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Authors: Yu Wei Tan ; Nicholas Chua ; Clarence Koh and Anand Bhojan

Affiliation: School of Computing, National University of Singapore, Singapore

Keyword(s): Real-time, Signed Distance Field, Jump Flooding, Ray Tracing, Soft Shadow, Rendering, Games.

Abstract: Signed distance fields (SDFs) are a form of surface representation widely used in computer graphics, having applications in rendering, collision detection and modelling. In interactive media such as games, high- resolution SDFs are commonly produced offline and subsequently loaded into the application, representing rigid meshes only. This work develops a novel technique that combines jump flooding and ray tracing to generate approximate SDFs in real-time. Our approach can produce relatively accurate scene representation for rendering soft shadows while maintaining interactive frame rates. We extend our previous work with details on the design and implementation as well as visual quality and performance evaluation of the technique.

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Paper citation in several formats:
Tan, Y.; Chua, N.; Koh, C. and Bhojan, A. (2022). RTSDF: Real-time Signed Distance Fields for Soft Shadow Approximation in Games. In Proceedings of the 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2022) - GRAPP; ISBN 978-989-758-555-5; ISSN 2184-4321, SciTePress, pages 302-309. DOI: 10.5220/0010996200003124

@conference{grapp22,
author={Yu Wei Tan. and Nicholas Chua. and Clarence Koh. and Anand Bhojan.},
title={RTSDF: Real-time Signed Distance Fields for Soft Shadow Approximation in Games},
booktitle={Proceedings of the 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2022) - GRAPP},
year={2022},
pages={302-309},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0010996200003124},
isbn={978-989-758-555-5},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2022) - GRAPP
TI - RTSDF: Real-time Signed Distance Fields for Soft Shadow Approximation in Games
SN - 978-989-758-555-5
IS - 2184-4321
AU - Tan, Y.
AU - Chua, N.
AU - Koh, C.
AU - Bhojan, A.
PY - 2022
SP - 302
EP - 309
DO - 10.5220/0010996200003124
PB - SciTePress