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Authors: Dimitris Chamzas and Konstantinos Moustakas

Affiliation: Department of Electrical and Computer Engineering, University of Patras, Rio Campus, Patras 26504, Greece

ISBN: 978-989-758-402-2

ISSN: 2184-4321

Keyword(s): Augmented Reality Environments, 3D Tracking, 3D Registration, Convex Polygon Corner Detection.

Abstract: During the last years, the emerging field of Augmented & Virtual Reality (AR-VR) has seen tremendous growth. An interface that has also become very popular for the AR systems is the tangible interface or passive-haptic interface. Specifically, an interface where users can manipulate digital information with input devices that are physical objects. This work presents a low cost Augmented Reality system with a tangible interface that offers interaction between the real and the virtual world. The system estimates in real-time the 3D position of a small colored ball (input device), it maps it to the 3D virtual world and then uses it to control the AR application that runs in a mobile device. Using the 3D position of our “input” device, it allows us to implement more complicated interactivity compared to a 2D input device. Finally, we present a simple, fast and robust algorithm that can estimate the corners of a convex quadrangle. The proposed algorithm is suitable for the fast registratio n of markers and significantly improves performance compared to the state of the art. (More)

CC BY-NC-ND 4.0

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Paper citation in several formats:
Chamzas, D. and Moustakas, K. (2020). 3D Augmented Reality Tangible User Interface using Commodity Hardware. In Proceedings of the 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - GRAPP, ISBN 978-989-758-402-2; ISSN 2184-4321, pages 384-391. DOI: 10.5220/0009173303840391

@conference{grapp20,
author={Dimitris Chamzas. and Konstantinos Moustakas.},
title={3D Augmented Reality Tangible User Interface using Commodity Hardware},
booktitle={Proceedings of the 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - GRAPP,},
year={2020},
pages={384-391},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0009173303840391},
isbn={978-989-758-402-2},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - GRAPP,
TI - 3D Augmented Reality Tangible User Interface using Commodity Hardware
SN - 978-989-758-402-2
IS - 2184-4321
AU - Chamzas, D.
AU - Moustakas, K.
PY - 2020
SP - 384
EP - 391
DO - 10.5220/0009173303840391

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