Authors:
Kay Berkling
1
;
Abdullrahman El-Husseny
2
;
Dennis Latt
1
;
Christian Petrov
1
;
Andreas Waigand
1
and
Jochen Walther
1
Affiliations:
1
Cooperative State University, Germany
;
2
German University of Cairo, Egypt
Keyword(s):
MOOC, Children, Gamification, Game-based Learning, K-5, Common Core Standard, M-Learning.
Related
Ontology
Subjects/Areas/Topics:
Authoring Tools and Content Development
;
Computer-Supported Education
;
Distance Education
;
e-Learning
;
e-Learning Platforms
;
Information Technologies Supporting Learning
;
K-12 Students
;
Mobile Information Systems
;
Mobile Learning
;
Simulation and Modeling
;
Simulation Tools and Platforms
;
Social Context and Learning Environments
;
Synchronous and Asynchronous Learning
;
Ubiquitous Learning
;
Web Information Systems and Technologies
Abstract:
This paper presents conceptual ideas and a first prototype towards establishing a GamES (GAM)ified (E)lementary (S)chool MOOC for children who do not have access to schools. The project is being developed across several Bachelor student projects in collaboration between Cooperative State University, Karlsruhe and the German University of Cairo. A hybrid architecture is designed to support children on mobile devices with intermittent Internet access. Upon access, current learning status and new content are updated. The content consists of leveled games addressing skills defined by the US common core standards for K-5 in subjects Mathematics and English (that can be adapted to other languages). The children's MOOC combines ideas of adaptive user interface, off-line personalized learning, common core standards, and game-based learning. The child's user interface is gamified and after initial registration designed to be manageable for K-5 graders. A second interface addresses the communi
ty of game developers who are interested in donating games for certain core skills. In a next step, assessment and government certification of achievements will be tackled. The MOOC software is intended as open source to allow for community development.
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