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Authors: Shohei Anraku ; Toshiaki Yamanouchi and Kazuhisa Yanaka

Affiliation: Kanagawa Institute of Technology, Japan

Keyword(s): 3D Display, Autostereoscopic, Integral Photography, Holographic Pyramid, Game Engine, Unity.

Related Ontology Subjects/Areas/Topics: Applications and Services ; Computer Vision, Visualization and Computer Graphics ; Enterprise Information Systems ; Entertainment Imaging Applications ; Human and Computer Interaction ; Human-Computer Interaction ; Motion, Tracking and Stereo Vision ; Stereo Vision and Structure from Motion

Abstract: A new holographic pyramid system that can display an animation of integral photography images that appear to be floating is developed using a game engine and by writing its shader. An animation of the object, as viewed from the front, rear, left, and right, are displayed on the four surfaces of the pyramid. All animations are autostereoscopic and are provided in horizontal and vertical parallaxes. The user can rotate the object left or right by operating the keyboard. This system can be regarded as an autostereoscopic mixed-reality system because real and virtual objects can coexist in one pyramid.

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Paper citation in several formats:
Anraku, S.; Yamanouchi, T. and Yanaka, K. (2018). Real-time Integral Photography Holographic Pyramid using a Game Engine. In Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018) - Volume 4: VISAPP; ISBN 978-989-758-290-5; ISSN 2184-4321, SciTePress, pages 603-607. DOI: 10.5220/0006647106030607

@conference{visapp18,
author={Shohei Anraku. and Toshiaki Yamanouchi. and Kazuhisa Yanaka.},
title={Real-time Integral Photography Holographic Pyramid using a Game Engine},
booktitle={Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018) - Volume 4: VISAPP},
year={2018},
pages={603-607},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006647106030607},
isbn={978-989-758-290-5},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018) - Volume 4: VISAPP
TI - Real-time Integral Photography Holographic Pyramid using a Game Engine
SN - 978-989-758-290-5
IS - 2184-4321
AU - Anraku, S.
AU - Yamanouchi, T.
AU - Yanaka, K.
PY - 2018
SP - 603
EP - 607
DO - 10.5220/0006647106030607
PB - SciTePress