
 
by Thorpe and Bunker (1986). This Tactical Games 
model was conceived by Griffin  et al.  (1997) with 
more formal instructional model.  
Based on the above opinion it can be concluded 
that the characteristics of the Tactical learning model 
is that the students can solve the problem of playing 
tactics  through  learning  activities  as  in  the  actual 
game.  
The  Tactical  Game  Learning  Model  has 
appropriate characteristics and suitable for improving 
the learning outcomes of students' playing skills so it 
can be as a solution in solving problems in applying 
play tactics.  
Writer willing to know how the results obtained 
by students with high educability motor if they were 
given  the  Tactical  and  Technical  Game  model  to 
improve the outcomes of learning to play hockey, and 
vice  versa  to  students  who  have  low  Motor 
Educability.  Is  it  effective  to  improve  the  learning 
outcomes  by  hockey  if  given  to  both  groups  of 
students, whether high or low Motor Educability, or 
is it more effective if given to groups with only high 
or  low  Motor  Educability,  as  well  as  technical 
learning models. Therefore, the writer wanted to do 
research on "The Effect of Learning Model and Motor 
Educability to Hockey Learning Outcomes". 
2  METHODS 
The  research  was  conducted  in  the  category  of 
experimental study using Factorial Design 2 x 2. 
Table 1: 2x2 Factorial Design for Tactical and Technical 
Learning  Model  and  Motor  Educability  Hockey  Game 
Learning Outcomes. 
Hockey Learning Outcomes (C) 
A total of 20 students were divided into 2 groups, 
10  students  for  the  Tactical  Model  group,  and  10 
students for the Technical Model group. Each group 
consists of 5 students with high Motor educability and 
5  students  with  low  educability  motor.  The  Iowa 
Brace test is used to measure motor educability. GPAI 
is used to measure playing skills and to measure the 
outcomes of learning hockey skills used push tests, 
stopping, dribbling and shooting. 
3  RESULTS AND DISCUSSION 
The  research  is  still on  process so that there  is  no 
significant discovery. Broadly speaking, based on the 
theory  of  experts  and  previous  research  found  the 
discovery as follows: 
3.1  The Influence of Tactical Game 
Models with High Educational 
Motor to the Hockey Game 
Learning Outcomes 
Gray  and  Sproule  (2009)  researched  that  the 
application of tactical learning can improve decision 
making  of  students  in  playing  compared  with 
conventional model.  
Balakrishnan et al. (2011) in his research stated 
that  tactical  learning  approaches  can  improve 
understanding of play and decision making in hand-
ball  learning,  compared  to  control  groups  using 
traditional approaches. Research results from Gray et 
al (2008) stated that tactical learning can improve the 
perception of competence and excitement in learning.    
The  results  of  his  research  mentioned  that  Mc 
Cloy  and  Young  (1954)  Sandhu  (2017)  stated  that 
Motor Educability is the ability to learn motion skills 
quickly and easily so there is a relationship between 
students' ability to learn new motion with the motor 
educability level of the students.  
Based on all the theoretical research and reviews 
above, it can be assumed that a tactical game model 
with high educational motor can improve the learning 
outcomes of playing skills. 
3.2  Interaction of Learning Model with 
Motor Educability to Hockey Game 
Learning Outcomes 
Harrison  et  al  (2004)  researched  the  Effects  of 
Tactical and Technical Model on improving students' 
playing ability, self efficacy and student perception in 
volleyball. The results of his research mentioned that 
neither the models  is  superior. Memmert and Roth 
(2008) researched the effects of several approaches in 
practice on team games to improve tactical creativity. 
135  seventh  graders  involved  in  sports  handball, 
soccer and hockey as sample. 
Based on all of the above expert opinions, writer 
assumes that both the Tactical and Technical Game 
Learning  Model  both  can  improve  the  learning 
outcomes of hockey games. 
The Effects of Learning Model and Motor Educability to Improve Learning Outcomes of Hockey Game
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