Authors:
Carlos Luís
and
Maria José Marcelino
Affiliation:
Department of Informatics Engineering (DEI) of the University of Coimbra, Portugal
Keyword(s):
Agile Methodology, Usability, Accessibility, Learnability, Adults Education.
Abstract:
This paper presents the development of an application (App) designed to support the management of training processes through the integration of the forScrum methodology. The App’s primary objective is to facilitate collaborative work between learners and teachers/trainers, promoting efficient organization of training cycles (sprints) and fostering autonomy and self-regulation. The Design Thinking methodology was applied to create the prototype, enabling a Learner-Centered Design approach that allowed for a comprehensive understanding of stakeholders' needs, resulting in an innovative, effective, and efficient solution. This methodology comprised six-stage: empathy, definition, ideation, prototyping, testing and implementation, ensuring that the final product is functional and aligned with learner expectations. The paper also discusses the challenges encountered during the design and development process, as well as the implemented functionalities and the evaluation of usability, acces
sibility, and learnability within the learning ecosystem.
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