Photography Implementation of People’s Traditional Games in the
Village of Simpang Mangga Bandar District Huluan District
Simalungun as the Formation Character Children of the Nations
Hariadi Susilo
1
, Salliyanti
2
and Baharuddin
2
1
Lecturer of Faculty of Humanities, Universitas Sumatera Utara, Jl Universitas No 19 Campus Universitas Sumatera
Utara Medan 20155
2
Lecturer Faculty of Cultural Sciences, Universitas Sumatera Utara, Jl Universitas No. 19 Campus Universitas Sumatera
Utara Medan 2015
Keywords: Photography, Methods, Implementation, and Research Results.
Abstract: Photography means the process or way of producing images or photographs of an object by recording the
reflection of light that is about the object on a light-sensitive medium. The most popular tool is the camera.
Without light, no photo can be made. Research Methods Focus Group Discussion (FGD) was conducted to
obtain information, especially to answer the question under study. In this FGD, there were several discussions
on several groups of students and the community. Each group consists of 5-8 people. This method is useful
for documenting photography with scenario process of traditional game recording drama at research location,
game of people culture which is played by students of Pondok Pesantren School and community in Simpang
Mangga Village Bandar Huluan Subdistrict Simalungun Regency with other supporting element such as
researcher and implementing unit technical record of documentation, then found the existence of eighteen
value of nation character, that is, religiousuis value, honest, tolerance, tolerance, discipline. hard work,
creative, independent, democratic, curiosity, spirit of nationality, sinta homeland, appreciate achievement,
friendly. love peace, love to read, caring environment, social care, responsibility. Cultural empowerment of
local traditions can be applied in schools, families and communities as the development of the nation's
character formers.
1 INTRODUCTION
Photography means the process or way of producing images
or photographs of an object by recording the reflection of
light that is about the object on a light-sensitive medium.
The most popular tool is the camera. Without light, no
photo can be made. Research Methods Focus Group
Discussion (FGD) was conducted to obtain information,
especially to answer the question under study. In this FGD,
there were several discussions on several groups of students
and the community. Each group consists of 5-8 people. This
method is useful for documenting photography with
scenario process of traditional game recording drama at
research location, game of people culture which is played
by students of Pondok Pesantren School and community in
Simpang Mangga Village Bandar Huluan Subdistrict
Simalungun Regency with other supporting element such
as researcher and implementing unit technical record of
documentation, then found the existence of eighteen value
of nation character, that is, religiousuis value, honest,
tolerance, tolerance, discipline. hard work, creative,
independent, democratic, curiosity, spirit of nationality,
sinta homeland, appreciate achievement, friendly. love
peace, love to read, caring environment, social care,
responsibility. Cultural empowerment of local traditions
can be applied in schools, families and communities as the
development of the nation's character formers.
2 PROBLEM FORMULATION
Based on the description of the introduction, then the
formulation of this research problem is as follows: 1)
What is the result of photography and recording of
visual vidio of traditional people's culture game 2)
How to empower the culture of traditional games of
the people forming the character of the nation's
children.
Susilo, H., Salliyanti, . and Baharuddin, .
Photography Implementation of People’s Traditional Games in the Village of Simpang Mangga Bandar District Huluan District Simalungun as the Formation Character Children of the Nations.
DOI: 10.5220/0010068111151120
In Proceedings of the International Conference of Science, Technology, Engineering, Environmental and Ramification Researches (ICOSTEERR 2018) - Research in Industry 4.0, pages
1115-1120
ISBN: 978-989-758-449-7
Copyright
c
2020 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
1115
3 METHOD
3.1 Research Methods
The method of research is documentation of
traditional folk game record photography, followed
by scenario process of drama of traditional game
recording at research location which is played by
students of Pondok Pesantren and community in
Simpang Mangga Village Bandar Huluan Subdistrict
of Simalungun Regency with other supporting
element such as researcher and implementing unit
technical recording documentation.
