Authors:
Britt Lonneville
;
Cornelis Stal
;
Berdien De Roo
;
Alain De Wulf
and
Philippe De Maeyer
Affiliation:
Ghent University, Belgium
Keyword(s):
3D GIS, Geometric Primitive, Computational Geometry, Point, Surface, Solid.
Related
Ontology
Subjects/Areas/Topics:
Computational Geometry
;
Computer Vision, Visualization and Computer Graphics
;
Image Formation and Preprocessing
Abstract:
Acquisition techniques such as photo modelling, using SfM-MVS algorithms, are being applied increasingly in several fields of research and render highly realistic and accurate 3D models. Nowadays, these 3D models are mainly deployed for documentation purposes. As these data generally encompass spatial data, the development of a 3D GIS would allow researchers to use these 3D models to their full extent. Such a GIS would allow a more elaborate analysis of these 3D models and thus support the comprehension of the objects that the features in the model represent. One of the first issues that has to be tackled in order to make the resulting 3D models compatible for implementation in a 3D GIS is the choice of a certain geometric primitive to spatially represent the input data. The chosen geometric primitive will not only influence the visualisation of the data, but also the way in which the data can be stored, exchanged, manipulated, queried and understood. Geometric primitives can be one-
, two- and three-dimensional. By adding an extra dimension, the complexity of the data increases, but the user is allowed to understand the original situation more intuitively. This research paper tries to give an initial analysis of 1D, 2D and 3D primitives in the framework of the integration of SfM-MVS based 3D models in a 3D GIS.
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