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HAPCO: REAL TIME SIMULATION OF INTERACTION BETWEEN DEFORMABLE OBJECTS WITH HAPTIC FEEDBACK FOR SOLVING FRICTION MULTIPLE CONTACTS

Topics: Collision Detection; Fundamental Methods and Algorithms; Graphical Interfaces; Modeling and Algorithms; Physics-Based Modeling; Real-Time Graphics; Real-Time Rendering; Real-Time Visual Simulation; Scene and Object Modeling

Authors: Nadjet Talbi 1 ; Pierre Joli 1 ; Zhi-Qiang Feng 2 and Abderrahmane Kheddar 3

Affiliations: 1 Laboratory IBISC, Evry Val d’Essonne university, France ; 2 Laboratory LME, Evry Val d’Essonne University, France ; 3 Laboratory JRL, AIST Tsukuba Central 2, Japan

Keyword(s): Friction Contact, Interactive Simulation, Haptic rendering, Uzawa technic, Bi-potential Method.

Related Ontology Subjects/Areas/Topics: Animation and Simulation ; Collision Detection ; Computer Vision, Visualization and Computer Graphics ; Fundamental Methods and Algorithms ; Geometry and Modeling ; Graphical Interfaces ; Interactive Environments ; Modeling and Algorithms ; Physics-Based Modeling ; Real-Time Graphics ; Real-Time Rendering ; Real-Time Visual Simulation ; Rendering ; Scene and Object Modeling

Abstract: This paper deals principally with the comparison of two efficient algorithms to solve multi-contact problems with friction between two deformable bodies. These two algorithms are based on the bi-potential formulation of the contact laws, offering the control of the solution at each contact point through an unique mathematical operator of projection as well as a better force feedback stability of the friction contact force. For reasons of modular programming, a method to decouple the contact solver from the displacement solver is presented. A Haptic Contact simulator called “HapCo” has been developed as a prototype to test contact algorithms between two deformable objects in the context of interactive simulation with a haptic device.

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Paper citation in several formats:
Talbi, N.; Joli, P.; Feng, Z. and Kheddar, A. (2008). HAPCO: REAL TIME SIMULATION OF INTERACTION BETWEEN DEFORMABLE OBJECTS WITH HAPTIC FEEDBACK FOR SOLVING FRICTION MULTIPLE CONTACTS. In Proceedings of the Third International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2008) - GRAPP; ISBN 978-989-8111-20-3; ISSN 2184-4321, SciTePress, pages 55-61. DOI: 10.5220/0001095900550061

@conference{grapp08,
author={Nadjet Talbi. and Pierre Joli. and Zhi{-}Qiang Feng. and Abderrahmane Kheddar.},
title={HAPCO: REAL TIME SIMULATION OF INTERACTION BETWEEN DEFORMABLE OBJECTS WITH HAPTIC FEEDBACK FOR SOLVING FRICTION MULTIPLE CONTACTS},
booktitle={Proceedings of the Third International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2008) - GRAPP},
year={2008},
pages={55-61},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0001095900550061},
isbn={978-989-8111-20-3},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the Third International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2008) - GRAPP
TI - HAPCO: REAL TIME SIMULATION OF INTERACTION BETWEEN DEFORMABLE OBJECTS WITH HAPTIC FEEDBACK FOR SOLVING FRICTION MULTIPLE CONTACTS
SN - 978-989-8111-20-3
IS - 2184-4321
AU - Talbi, N.
AU - Joli, P.
AU - Feng, Z.
AU - Kheddar, A.
PY - 2008
SP - 55
EP - 61
DO - 10.5220/0001095900550061
PB - SciTePress