3.2 Recording of Research Data
Sources
Form of documentation to be recorded as a source of
traditional game data is, (1) Cash ball; (2) Jute Run;
(3) Engrang; (4) Congklak; (5) catfish statue; (6)
Engklek.Selanjutnya recording products every game
of the people are classified to be sorted out, and
grouped including the character formation of the
nation's children what the game is.
4 RESULTS AND DISCUSSION
4.1 The Traditional Game of Kasti
Figure 4.1 Kasti Traditional Games.
The name kasti is not a popular name in Indonesia,
this game may have the same way of playing but the
name of the game is different according to the
understanding people see it. The name game of kasti
is a traditional game mostly played by boys. This
game has no clarity about its history, certainly this
one game is a declining traditional game that is
inherited by the ancestors. Name is also a game that
requires precise throwing and speed dodge.
4.1.1 How to Play
(a) This game is played by at least six people. (b)
Requires ball and lime to create boxes according to
the number of people and each city has one person's
name written. (c) Players play in turns to throw or roll
a ball of cash, if the ball stop in one box then, the
name written on the box becomes a cat. (d) The cat is
in charge of throwing a ball about another player, if
the ball of caution about another player or the cat
polluting nothing about the players will earn points.
(e) If the points have reached the specified limit then
the player will get a penalty, which has been agreed
at the beginning of the game.
2) Character formers
The characters formed in the traditional game of
kasti are (4) discipline, (5) hard work and train focus,
because because to be able to hit the ball of kasti, it
takes regular and serious training, (7) Mandiri
behavior that is not easy depending on others in
complete the tasks in the activity games, (10) The
spirit of nationality of the way of thinking, acting, and
insight that put the interests of the group in the game
above self-interest. (11) The Love of the Homeland
appreciates the way of playing, acting, and doing that
shows loyalty, awareness, and high appreciation of
the physical, social, and cultural environments, (12)
Achievement of attitudes and actions that drive itself
to produce as useful for community and recognize
and honor the accomplishments of others' success.
(13) Friendship / Communicative attention to the
pleasure of speaking, socializing and teamwork, (14)
Loving the words of peace, and the actions that cause
others on the team to feel happy and secure for his
presence in the game 17) Care for Social attitudes and
actions that always want to provide assistance to the
team in need. (18) Tangung Answer a person's
behavior to carry out his duties and obligations, which
he should do, to himself, his group.
4.2 Traditional Games Lari Goni
Figure 4.2 Traditional Games Lari Goni.
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Lari Goni (Balap Karung) is a very popular traditional
game during Indonesia's independence day. The way
to play sack racing is not difficult, the participants
must put the foot up to the waist to the sack, then
collide quickly toward the finish line. Although there
are some people who criticize this game because
dianggapsebagai rah-rah activities, but sack racing is
still a favourite game in the event of independence.
4.2.1 How to Play
(a) Bag the bag with the depth of almost your
stomach. (b) And find the field with a distance of 100
meters. (c) And make its mileage and place to win the
race. (d) All equipment is prepared and arranged in
place (e) Sacks are folded together from one another
(f) Players behind the starting line (g) Whistle
sounded (h) Players run to get sacks and wear them
on feet (i) Players start moving (can jump or step) to
get to the finish line (j) Players should not violate each
other (k) Who quickly reaches the finish line is the
champion
4.2.2 Character Formation
The characters formed in the game called sack racing
are: (2) Behavioural behaviours carried out in an
attempt to make himself / herself a trustworthy person
in a race on himself, action, and work (4) discipline
(5) hard work ( 13) Friendly / Communicative. Hard
work is reflected in the spirit of the players to reach
the finish line as quickly as possible. cohesiveness of
the players while playing and sportsmanship / honest
reflected not only from the attitude of the players who
do not cheat during the game, but also willing to
accept defeat with a graceful chest.
4.3 Engrang Traditional Games
Figure 4.3 Engrang Traditional Games.
The history of traditional games this one is not so well
known by the wider community, because it is in fact
the history of the game is confusing and there is no
clarity. Stones are a game that uses a tool from 2
bamboo sticks, each bamboo measuring 4-5 meters,
with a foothold beneath the bamboo, about 50 cm
from the end of the bamboo.
