
 
from the specified datasources, merge it with the 
layout nodes and finally translate to final 
presentation.  
Whenever there is new content and there are no 
layout changes, the system just re-parses the layout, 
fetches any new content and produces new 
presentation material. On the other hand, if a content 
editor wants to change the layout of a content unit 
she only needs to alter the XML layout instance file. 
This XML layout strategy has been applied 
successfully in dozens of sites at the CCRTV (the 
Catalan Government media corporation), several 
iTV applications, Flash RIA deployments and many 
other systems (including Microsoft’s Media Center 
PCs). To provide a specific example application, the 
3xl.net Flash-based site (CCRTVi, 2005) uses a 
generic XML layout language to present Flash-based 
content on the fly. The approach described in this 
section compares to other XML-based technologies 
of the next section in its emphasis on simplicity 
whilst maintaining generality. It is not the aim of 
this document to invalidate other approaches, 
instead, a valid working strategy is presented, along 
with some future relevant enhancements that can be 
useful to XML architecture designers. It should be 
noted that a helpful aid in any future improvements 
of this strategy would be the patterns described by 
Vogel & Zdun (2002), specially the “content format 
template” (pp. 216-219). 
3 OTHER XML PRESENTATION 
LANGUAGE EXAMPLES 
Zdun (2002) describes the technique of using XML 
presentation languages and captures the spirit of 
mapping XML languages to presentation details 
(with a big focus on simplicity). Besides that generic 
approach, there exist many implementations sporting 
a ‘one size fits all’ approach: mapping from a single 
XML layout language to one or many presentation 
technologies. The XSWT Eclipse plug-in (Dorme, 
2005) is particularly well structured and defines an 
XML language targeting SWT (IBM’s Java 
Standard Widget Toolkit). Another well-known 
single-mapping implementation is the cross-platform 
Mozilla XPToolkit (mozilla.org, 2005), aiming to 
“make UIs as easy to build as web pages”.   
All these single XML language technologies 
mainly focus on interactive application UI design 
(though related to the general philosophy described 
by Zdun) and do not try to target a wide range of 
presentation technologies. In contrast, the UIML 
effort tries to solve the problem in a generic way to 
allow for multi-channel publishing. However, UIML 
has proven too generic in many scenarios (Ali, 
Pérez-Quiñones, Abrams & Shell, 2002) as “the 
generic vocabulary is not sufficient to build 
interfaces for widely varying platforms” and the 
authors propose “a multi-step process” to make 
UIML more practical, acknowledging the fact that 
“differences between display layouts were found to 
be too significant to simply create one UIML file for 
one particular platform”. Problems such as these 
have steered the approach described in section 2 and 
further in section 5 towards a simpler and arguably 
more practical model. Finally, there are other 
‘competing’ generic model-based proposals that also 
tackle the original UI design issue and try to avoid 
the UIML problems, for a good example see the 
USer Interface eXtensible Markup Language 
(Limbourg, Vanderdonckt, Michotte, Bouillon & 
López-Jaquero, 2005). 
4  COMMON DESIGN PITFALLS 
Using XML layout languages to provide 
presentation has some known implementation risks: 
• The XML-to-GUI mapping is built into the 
publishing engine and is not very resilient to 
presentation changes. Major presentation 
modifications usually require code and 
implementation tweaks in the publishing engine. 
• XSLT templates are a common technology used 
to implement translation from XML to presentation 
(such as XHTML pages). Even though XSLT is 
perfectly adequate for XML document translation 
(e.g. from template units to final XHTML page 
files), the translation logic can become entangled 
and dispersed in many XSLT files. 
• Even though ad-hoc XML presentation 
languages are usually fairly simple from a technical-
savvy user’s point of view, content editors and 
journalists can have problems editing XML files, 
leading to verification problems, lost productivity 
and error-prone publication. Even though well-
known XML-validation editing tools do exist, they 
are usually tailored to programmers and not suited 
for end-user usage. 
• A common approach to solve the difficulties 
that content editors have in editing the XML 
presentation instances is to build a custom XML 
layout editor. In this case, there is a significant risk 
of having the XML-presentation mapping embedded 
in the editor application code. This is like having the 
mapping embedded in the publishing engine, the 
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