Authors:
Valentina Centola
1
and
Francesco Orciuoli
2
Affiliations:
1
Istituto Comprensivo Gonzaga, Italy
;
2
University of Salerno, Italy
Keyword(s):
Intelligent Tutoring Systems, Game-based Learning, Storytelling, Ontologies.
Related
Ontology
Subjects/Areas/Topics:
Artificial Intelligence and Decision Support Systems
;
Computer-Supported Education
;
Domain Applications and Case Studies
;
e-Learning
;
Enterprise Information Systems
;
Information Technologies Supporting Learning
;
Intelligent Learning and Teaching Systems
;
Intelligent Tutoring Systems
;
Mobile Information Systems
;
Mobile Learning
;
Ubiquitous Learning
;
Web Information Systems and Technologies
Abstract:
This work proposes the definition of a tool supporting the transition of children from kindergarten to primary school and, as a side effect, the development of problem solving and digital competences. The tool has been defined, by means of an ontology-driven approach, as an Intelligent Tutoring System (ITS) integrated to a structured game-based educational environment and provides benefits for both teachers and children. The definition of a novel ontology, namely ITSEGO, providing a model (generally applicable in different learning contexts) to build Game-based ITS and, the design of a concrete Game-based ITS for supporting the aforementioned transition are the main results of this work.