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Authors: Guillermo Jiménez-Díaz 1 ; Héctor D. Menéndez 2 ; David Camacho 2 and Pedro A. González-Calero 1

Affiliations: 1 Complutense University of Madrid, Spain ; 2 Universidad Autónoma de Madrid, Spain

Keyword(s): Videogames, Clustering.

Related Ontology Subjects/Areas/Topics: Artificial Intelligence ; Biomedical Engineering ; Biomedical Signal Processing ; Computational Intelligence ; Data Manipulation ; Data Mining ; Databases and Information Systems Integration ; Enterprise Information Systems ; Evolutionary Computing ; Health Engineering and Technology Applications ; Human-Computer Interaction ; Knowledge Discovery and Information Retrieval ; Knowledge-Based Systems ; Machine Learning ; Methodologies and Methods ; Neurocomputing ; Neurotechnology, Electronics and Informatics ; Pattern Recognition ; Physiological Computing Systems ; Sensor Networks ; Signal Processing ; Soft Computing ; Symbolic Systems

Abstract: A wide range of modern videogames involves a number of players collaborating to obtain a common goal. The way the players are teamed up is usually based on a measure of performance that makes players with a similar level of performance play together. We propose a novel technique based on clustering over observed behaviour in the game that seeks to exploit the particular way of playing of every player to find other players with a gameplay such that in combination will constitute a good team, in a similar way to a human coach. This paper describes the preliminary results using these techniques for the characterization of player and team behaviours. Experiments are performed in the domain of Soccerbots.

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Paper citation in several formats:
Jiménez-Díaz, G.; D. Menéndez, H.; Camacho, D. and A. González-Calero, P. (2011). PREDICTING PERFORMANCE IN TEAM GAMES - The Automatic Coach. In Proceedings of the 3rd International Conference on Agents and Artificial Intelligence - Volume 2: ICAART; ISBN 978-989-8425-40-9; ISSN 2184-433X, SciTePress, pages 401-406. DOI: 10.5220/0003185104010406

@conference{icaart11,
author={Guillermo Jiménez{-}Díaz. and Héctor {D. Menéndez}. and David Camacho. and Pedro {A. González{-}Calero}.},
title={PREDICTING PERFORMANCE IN TEAM GAMES - The Automatic Coach},
booktitle={Proceedings of the 3rd International Conference on Agents and Artificial Intelligence - Volume 2: ICAART},
year={2011},
pages={401-406},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0003185104010406},
isbn={978-989-8425-40-9},
issn={2184-433X},
}

TY - CONF

JO - Proceedings of the 3rd International Conference on Agents and Artificial Intelligence - Volume 2: ICAART
TI - PREDICTING PERFORMANCE IN TEAM GAMES - The Automatic Coach
SN - 978-989-8425-40-9
IS - 2184-433X
AU - Jiménez-Díaz, G.
AU - D. Menéndez, H.
AU - Camacho, D.
AU - A. González-Calero, P.
PY - 2011
SP - 401
EP - 406
DO - 10.5220/0003185104010406
PB - SciTePress