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Authors: Tami Im ; Deukyoung An ; Oh-Young Kwon and Sang-Youn Kim

Affiliation: Korea University of Education and Technology and, Korea, Republic of

Keyword(s): Virtual Training, Vocational Training, Engineering Education, Engagement, Immersion.

Related Ontology Subjects/Areas/Topics: Collaboration and e-Services ; Computer-Supported Education ; e-Business ; e-Learning ; Enterprise Information Systems ; Game-Based and Simulation-Based Learning ; Immersive Learning ; Information Technologies Supporting Learning ; Learning/Teaching Methodologies and Assessment ; Virtual Learning Environments

Abstract: A Virtual Reality based Engine Training System (VRETS) was developed and tested in this study. This training system was developed to use a head mounted display and a motion detector to pursue realistic engine dissembling and assembling training with natural interaction. 26 college students participated in the user test of this training system. The results of the user test show high interest, immersion, satisfaction, and perceived learning effectiveness of VRETS. Participants also reported that they could easily and naturally operate VRETS, and they also had full control of the content.

CC BY-NC-ND 4.0

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Paper citation in several formats:
Im, T.; An, D.; Kwon, O. and Kim, S. (2017). A Virtual Reality based Engine Training System - A Prototype Development & Evaluation. In Proceedings of the 9th International Conference on Computer Supported Education - Volume 1: CSEDU; ISBN 978-989-758-239-4; ISSN 2184-5026, SciTePress, pages 262-267. DOI: 10.5220/0006263702620267

@conference{csedu17,
author={Tami Im. and Deukyoung An. and Oh{-}Young Kwon. and Sang{-}Youn Kim.},
title={A Virtual Reality based Engine Training System - A Prototype Development & Evaluation},
booktitle={Proceedings of the 9th International Conference on Computer Supported Education - Volume 1: CSEDU},
year={2017},
pages={262-267},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006263702620267},
isbn={978-989-758-239-4},
issn={2184-5026},
}

TY - CONF

JO - Proceedings of the 9th International Conference on Computer Supported Education - Volume 1: CSEDU
TI - A Virtual Reality based Engine Training System - A Prototype Development & Evaluation
SN - 978-989-758-239-4
IS - 2184-5026
AU - Im, T.
AU - An, D.
AU - Kwon, O.
AU - Kim, S.
PY - 2017
SP - 262
EP - 267
DO - 10.5220/0006263702620267
PB - SciTePress