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Authors: Davide Gadia ; Dario Maggiorini ; Davide Puopolo ; Laura Anna Ripamonti and Luca Ziliani

Affiliation: University of Milan, Italy

ISBN: 978-989-758-267-7

Keyword(s): Game Engines, Game Development, Mobile Platforms, Distributed Systems.

Related Ontology Subjects/Areas/Topics: Applications ; e-Business ; Enterprise Information Systems ; Entertainment

Abstract: In the last few years we have witnessed a tremendous change in the way game developers are required to deal with software production. We moved from small groups building the application ground-up to large coordinated teams with hierarchical organisation. To support this transformation, game developers are now using integrated development and execution environments called game engines. Among all possible gaming platforms, mobile ones are proving to be a challenging ground due to their intrinsic requirement for game engines to deploy the final application on a distributed system. In this paper we discuss about requirements for next-generation game engines for mobile devices. In particular, we propose a variation of the standard approach for game engines architecture pushing from a monolithic architecture toward a distributed one. In our solution, the mobile game engine becomes modular and lower the distinction between client and server side.

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Paper citation in several formats:
Gadia, D.; Maggiorini, D.; Puopolo, D.; Ripamonti, L. and Ziliani, L. (2017). A Distributed Game Engine for Mobile Games on the Android Platform.In Proceedings of the International Conference on Computer-Human Interaction Research and Applications - Volume 1: CHIRA, ISBN 978-989-758-267-7, pages 142-149. DOI: 10.5220/0006508601420149

@conference{chira17,
author={Davide Gadia. and Dario Maggiorini. and Davide Puopolo. and Laura Anna Ripamonti. and Luca Ziliani.},
title={A Distributed Game Engine for Mobile Games on the Android Platform},
booktitle={Proceedings of the International Conference on Computer-Human Interaction Research and Applications - Volume 1: CHIRA,},
year={2017},
pages={142-149},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006508601420149},
isbn={978-989-758-267-7},
}

TY - CONF

JO - Proceedings of the International Conference on Computer-Human Interaction Research and Applications - Volume 1: CHIRA,
TI - A Distributed Game Engine for Mobile Games on the Android Platform
SN - 978-989-758-267-7
AU - Gadia, D.
AU - Maggiorini, D.
AU - Puopolo, D.
AU - Ripamonti, L.
AU - Ziliani, L.
PY - 2017
SP - 142
EP - 149
DO - 10.5220/0006508601420149

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