
 
5.1  The Biomimetic Question 
Clearly we could build synthetic systems (robots 
etc.) that mimic the smooth straight trajectories 
made by humans simply because they look like 
human movements. This is aesthetic biomimicry. 
Incorporating minimum jerk (MJ) trajectories in 
robots is probably as example of this kind of 
mimicry. It could be argued that smoothness is 
useful in reducing wear-and-tear, but there are much 
smoother trajectories than MJ (Harris, 2004). One 
would need to trade-off the cost of wear-and-tear 
against poor dynamic performance. In any case, 
human movements are not MJ, and are much better 
described by minimum variance (MV) trajectories in 
which PN inaccuracies are optimally traded against 
duration. MJ trajectories are just a limiting case of 
MV trajectories for brief durations. But copying 
human trajectories, albeit more precisely with MV 
profiles, is still aesthetic mimicry unless PN exists in 
the synthetic system.  
In contrast to aesthetic mimicry, functional 
biomimetics copies the control objective of human 
movement and incorporates it into the constraints in 
the synthetic system. For example if the control 
signal in a synthetic system were perturbed by 
stationary additive Gaussian noise, making an 
accurate and rapid movement would probably be 
achieved by a bang-bang control solution. It only 
makes sense to incorporate an MV controller if the 
synthetic control signal is perturbed by PN, which in 
our experience, is not common in conventional 
engineered systems. One could, of course, introduce 
PN deliberately, but this would just be aesthetic 
mimicry. 
5.2  The Neuromorphic Approach 
Building synthetic systems with artificial neurons is 
a fundamentally different proposition. 
Neuromorphic technology can now produce silicon 
neurons with thresholds and stochastic spike trains. 
When configured optimally for movement control, 
they should produce PN because, as we have shown 
here, PN emerges at the output of the optimal 
channel (at least for binary channels). For robots 
built on this technology, MV trajectories would be 
an optimal solution for speed and accuracy. This is 
functional rather than aesthetic biomimetics.  
But, why should synthetic systems employ 
artificial neurons? Is this not just another level of 
aesthetic mimicry? We suggest that the 
neuromorphic argument runs deeper. Over eons, 
biological functions and
 structures have improved 
survival through natural selection. Optimal solutions 
to problems emerge (without mathematical premise) 
that are not obvious to us, and not even achievable 
with current technology. In the case of neural 
systems, it is only by building them 
neuromorphically, that we can discover these 
solutions.  
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