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Authors: Jefferson Magalhães Pinheiro 1 and Marcelo Walter 2

Affiliations: 1 Universidade Federal do Rio Grande do Sul and Centro Universitário Ritter dos Reis - UniRitter, Brazil ; 2 Universidade Federal do Rio Grande do Sul, Brazil

ISBN: 978-989-758-287-5

Keyword(s): Texturing, Procedural Generation, Texture Synthesis, Snakes, Serpents, Mathematical Biology.

Related Ontology Subjects/Areas/Topics: Computer Vision, Visualization and Computer Graphics ; Geometry and Modeling ; Real-Time Rendering ; Rendering ; Texture Models, Analysis, and Synthesis

Abstract: There are thousands of snake species in the world, many with intricate and distinct skin patterns. This diversity becomes a problem for users who need to create snake skin textures to apply on 3D models, as the difficulty for creating such complex patterns is considerable. We present a procedural model capable of synthesizing a wide range of texture skin patterns from snakes. Our model was derived from a visual assessment of a large number of snakes, and uses image processing as well as cellular automata to generate textures. Our results show good visual similarity with real skin found in snakes. The resulting textures can be used not only for computer graphics texturing, but also in education about snakes and their visual characteristics. We have also performed a user study to assess the usability of our tool. The score from the System Usability Scale was 85:8, suggesting a highly effective texturing tool.

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Paper citation in several formats:
Pinheiro, J. and Walter, M. (2018). A Procedural Model for Snake Skin Texture Generation.In Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 1 GRAPP: GRAPP, ISBN 978-989-758-287-5, pages 133-144. DOI: 10.5220/0006626401330144

@conference{grapp18,
author={Jefferson Magalhães Pinheiro. and Marcelo Walter.},
title={A Procedural Model for Snake Skin Texture Generation},
booktitle={Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 1 GRAPP: GRAPP,},
year={2018},
pages={133-144},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006626401330144},
isbn={978-989-758-287-5},
}

TY - CONF

JO - Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 1 GRAPP: GRAPP,
TI - A Procedural Model for Snake Skin Texture Generation
SN - 978-989-758-287-5
AU - Pinheiro, J.
AU - Walter, M.
PY - 2018
SP - 133
EP - 144
DO - 10.5220/0006626401330144

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