
 
 
Suggestion of Motion Velocity/Acceleration Curved Surface 
Kaoru Mitsuhashi
1
, Mizuho Nakamura
1
, Masanobu Chiba
1
 and Hiroshi Hashimoto
2
 
1
Mechanical Maintenace and Safety Engineering Unit, Polytechnic University of Japan, Kodaira, Tokyo, Japan 
2
Master Program of Innovation for Design and Engineering, Advanced Institute of Industrial Technology, Tokyo, Japan 
 
Keywords:  Skill  Level,  Microsoft  Kinect,  Motion  Curved  Surface, Velocity/Acceleration  Visualization,  RGB Color 
Gradation, Experts and Beginners.  
Abstract:  The skill teaching/succession method is not quantitative but qualitative, which is abstract oral or gesture 
expression.  Quantitative  teaching  is  difficult  for  teacher/instructor.  In  previous  research,  Expert  and 
beginner perform the sports and entertainment motion, and the character of the  motion curved surface is 
analysed using Microsoft Kinect (RGBD camera). The  character is the maximum curvature and surface 
area.  However,  the  usage  of  characters  is  uncertain.  In  this  research,  we  investigate  the  correlation  of 
maximum curvature and surface area from motion curved surface in before and after training. Therefore, we 
visualize the different correlation of experts and beginners from the characters and the transition of the skill 
training. 
1  INTRODUCTION 
Motion  training  of  sports,  art,  and  engineering  is 
difficult quantitatively, because it is almost trial-and-
error. Adjustment of force (pressure) or velocity for 
motion skill is necessary, but the method of teaching 
for skill is almost oral (onomatopoeia or metaphor) 
or watching the movie, they are qualitative (Fujino, 
Inoue,  Kikkawa,  etc.,  2005).  For  example,  the 
qualitative  teaching  of  force  (pressure)  adjustment 
and  muscle  tone for  motion  seems to  be  effective, 
because the nuance of complicated motion is able to 
be  expressed  easily  and  is  impressed  strongly. 
However,  the  qualitative  expression  method 
(teaching) is vague, and the instructor can’t make the 
learner  (beginner)  to  copy  the  expert  motion 
perfectly (Taki, Hasegawa, Fukumura, 1996). Then, 
the  quantitative  teaching  is  also  necessary.  The 
adjusting velocity/force or muscle tone is measured 
or  analyzed  using  acceleration  sensor  or  myogenic 
potential  sensor,  but  the  measurement  using  the 
sensor  can  only  analyze  the  local  motion.  The 
showing  local  motion  analysis  is  difficult  to 
understand the expert motion intuitively or visually. 
On  the  other  hand,  only  using  image  processing 
seems to be difficult to measure or analyze.  
In  previous  research,  we  suggest  the  “Motion 
Curve  Surface”,  it  is  expressed  by  human  joint 
positions  and  times  using  Microsoft  Kinect.  We 
evaluate the user motion by its curvature. Firstly, we 
visualize a physical motion (human joint trajectory) 
using  the  motion  curved  surface,  and  extract  the 
difference  between  beginners  and  experts 
(Mitsuhashi,  Ohyama,  and  Hashimoto,  2014), 
(Suneya,  Kutsuna,  and  Mitsuhashi,  etc.,  2014). 
Therefore,  we  can  evaluate  technical  skill 
quantitatively, and suggest the skill teaching method 
for  expert  instructors.  Secondly,  we  compose  the 
motion  curved  surfaces  made  from  the  multiple 
Kinect view, so as to track the whole joint motion in 
more  detail,  and  confirm  the  validity  of  skill 
succession by watching skeleton motion movie and 
curved  surface  (Mitsuhashi,  Ohyama,  and 
Hashimoto,  2015).  Thirdly,  we  investigate  the 
correlation  of  character  from  the  many  motion 
curved  surfaces.  The  character  of  motion  curved 
surface is maximum curvature and surface area. By 
means  of  expressing  the  diagram  of  the  motion 
curved surface character, the different and tendency 
of experts and beginners is extracted. After then, we 
investigate the transition of training effectiveness for 
beginners  from  correlation  diagram  (Mitsuhashi, 
Ohyama,  and  Hashimoto,  2016). However,  we can 
only clarify the human motion trajectory, but are not 
clarifying the timing, rhythm, and force (pressure). 
They are necessary to achieve of expert motion. In 
addition,  expert  instructors  can  teach  the  skill 
motion easily, because they can teach skill important 
Mitsuhashi, K., Nakamura, M., Chiba, M. and Hashimoto, H.
Suggestion of Motion Velocity/Acceleration Curved Surface.
DOI: 10.5220/0006477304890493
In Proceedings of the 14th International Conference on Informatics in Control, Automation and Robotics (ICINCO 2017) - Volume 2, pages 489-493
ISBN: Not Available
Copyright © 2017 by SCITEPRESS – Science and Technology Publications, Lda. All rights reserved
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