appealing at graphic and interface level. The same 
issue was faced for the Canto a Tenore game: the 
game needed ad hoc drawn assets (the main character, 
the Sardinian village, etc.) not allowing us to use just 
the ones already available on the Unity website. 
Therefore, as said above, the small developers’ group 
put a consistent effort into preparing the 3D and 2D 
assets with the limited resources available. This effort 
resulted in fairly good quality characters and 
environments that of course don’t reach the level a 
player can find in a commercial game but were 
considered satisfactory. 
5  CONCLUSIONS 
Several authors have clearly stated that digital games, 
and in particular SG, per se present important 
advantages that make them useful tools in the specific 
field of CH. As highlighted by Mortara et al. (2014) 
and Bontchev (2015), in recent years, the 
development of games also in the area of ICH has 
been increasing; this may certainly be due to the 
advances at technological level. In this contribution, 
the process of design and development of an SG for 
ICH education was presented. This game appears to 
be innovative in the genre, because it is oriented to 
teaching about a specific cultural expression and not 
languages or traditions. In the paper particular 
attention has been paid to the guidelines followed to 
produce a sound product at educational level and, at 
the same time, to provide the user with a playful 
experience. Following these guidelines faced the 
design group with several challenges that were briefly 
discussed.  
Future research would be of course advisable in 
the field, so as to exploit the potential of games to 
develop meaningful applications, especially in the 
area of Intangible Heritage. 
ACKNOWLEDGEMENTS 
This work is funded by the European Commission by 
the i-Treasures project (Intangible Treasures -  
Capturing the Intangible Cultural Heritage and 
Learning the Rare Know-How of Living Human 
Treasures FP7 – ICT – 2011 – 9 – 600 – 676 – i-
Treasures). It is an Integrated Project (IP) of the 
European Union’s 7
th
 Framework Programme ‘ICT 
for Access to Cultural Resources’ 
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