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Authors: Marne Bertrand 1 ; Muratet Mathieu 2 ; 3 and Sehaba Karim 4

Affiliations: 1 ICAR UMR 5191, Université Lumière Lyon 2, France ; 2 INS HEA, 92150 Suresnes, France ; 3 Sorbonne Université, CNRS, LIP6, F-75005 Paris, France ; 4 Université de Lyon, CNRS. Université Lyon 2, LIRIS, UMR5205, F-69676, France

ISBN: 978-989-758-502-9

ISSN: 2184-5026

Keyword(s): Serious Games, Meta-design, Computational Thinking, Authoring Tools.

Abstract: To support the appropriation of serious learning games by teachers, we are studying design methods that focus on both design and use phases: meta-design methods. Our objective is to propose models and tools for designing levels and scenarios for Blockly Maze and to provide the teacher with monitoring indicators allowing him/her to appropriate and adapt the game according to the observed uses. In this article, we detail the first contributions of this study based on qualitative data: analysis of the game Blockly Maze and interviews with two teachers. First results draw three main needs: level design tool, scenario design tool and monitoring tool. Beyond these needs we introduce underlying models of each of them and future works.

CC BY-NC-ND 4.0

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Paper citation in several formats:
Bertrand, M.; Mathieu, M. and Karim, S. (2021). Toward a Meta-design Method for Learning Games. In Proceedings of the 13th International Conference on Computer Supported Education - Volume 2: CSEDU, ISBN 978-989-758-502-9; ISSN 2184-5026, pages 370-376. DOI: 10.5220/0010530203700376

@conference{csedu21,
author={Marne Bertrand. and Muratet Mathieu. and Sehaba Karim.},
title={Toward a Meta-design Method for Learning Games},
booktitle={Proceedings of the 13th International Conference on Computer Supported Education - Volume 2: CSEDU,},
year={2021},
pages={370-376},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0010530203700376},
isbn={978-989-758-502-9},
issn={2184-5026},
}

TY - CONF

JO - Proceedings of the 13th International Conference on Computer Supported Education - Volume 2: CSEDU,
TI - Toward a Meta-design Method for Learning Games
SN - 978-989-758-502-9
IS - 2184-5026
AU - Bertrand, M.
AU - Mathieu, M.
AU - Karim, S.
PY - 2021
SP - 370
EP - 376
DO - 10.5220/0010530203700376

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