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Authors: Shaojun Bian ; Lihua You and Jian J. Zhang

Affiliation: Bournemouth University, United Kingdom

Keyword(s): Skin Deformations, Geometric Techniques, Physics-based Techniques, Data-Driven Methods.

Related Ontology Subjects/Areas/Topics: Animation Algorithms and Techniques ; Animation and Simulation ; Computer Vision, Visualization and Computer Graphics ; Geometry and Modeling ; Modeling and Algorithms ; Real-Time Visual Simulation

Abstract: Achieving realistic skin deformation efficiently is a very important task for character animation. With the development of skin deformation, the efficiency and effectiveness of character modelling and animation have been obviously enhanced. In this paper, we survey the recent literature on skin deformation according to three types of approaches: purely geometric, physics-based, and data driven. Especially we focus on the work since 2009. We review the problems they primarily tackles, the methodologies they applies, and the advantages and disadvantages they have. At last, we discuss directions for future research.

CC BY-NC-ND 4.0

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Paper citation in several formats:
Bian, S.; You, L. and Zhang, J. (2015). Recent Developments in Skin Deformation for Character Animation. In Proceedings of the 10th International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2015) - GRAPP; ISBN 978-989-758-087-1; ISSN 2184-4321, SciTePress, pages 122-129. DOI: 10.5220/0005272001220129

@conference{grapp15,
author={Shaojun Bian. and Lihua You. and Jian J. Zhang.},
title={Recent Developments in Skin Deformation for Character Animation},
booktitle={Proceedings of the 10th International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2015) - GRAPP},
year={2015},
pages={122-129},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0005272001220129},
isbn={978-989-758-087-1},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the 10th International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2015) - GRAPP
TI - Recent Developments in Skin Deformation for Character Animation
SN - 978-989-758-087-1
IS - 2184-4321
AU - Bian, S.
AU - You, L.
AU - Zhang, J.
PY - 2015
SP - 122
EP - 129
DO - 10.5220/0005272001220129
PB - SciTePress