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Authors: Philippe Meseure 1 ; Xavier Skapin 1 ; Emmanuelle Darles 1 and Guilhem Delaitre 2

Affiliations: 1 University of Poitiers, France ; 2 University of Limoges, France

ISBN: 978-989-758-287-5

Keyword(s): Physically-based Animation, Fractures, Connected-component Detection, Topological Models, Real-time Simulation.

Related Ontology Subjects/Areas/Topics: Animation and Simulation ; Computer Vision, Visualization and Computer Graphics ; Physics-Based Animation

Abstract: This article presents a model that aims at computing deformation and simulating fractures. To allow the use of linear elasticity in small displacements for deformation of a brittle object while still enabling any rigid motion, a rigid reference is computed using the Shape Matching method and all displacements are evaluated with respect to this reference. Fractures are handled using a stress tensor computed at each vertex of the object’s 3D mesh. Some accelerations are proposed, that allow a faster determination of fracture areas and a fast processing of new connected components.

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Paper citation in several formats:
Meseure, P.; Skapin, X.; Darles, E. and Delaitre, G. (2018). Accelerated Simulation of Brittle Objects for Interactive Applications.In Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 1 GRAPP: GRAPP, ISBN 978-989-758-287-5, pages 28-39. DOI: 10.5220/0006526400280039

@conference{grapp18,
author={Philippe Meseure. and Xavier Skapin. and Emmanuelle Darles. and Guilhem Delaitre.},
title={Accelerated Simulation of Brittle Objects for Interactive Applications},
booktitle={Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 1 GRAPP: GRAPP,},
year={2018},
pages={28-39},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006526400280039},
isbn={978-989-758-287-5},
}

TY - CONF

JO - Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 1 GRAPP: GRAPP,
TI - Accelerated Simulation of Brittle Objects for Interactive Applications
SN - 978-989-758-287-5
AU - Meseure, P.
AU - Skapin, X.
AU - Darles, E.
AU - Delaitre, G.
PY - 2018
SP - 28
EP - 39
DO - 10.5220/0006526400280039

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