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Authors: Jens Schneider ; Martin Kraus and Rüdiger Westermann

Affiliation: Computer Graphics & Visualization Group, Technische Universität München, Germany

Keyword(s): Discrete euclidean distance transform, Graphics processing unit, SIMD-parallelism.

Related Ontology Subjects/Areas/Topics: Computational Geometry ; Computer Vision, Visualization and Computer Graphics ; Image Filtering ; Image Formation and Preprocessing ; Implementation of Image and Video Processing Systems ; Motion, Tracking and Stereo Vision ; Real-Time Vision

Abstract: We present a discrete distance transform in style of the vector propagation algorithm by Danielsson. Like other vector propagation algorithms, the proposed method is close to exact, i.e., the error can be strictly bounded from above and is significantly smaller than one pixel. Our contribution is that the algorithm runs entirely on consumer class graphics hardware, thereby achieving a throughput of up to 96 Mpixels/s. This allows the proposed method to be used in a wide range of applications that rely both on high speed and high quality.

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Paper citation in several formats:
Schneider, J.; Kraus, M. and Westermann, R. (2009). GPU-BASED REAL-TIME DISCRETE EUCLIDEAN DISTANCE TRANSFORMS WITH PRECISE ERROR BOUNDS. In Proceedings of the Fourth International Conference on Computer Vision Theory and Applications (VISIGRAPP 2009) - Volume 1: VISAPP; ISBN 978-989-8111-69-2; ISSN 2184-4321, SciTePress, pages 435-442. DOI: 10.5220/0001754604350442

@conference{visapp09,
author={Jens Schneider. and Martin Kraus. and Rüdiger Westermann.},
title={GPU-BASED REAL-TIME DISCRETE EUCLIDEAN DISTANCE TRANSFORMS WITH PRECISE ERROR BOUNDS},
booktitle={Proceedings of the Fourth International Conference on Computer Vision Theory and Applications (VISIGRAPP 2009) - Volume 1: VISAPP},
year={2009},
pages={435-442},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0001754604350442},
isbn={978-989-8111-69-2},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the Fourth International Conference on Computer Vision Theory and Applications (VISIGRAPP 2009) - Volume 1: VISAPP
TI - GPU-BASED REAL-TIME DISCRETE EUCLIDEAN DISTANCE TRANSFORMS WITH PRECISE ERROR BOUNDS
SN - 978-989-8111-69-2
IS - 2184-4321
AU - Schneider, J.
AU - Kraus, M.
AU - Westermann, R.
PY - 2009
SP - 435
EP - 442
DO - 10.5220/0001754604350442
PB - SciTePress