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Authors: Rafael dos Passos Canteri 1 ; Laura Sánchez García 1 ; Tanya Amara Felipe 2 ; Ludmilla Fernandes Oliveira Galvão 1 and Diego Roberto Antunes 3

Affiliations: 1 Department of Informatics, UFPR - Federal University of Paraná, Curitiba and Brazil ; 2 Department of Higher Education, INES - National Institute of Deaf Education, Rio de Janeiro and Brazil ; 3 Department of Informatics, UTFPR - Federal Technological University of Paraná, Ponta Grossa and Brazil

Keyword(s): Education Informatics, Educational Games, Video Games, Deaf Education, Authoring Tools.

Related Ontology Subjects/Areas/Topics: Authoring Tools and Content Development ; Computer-Supported Education ; e-Learning ; Game-Based and Simulation-Based Learning ; Information Technologies Supporting Learning ; Learning/Teaching Methodologies and Assessment

Abstract: The Deaf people constitute minority communities that, for many years, suffered with the lack of tools for teaching and learning materials based on Sign Language - the natural language that define their social identity and culture. The Education Informatics presents great potential in development of tools for teaching support, but have not produced effective tools for Deaf people, especially to support the learning process of Deaf children. Educational Games have shown successful experiences when used in the learning process of different knowledge fields and the results tend to be more relevant when such games are used with children and teenagers. However, the development of an educational game requires several skills related to software engineering, programming, design, illustration, pedagogy, among others. This paper presents a framework for design of effective educational games for Deaf children based on Children Teaching Methodology and Educational Digital Games literature. The re sults include: the application of the framework in creating a web authoring tool that allows non-experts in game design, such as Deaf children teachers, to create educational games in a simple and semi-automatic way; and an example game generated by the tool. (More)

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Paper citation in several formats:
Canteri, R.; García, L.; Felipe, T.; Galvão, L. and Antunes, D. (2019). Conceptual Framework to Support a Web Authoring Tool of Educational Games for Deaf Children. In Proceedings of the 11th International Conference on Computer Supported Education - Volume 2: CSEDU; ISBN 978-989-758-367-4; ISSN 2184-5026, SciTePress, pages 226-235. DOI: 10.5220/0007676102260235

@conference{csedu19,
author={Rafael dos Passos Canteri. and Laura Sánchez García. and Tanya Amara Felipe. and Ludmilla Fernandes Oliveira Galvão. and Diego Roberto Antunes.},
title={Conceptual Framework to Support a Web Authoring Tool of Educational Games for Deaf Children},
booktitle={Proceedings of the 11th International Conference on Computer Supported Education - Volume 2: CSEDU},
year={2019},
pages={226-235},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0007676102260235},
isbn={978-989-758-367-4},
issn={2184-5026},
}

TY - CONF

JO - Proceedings of the 11th International Conference on Computer Supported Education - Volume 2: CSEDU
TI - Conceptual Framework to Support a Web Authoring Tool of Educational Games for Deaf Children
SN - 978-989-758-367-4
IS - 2184-5026
AU - Canteri, R.
AU - García, L.
AU - Felipe, T.
AU - Galvão, L.
AU - Antunes, D.
PY - 2019
SP - 226
EP - 235
DO - 10.5220/0007676102260235
PB - SciTePress