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Authors: Natalia Padilla-Zea 1 ; Francisco L. Gutiérrez Vela 1 ; Nuria Medina-Medina 1 and Carina González 2

Affiliations: 1 University of Granada, Spain ; 2 University of La Laguna, Spain

Keyword(s): educational video games, EVG design

Abstract: Teachers usually have problems to find games properly designed to teach their subjects since the ones included in textbooks are not fun enough to catch the students’ attention. They would like those games to be as fun as the ones which students play at home. The main problem is that designing an educational game is complex and people with different goals are involved. In order to allow teachers to participate in the educational video games design process more easily, we here present an approach with which teachers are able to describe the contents they want to include in the game. This educational contents organization eases the latter design of video games’ challenges and allows relating both levels in order to obtain an approximate mark of the learning achieved.

CC BY-NC-ND 4.0

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Paper citation in several formats:
Padilla-Zea, N.; L. Gutiérrez Vela, F.; Medina-Medina, N. and González, C. (2013). Involving Teachers in the Educational Video Games Design Process. In Proceedings of the 2nd International Workshop on Interaction Design in Educational Environments (ICEIS 2013) - IDEE; ISBN 978-989-8565-65-5, SciTePress, pages 152-157. DOI: 10.5220/0004604401520157

@conference{idee13,
author={Natalia Padilla{-}Zea. and Francisco {L. Gutiérrez Vela}. and Nuria Medina{-}Medina. and Carina González.},
title={Involving Teachers in the Educational Video Games Design Process},
booktitle={Proceedings of the 2nd International Workshop on Interaction Design in Educational Environments (ICEIS 2013) - IDEE},
year={2013},
pages={152-157},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0004604401520157},
isbn={978-989-8565-65-5},
}

TY - CONF

JO - Proceedings of the 2nd International Workshop on Interaction Design in Educational Environments (ICEIS 2013) - IDEE
TI - Involving Teachers in the Educational Video Games Design Process
SN - 978-989-8565-65-5
AU - Padilla-Zea, N.
AU - L. Gutiérrez Vela, F.
AU - Medina-Medina, N.
AU - González, C.
PY - 2013
SP - 152
EP - 157
DO - 10.5220/0004604401520157
PB - SciTePress