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Authors: Marcos Sadao Maekawa 1 ; Leandro Navarro Hundzinski 1 ; Sena Chandrahera 1 ; Shota Tajima 2 ; Shoko Nakai 2 ; Yoko Miyazaki 2 and Keiko Okawa 1

Affiliations: 1 Keio University Graduate School of Media Design, Yokohama, Japan ; 2 SmartNews Media Institute, Tokyo, Japan

Keyword(s): Media Literacy, Serious Games, Fake News, Social Media.

Abstract: This paper introduces the initial phase of the design process of a simulator about information sharing in social media for educational settings. This online tool mimics real-world social media services and provides a playful learning experience. Players evaluate online information, make decisions to share or not the information, and as a result, gain or lose followers. Students can access other players’ statistics and analyze references such as expert’s opinions to support their decision-making. Through this experience, students are expected to exercise and reflect on their online social media behavior and become smart consumers and responsible creators of online information. The preliminary findings reveal a glance of social media sharing behavior among university students in Japan and clues for measuring the learning effects and the engagement for this sort of practice. Results from this research are expected to contribute to digital media literacy education and serious game design domains. (More)

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Paper citation in several formats:
Maekawa, M.; Hundzinski, L.; Chandrahera, S.; Tajima, S.; Nakai, S.; Miyazaki, Y. and Okawa, K. (2021). Design of a Social Media Simulator as a Serious Game for a Media Literacy Course in Japan. In Proceedings of the 13th International Conference on Computer Supported Education - Volume 1: CSEDU; ISBN 978-989-758-502-9; ISSN 2184-5026, SciTePress, pages 392-399. DOI: 10.5220/0010499903920399

@conference{csedu21,
author={Marcos Sadao Maekawa. and Leandro Navarro Hundzinski. and Sena Chandrahera. and Shota Tajima. and Shoko Nakai. and Yoko Miyazaki. and Keiko Okawa.},
title={Design of a Social Media Simulator as a Serious Game for a Media Literacy Course in Japan},
booktitle={Proceedings of the 13th International Conference on Computer Supported Education - Volume 1: CSEDU},
year={2021},
pages={392-399},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0010499903920399},
isbn={978-989-758-502-9},
issn={2184-5026},
}

TY - CONF

JO - Proceedings of the 13th International Conference on Computer Supported Education - Volume 1: CSEDU
TI - Design of a Social Media Simulator as a Serious Game for a Media Literacy Course in Japan
SN - 978-989-758-502-9
IS - 2184-5026
AU - Maekawa, M.
AU - Hundzinski, L.
AU - Chandrahera, S.
AU - Tajima, S.
AU - Nakai, S.
AU - Miyazaki, Y.
AU - Okawa, K.
PY - 2021
SP - 392
EP - 399
DO - 10.5220/0010499903920399
PB - SciTePress