loading
Papers

Research.Publish.Connect.

Paper

Paper Unlock

Authors: Anastasiia Beznosyk ; Chris Raymaekers ; Karin Coninx ; Peter Quax and Wim Lamotte

Affiliation: Hasselt University — tUL — IBBT, Belgium

ISBN: 978-989-674-026-9

Keyword(s): Collaborative virtual environments, 3D manipulation, Input devices.

Related Ontology Subjects/Areas/Topics: Augmented, Mixed and Virtual Environments ; Computer Vision, Visualization and Computer Graphics ; Interactive Environments

Abstract: As collaborative virtual environments (CVEs) are becoming more popular for both entertainment and professional activities, it is important to know which factors influence the collaboration between participants. This paper investigates two aspects of interaction in the context of collaboration between two users. A puzzle-solving task in a basic interactive virtual environment was used as a case study. The influence of voice communication was assessed in a user experiment. Furthermore, as different I/O devices can be used with this kind of applications, the fact whether both participants are using the same device or not, was also checked. From this study, we can conclude that the inclusion of voice communication is important when working on the same task in a CVE, since this allows the participants to explicitly divide the work. On the other hand, the usage of the same kind of device by both users does not significantly influence the collaboration. The availability of different device s shows not to be a problem for the acceptance of CVEs, and therefore it is not necessary to impose a certain device, which is obviously preferable, especially when dealing with home users. (More)

PDF ImageFull Text

Download
CC BY-NC-ND 4.0

Sign In Guest: Register as new SciTePress user now for free.

Sign In SciTePress user: please login.

PDF ImageMy Papers

You are not signed in, therefore limits apply to your IP address 3.92.92.168

In the current month:
Recent papers: 100 available of 100 total
2+ years older papers: 200 available of 200 total

Paper citation in several formats:
Beznosyk A.; Raymaekers C.; Coninx K.; Quax P.; Lamotte W. and (2010). INVESTIGATING THE INFLUENCE OF COMMUNICATION AND INPUT DEVICES ON COLLABORATION IN VIRTUAL ENVIRONMENTS.In Proceedings of the International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2010) ISBN 978-989-674-026-9, pages 341-346. DOI: 10.5220/0002822403410346

@conference{grapp10,
author={Anastasiia Beznosyk and Chris Raymaekers and Karin Coninx and Peter Quax and Wim Lamotte},
title={INVESTIGATING THE INFLUENCE OF COMMUNICATION AND INPUT DEVICES ON COLLABORATION IN VIRTUAL ENVIRONMENTS},
booktitle={Proceedings of the International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2010)},
year={2010},
pages={341-346},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0002822403410346},
isbn={978-989-674-026-9},
}

TY - CONF

JO - Proceedings of the International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2010)
TI - INVESTIGATING THE INFLUENCE OF COMMUNICATION AND INPUT DEVICES ON COLLABORATION IN VIRTUAL ENVIRONMENTS
SN - 978-989-674-026-9
AU - Beznosyk, A.
AU - Raymaekers, C.
AU - Coninx, K.
AU - Quax, P.
AU - Lamotte, W.
PY - 2010
SP - 341
EP - 346
DO - 10.5220/0002822403410346

Login or register to post comments.

Comments on this Paper: Be the first to review this paper.