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Authors: Nour El Mawas 1 ; Irina Tal 1 ; Arghir Nicolae Moldovan 1 ; Diana Bogusevschi 2 ; Josephine Andrews 1 ; Gabriel-Miro Muntean 2 and Cristina Hava Muntean 1

Affiliations: 1 National College of Ireland, Ireland ; 2 Dublin City University, Ireland

ISBN: 978-989-758-291-2

Keyword(s): Technology Enhanced Learning, STEM, Educational Video Game, Primary Education, and Solar System.

Abstract: Teachers are facing many difficulties when trying to improve the motivation, engagement, and learning outcomes of students in Science, Technology, Engineering, and Mathematics (STEM) subjects. Game-based learning helps the students learn in an immersive and engaging environment, attracting them more towards STEM education. This paper introduces a new interactive educational 3D video game called Final Frontier, designed for primary school children. The proposed game design methodology is described and an analysis of a research study conducted in Ireland that investigated learner experience through a survey is presented. Results show that: (1) 92.5% of students have confirmed that the video game helped them to understand better the characteristics of the planets from the Solar system, and (2) 92.6% of students enjoyed the game and appreciated different game features, including the combination between fun and learning aspects which exists in the game.

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Paper citation in several formats:
El Mawas, N.; Tal, I.; Moldovan, A.; Bogusevschi, D.; Andrews, J.; Muntean, G. and Muntean, C. (2018). Final Frontier Game: A Case Study on Learner Experience.In Proceedings of the 10th International Conference on Computer Supported Education - Volume 2: CSEDU, ISBN 978-989-758-291-2, pages 122-129

@conference{csedu18,
author={Nour El Mawas. and Irina Tal. and Arghir Nicolae Moldovan. and Diana Bogusevschi. and Josephine Andrews. and Gabriel{-}Miro Muntean. and Cristina Hava Muntean.},
title={Final Frontier Game: A Case Study on Learner Experience},
booktitle={Proceedings of the 10th International Conference on Computer Supported Education - Volume 2: CSEDU,},
year={2018},
pages={122-129},
publisher={SciTePress},
organization={INSTICC},
doi={},
isbn={978-989-758-291-2},
}

TY - CONF

JO - Proceedings of the 10th International Conference on Computer Supported Education - Volume 2: CSEDU,
TI - Final Frontier Game: A Case Study on Learner Experience
SN - 978-989-758-291-2
AU - El Mawas, N.
AU - Tal, I.
AU - Moldovan, A.
AU - Bogusevschi, D.
AU - Andrews, J.
AU - Muntean, G.
AU - Muntean, C.
PY - 2018
SP - 122
EP - 129
DO -

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