Authors:
Melanie Pohl
and
Dirk Feldmann
Affiliation:
Fraunhofer IOSB, Germany
Keyword(s):
Point Set, Outline, Boundary, Hull, Concave, Building, Footprint, Dominant Direction, Preference Angles.
Related
Ontology
Subjects/Areas/Topics:
Computer Vision, Visualization and Computer Graphics
;
Fundamental Methods and Algorithms
;
Geometric Computing
;
Geometry and Modeling
;
Modeling and Algorithms
;
Scene and Object Modeling
Abstract:
Representing the shape of finite point sets in 2D by simple polygons becomes a challenge if the resulting
outline needs to be non-convex and straight with only few, distinct edges and angles. Such outlines are usually
sought in order to border point sets that originate from man-made objects, e.g., for the purpose of building
reconstruction from LIDAR data. Algorithms for computing hulls of point sets obtained from such structures
usually yield polygons having too many edges and angles and may thus not capture the actual shape very well.
Furthermore, many existing approaches cannot handle empty domains within the boundaries of a point set
(holes).
In this paper, we present methods that create straight, non-convex outlines of finite 2D point sets and of
possibly contained holes. The resulting polygons feature fewer vertices and angles than hulls and can thus
faithfully represent objects of angular shapes.