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Authors: M. Opmeer ; E. Dias ; B. de Vogel ; L. Tangerman and H. J. Scholten

Affiliation: Vrije Universiteit Amsterdam, Netherlands

ISBN: 978-989-758-291-2

Keyword(s): Digital Game-Based Learning, Sustainable Patial Planning, Minecraft, Expectations, Experiences.

Abstract: In this article, we have assessed the educational affordances of Minecraft to teach school children about sustainable spatial planning. Specifically, we carefully examined the expectations and experiences of the learners and the teachers of this digital game as an educational tool for spatial planning purposes. The results of this explorative study confirm the educational potential of Minecraft. However, connection problems and digital vandalism (‘griefing’) by other players may seriously hinder the learning process. Moreover, it is advised to start with traditional design materials (e.g., paper and pencil) before working in Minecraft, as learners may find it restricting to be able to build with rectangular blocks only.

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Paper citation in several formats:
Opmeer, M.; Dias, E.; de Vogel, B.; Tangerman, L. and Scholten, H. (2018). Minecraft in Support of Teaching Sustainable Spatial Planning in Secondary Education - Lessons Learned from the Marker Wadden-Project.In Proceedings of the 10th International Conference on Computer Supported Education - Volume 1: CSEDU, ISBN 978-989-758-291-2, pages 316-321. DOI: 10.5220/0006764403160321

@conference{csedu18,
author={M. Opmeer. and E. Dias. and B. de Vogel. and L. Tangerman. and H. J. Scholten.},
title={Minecraft in Support of Teaching Sustainable Spatial Planning in Secondary Education - Lessons Learned from the Marker Wadden-Project},
booktitle={Proceedings of the 10th International Conference on Computer Supported Education - Volume 1: CSEDU,},
year={2018},
pages={316-321},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006764403160321},
isbn={978-989-758-291-2},
}

TY - CONF

JO - Proceedings of the 10th International Conference on Computer Supported Education - Volume 1: CSEDU,
TI - Minecraft in Support of Teaching Sustainable Spatial Planning in Secondary Education - Lessons Learned from the Marker Wadden-Project
SN - 978-989-758-291-2
AU - Opmeer, M.
AU - Dias, E.
AU - de Vogel, B.
AU - Tangerman, L.
AU - Scholten, H.
PY - 2018
SP - 316
EP - 321
DO - 10.5220/0006764403160321

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