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Authors: Martin Lopez-Nores ; Yolanda Blanco-Fernandez ; José J. Pazos-arias ; Alberto Gil-solla ; Jorge Garcia-Duque and Manuel Ramos-Cabrer

Affiliation: University of Vigo, Spain

ISBN: 978-989-8565-74-7

Keyword(s): Future Internet Research and Experimentation, Technology-enhanced Learning, Augmented Reality.

Related Ontology Subjects/Areas/Topics: Computer-Supported Education ; Distributed Multimedia Systems ; e-Learning ; e-Learning, e-Commerce and e-Society Applications ; Multimedia ; Multimedia Systems and Applications ; Telecommunications

Abstract: Much of human history has been shaped by the outcomes of countless battles and wars. Unfortunately, the classical pedagogy of these events merely tells about who were the belligerent forces, how long the fights lasted for, and who ended up winning. We present one proposal to engage groups of people into immersive collective experiences that will make them learn about a certain battle or war both from the inside, as reenactors, and from the outside, as historians. The participants will be equipped with smartphones or tablets that interact with the technological facility developed within the EXPERIMEDIA FP7 project, which provides support for the implementation, deployment and execution of distributed live games, social networking features and augmented reality.

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Paper citation in several formats:
Lopez-Nores, M.; Blanco-Fernandez, Y.; J. Pazos-arias, J.; Gil-solla, A.; Garcia-Duque, J. and Ramos-Cabrer, M. (2013). REENACT: Augmented Reality and Collective Role Playing to Enhance the Pedagogy of Historical Events - An EXPERIMEDIA Experiment.In Proceedings of the 10th International Conference on Signal Processing and Multimedia Applications and 10th International Conference on Wireless Information Networks and Systems - Volume 1: SIGMAP, (ICETE 2013) ISBN 978-989-8565-74-7, pages 111-118. DOI: 10.5220/0004499801110118

@conference{sigmap13,
author={Martin Lopez{-}Nores. and Yolanda Blanco{-}Fernandez. and José J. Pazos{-}arias. and Alberto Gil{-}solla. and Jorge Garcia{-}Duque. and Manuel Ramos{-}Cabrer.},
title={REENACT: Augmented Reality and Collective Role Playing to Enhance the Pedagogy of Historical Events - An EXPERIMEDIA Experiment},
booktitle={Proceedings of the 10th International Conference on Signal Processing and Multimedia Applications and 10th International Conference on Wireless Information Networks and Systems - Volume 1: SIGMAP, (ICETE 2013)},
year={2013},
pages={111-118},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0004499801110118},
isbn={978-989-8565-74-7},
}

TY - CONF

JO - Proceedings of the 10th International Conference on Signal Processing and Multimedia Applications and 10th International Conference on Wireless Information Networks and Systems - Volume 1: SIGMAP, (ICETE 2013)
TI - REENACT: Augmented Reality and Collective Role Playing to Enhance the Pedagogy of Historical Events - An EXPERIMEDIA Experiment
SN - 978-989-8565-74-7
AU - Lopez-Nores, M.
AU - Blanco-Fernandez, Y.
AU - J. Pazos-arias, J.
AU - Gil-solla, A.
AU - Garcia-Duque, J.
AU - Ramos-Cabrer, M.
PY - 2013
SP - 111
EP - 118
DO - 10.5220/0004499801110118

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