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Authors: R. Concheiro 1 ; M. Amor 1 ; M. Bóo 2 and M. Doggett 3

Affiliations: 1 University of A Coruña, Spain ; 2 University of Santiago de Compostela, Spain ; 3 Lund University, Sweden

Keyword(s): Adaptive tessellation, GPU, Bézier surfaces.

Related Ontology Subjects/Areas/Topics: Computer Vision, Visualization and Computer Graphics ; Geometric Computing ; Geometry and Modeling ; Real-Time Rendering ; Rendering ; Surface Modeling

Abstract: Bézier surfaces offer powerful mechanisms to describe high quality models in computer graphics. In this paper we present a methodology for the implementation of the adaptive tessellation of Bézier models on the GPU. Tessellation is performed with variable resolution inside the patch to permit the use of meshes with a lower number of triangles but preserving a high visualization quality. Primitives are dynamically generated according to the results of local subdivision tests. The locality of the decisions assures that contiguous triangles are coherently subdivided.The resulting procedure is efficient, simple and generates the tessellation pattern of each Bézier surface dynamically. This enables tessellation of complex models to be performed in real time.

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Paper citation in several formats:
Concheiro, R.; Amor, M.; Bóo, M. and Doggett, M. (2011). DYNAMIC AND ADAPTIVE TESSELLATION OF BÉZIER SURFACES. In Proceedings of the International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2011) - GRAPP; ISBN 978-989-8425-45-4; ISSN 2184-4321, SciTePress, pages 100-105. DOI: 10.5220/0003361001000105

@conference{grapp11,
author={R. Concheiro. and M. Amor. and M. Bóo. and M. Doggett.},
title={DYNAMIC AND ADAPTIVE TESSELLATION OF BÉZIER SURFACES},
booktitle={Proceedings of the International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2011) - GRAPP},
year={2011},
pages={100-105},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0003361001000105},
isbn={978-989-8425-45-4},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2011) - GRAPP
TI - DYNAMIC AND ADAPTIVE TESSELLATION OF BÉZIER SURFACES
SN - 978-989-8425-45-4
IS - 2184-4321
AU - Concheiro, R.
AU - Amor, M.
AU - Bóo, M.
AU - Doggett, M.
PY - 2011
SP - 100
EP - 105
DO - 10.5220/0003361001000105
PB - SciTePress