4.3.1 How to Play
(a) This game uses 1 paired bamboo rod. (b) This
gameplay is played by 2 or more players. (c) How to
play who is fast up to the finish line is the winner. (d)
In playing this game required balance and speed
stepping.
4.3.2 Character Formation
The characters that are formed are: (1) Religious
attitude of self-confidence and behaviour that
obedient calm in performing the game required high
mediation, others (4) discipline and (5) hard work,
because to be able to play this game is required hard
work and high discipline , (6) Creative do something
to generate new ways or results from something done
4.4 Traditional Games of Congkak
Figure 4.4 Traditional Games of Congklak.
Congklak, who does not know this traditional game?
This one game has its own appeal of the available
board shape. In addition, this game will not make you
sweat because you play with sitting and relaxing.
4.4.1 How to Play
(a) This game is played by two players. (b) This game
uses a caulk board and cadaver seed. (c) There are 49
congklak seeds that divide into 14 small holes, each
hole contains 7 congklak seeds. (d) Suitlah to decide
the turn. (e) The first player, handing out the
congklak seeds in his area, choose one of the holes to
hand out his congklak seeds to each small hole, and
one big hole that becomes yours, or your seed
savings. (f) Shares spinning each pass through the
hole fill with 1 congklak seeds. (g) Once seterusnya
Photography Implementation of People’s Traditional Games in the Village of Simpang Mangga Bandar District Huluan District Simalungun
as the Formation Character Children of the Nations
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until the congklak seeds run out, if it is finished then
turn alternately play.
4.4.2 Character Formation
Character formation in the traditional game of
congklak is honesty, because this game relies heavily
on trust.
4.5 Traditional Games of Patok Lele
This one game is a game that became a favourite
game for boys, this game has also been a popular
traditional game of its time. There is no clear history
of this game, which must have existed for a long time
in Indonesia. Now it is rare that even a child may not
play this game. This game uses two bamboo and two
chunks of brick.
Figure 4.5 Traditional Game of Patok Lele.
4.5.1 Rules and How to Play
(a) Shorter wooden sticks are placed over the hole at
the edge of the field and using long wooden rods to
leverage small wooden sticks as far as possible. (b)
When a raised wooden stick is captured by another
player, the player's turn is finished but if it is not hit
or captured by the opponent, the catfish child will be
thrown to the parent (lever) if it is hit, then the turn is
exhausted or replaced with another player. (c) The
player must stand behind the line, the lever wand hits
the short stick by propelling it into its own air. (d)
Short sticks are thrown back by the opponent and the
player must be able to hit the short stick thrown. If the
taxable directly calculated value.(e) The cat patched
child is placed into the hole in the sleeping position
and then strikes with a long stick until it bounces
upwards and is struck as horizontally as possible. (f)
If the hammer can do a perfect shot twice, the value
multiplied by twice. But if the patoker is caught, then
all the resulting score is taken by the opposing
team.(g) If during the game the child of the catfish is
caught, then the opponent is captured by using two
hands can be a value of 10 and when captured by
using one hand obtains a value of 50. (h) The value is
calculated according to the distance between the
fallen litter boy and the initial hole and is measured
with a long stick.
4.5.2 Character Formation
Characters formed in the traditional game of catfish
stakes are, (1) religious training mediates the focus,
because to be able to play catfish, it takes regular and
serious exercise. (10) The spirit of nationality the way
of thinking, acting, and insight that places the
interests of the group above self-interest.
4.6 Traditional Engklek Games
The traditional Engklek game called Sunda manda is
believed to have the original name of 'Zondag
Mandag' which comes from the Dutch language, so
based on its history it is a traditional game of this
crank coming into Indonesia through the Dutch which
in the past colonized Indonesia. It is believed that
during this period of occupation, the traditional
games of the cricket entered Indonesia. Setelah
Indonesia gained independence from the invaders, the
traditional games of kplek persisted in Indonesia and
became increasingly known by the small children of
Indonesia.
