Target
Behavior
Before
Treatment
Treatment
Week I
Treatment
Week II
T W Th F T W Th F T W Th F
Pay
attention
to the
teache
r
Follow
instruction
by the
teache
r
Doing the
tas
k
Follow
the
teacher
direction
V
record
home duty
notes
- - - - - - -
(T: Tuesday, W: Wednesday, Th: Thursday, F: Friday)
Social Stories and Token Economy as a Method of Overcoming Off-task Behavior in Teenager with Autism Spectrum Disorder (ASD)
37
There are changes in the subjects that not pay
attention to teachers. Subjects start giving attention
to the words and information provided by teachers
who originally only in 10 minutes to 45 minutes
learning hours. Similar with the subject who out of
the seat to see and borrow a friend's mobile phone,
there are change that initial intensity around ten
times become only two times. Subjects are willing to
follow the instruction of teacher, at the beginning
subject refused when teacher asked to write notes of
subject matter and read the reading material of a
chapter section. But, after the treatment, subject
responded to all teacher instructions. As well as
subjects who never answered teachers’ questions
directly, became responsive to all teacher direct
questions. In addition, there are changes in subject
who does not doing the task. Subjects start do all the
tasks independently without any verbal prompting to
completely. Besides that, there are also change in
subject who sleeps during the lesson. Subjects, who
initially slept 2-4 hours of lessons for one day,
became sleepless for 8 hours until the lesson end.
Subject are willing to follow the direction from the
teacher to complete the tasks that are considered
difficult, even they want to follow the teacher
direction to do the questions directly that never be
done before. There are also changes with a subject
who does not do the work done at home. Subject
records the homework assignment and directly does
the homework on the same day.
Token economy can be placed in schools or
elsewhere. Furthermore, this program can be used as
a basic program, with other interventions tailored for
communication, independent living skills, and other
important are added to token economy (Matson and
Boisjoli, 2009). Token economy can improve task
completion with less time to complete and can
reduce inappropriate behavior in class on children
with special needs (Klimas and McLaughlin, 2007).
Thus, token economy has been proven from
experimental results to be flexible and effective
interventions for children with developmental
disabilities and deserves attention by current
practitioners and researchers for evaluation and
further focus.
4 DISCUSSION
Characteristic deficits in social and communication
skills of these students often negatively affect their
academic success. Academic interventions that
better prepare students with ASD to participate in
general education settings are needed to mitigate this
deficit (Knight et al., 2013).
The problem of off-task behavior of subject is
due to the underlying social skills of the subject that
have not developed well so that it is difficult to
adapt to the new social situation. Social skills are
behavior that supports someone to interact positively
with others and the environment. Social skills are
defined as interpersonal response with the definition
of specific operations i.e. makes the child to adapt to
the environment through verbal and non-verbal
communication (Matson, 2007). Merrel and Gimpel
(1998, cited in Matson, 2009) social skills have to do
with academic achievement, psychological
adjustment, coping skills and work. Key academic
and social success for individuals with autism is an
integration and collaboration among all team
members. A strong assessment is needed, IEP
(Individualized Educational Program), and
implementation of an intervention strategy (Crasea,
Vakil and Welton, 2004).
As for the social stories method are given to
provide information about the new social situation
(Gray, 1994 cited in Karkhaneh et al., 2010), when a
child is able to build social relations with the
teachers, then to overcome the emergence of off-task
behavior as the impact of social problems and can
replace it with the expected behavior. In this study
the expected behavior in which the story is provided
instruction to conduct a positive and appropriate
social behavior.
In this study the subject did not pay attention to
the teacher being paying attention to words and
information given teachers, when subjects want to
borrow mobile phones start to obey the instruction
of teachers, start to complete the assignment, sleep
during the lesson to follow the direction of the
teacher, and start doing homework as soon as they
are given by the teacher. In addition, after giving
social stories, the formation of behaviors rose in
behavioral targets followed by token economy to
increase the appearance of expected positive
behavior and token economy that can be given to
adolescence is undergoing treatment to change the
behavior expectations (Miltenberger, 2004).
5 CONCLUSIONS
Based on the results of comparative descriptive
analysis that has been done, it can be concluded that
social stories and token economy are effective as a
method to overcome off-task behavior in teenager
with autism spectrum disorder (ASD). The existence
ICP-HESOS 2018 - International Conference on Psychology in Health, Educational, Social, and Organizational Settings
38
of different behavioral targets before and after
intervention indicates that there is off-task behavior
being an on-task adolescent with autism spectrum
disorder (ASD).
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