Figure 4.6 Engklek Traditional Games
4.6.1 How to Play
(a) The first thing to do before doing the game is to
draw a crank field first. (b) Then the player must do a
hompimpah to determine the order of who walks first.
Hompimpah here must be specified different first the
first path or the last path. But usually in hompimpa
the most different path first and so on. This is done if
the player is more than two people. If two people are
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done suit. (c) To be able to play, every child should
have kereweng / gacuk / buah / which is usually in the
form of fraction of tiles, ceramic floor, or flat stone.
(d) Players must jump by using one leg in each of the
boxes / plots that have been previously described on
the ground. (f) Kereweng / gacuk is thrown into one
of the plots illustrated on the ground, a plot with a
gacuk already on it should not be trodden / occupied
by every player, so players must jump to the next plot
with one foot around the patches. (g) Players are not
allowed to cast kereweng / gacuk to exceed the box
or plot that has been provided. If there is a player who
is make a mistake then the player will be declared
void and replaced with the next player. (h) Players
who complete a lap up at the top of the mountain, pick
up kereweng / crook with their back to the mountain
and close their eyes, should not touch the line as well.
If the player touches the line / drop when taking
kerewengnya then he died and replaced the next
player. (i) If the player succeeds in taking a crock in
the mountain, then he should throw it out of the crank
field. Then the player is cranky in accordance with the
box and ends with the footing on the gang / kereweng
that was thrown earlier. (j) Furthermore, if successful
players go to the stage of looking for rice fields by the
way, menjagling kereweng / sander with palm hand
back and forth as much as 5 times without falling.
This is done in a squat position back to the field of the
knee and is in the crash site that had been thrown.
After successfully menjagling as many as 5 times the
player is still in the same position to throw into the
field of the keklek, if right on one of the fields of the
field then the field becomes a player field. And if the
player fails to repeat from the mountain again. (k) The
player with the most rice paddies is the winner.
4.6.2 Character Formation
The characters formed in this game are the (2) honest
behaviour that is done on the effort to make himself /
herself trustworthy in the game, then (4) the discipline
of action that shows the orderly and obedient
behaviour on various rules and regulations, and (7)
and behaviors that are not easily dependent on others
in completing the crank game, and keeping the
boundaries (17) of the game environment concerned.
5 RESEARCH FINDINGS
Based on the photographic recording as a source of
data on the application of traditional games (1) Cash
Balls; (2) Jute Run; (3) Engrang; (4) Congklak; (5)
catfish statue; (6) Engklek, then found eighteen
character forming children of the nation as follows,
namely, (1) the value of religionuis; (2) honest; (3)
tolerance; (4) tolerance; (4) discipline; (5) hard work;
(6) creative; (7) independent; (8) democratic, (9)
curiosity; (10) the spirit of nationality; (11) love the
homeland; (12) appreciate achievement; (13)
friendly; (14) love peace; (15) likes to read; (16) care
about the environment; (17) social care, and (18)
responsibility, the character formers can be seen in
table 5.1.
Table 5.1 The Eighteen Characters Form found in the Application of Traditional People's Games (TPG).
No
Traditional
People's
Games
Ei
g
hteen character values
1 2 3 4 5 6 7 8 9 10 11 12 1
3
1
4
1
5
1
6
17 18
1. Kasti
x x x xxxxx x x
2. Lari Goni
x x x x
3. Engrang
x x x x
4. Congkla
k
x x x x
5. Patok Lele
x x x
6. Engkle
k
x x x x
Photography Implementation of People’s Traditional Games in the Village of Simpang Mangga Bandar District Huluan District Simalungun
as the Formation Character Children of the Nations
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6 CONCLUSIONS
Based on six photography recordings as a source of
data on the application of traditional games, it found
eighteen formers of the character of the nation's
children in the study area played by the students of
Pondok Pesantren and the community in Simpang
Mangga Village Bandar Huluan Subdistrict of
Simalungun Regency with supporting element of
technical implementation unit of photography
documentation. The results of this study can be used
as a game guide for children of the nation throughout
Indonesia.
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